Player Matchup

Da Ji
Da Ji
AobaSeragakiiyo
Da Ji
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,581 Elo+
Party 2
Yemoja
Yemoja
FrostyClear
Yemoja
Level 4
God Stats
0W - 1L
1,845 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nox
Nox
Nephthysse
Nox
Level 103
God Stats
0W - 2L
1,201 SR
Queue Stats
15W - 29L
1,439 Elo+
Party 2
Team Averages
Level 42
1,515 SR
1,507 Elo+

VS

Team Averages
Level 126
1,376 SR
1,490 Elo+
Hera
Hera
ATokiTaicho08
Hera
Level 147
God Stats
2W - 2L
1,181 SR
Queue Stats
204W - 173L
1,517 Elo+
Solo
Cabrakan
Cabrakan
Santiellllllll
Cabrakan
Level 123
God Stats
1W - 5L
1,500 SR
Queue Stats
98W - 113L
1,460 Elo+
Party 1
Chaac
Chaac
TW15T3D MIND
Chaac
Level 108
God Stats
6W - 5L
1,446 SR
Queue Stats
242W - 226L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 11 / 1
11,208
747
11,307
14,208
9,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
12
1 / 8 / 4
9,430
629
4,765
15,897
9,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 6 / 4
9,475
632
9,635
10,867
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 13
11,572
771
12,123
7,421
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
15
11 / 3 / 12
11,911
794
12,647
16,713
9,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 1 / 18
11,215
748
9,364
15,224
15,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
7
Kills
25
25
Deaths
7
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
8
3
13
4.83
L
5
11
1
0.5
L
Yemoja
1
8
4
0.38
L
1
6
4
0.5
W
Cabrakan
11
3
12
5.67
W
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,707
Damage
34,134
40,972
Taken
39,358
23,349
Mitigated
27,813
4,312
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,123
3,427
0
1,608
7,421
2,685
2,435
3,392
4,029
55,088
0
L
11,307
3,091
0
183
14,208
9,014
0
8,135
5,857
0
27,640
L
Yemoja
4,765
1,833
2,271
494
15,897
9,793
0
10,145
5,498
13,744
0
L
9,635
1,014
0
1,364
10,867
4,542
0
5,930
4,815
41,947
0
W
Cabrakan
12,647
1,185
0
4,360
16,713
9,414
323
7,227
9,486
46,444
0
W
9,364
964
0
6,840
15,224
15,714
807
4,400
10,824
0
34,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
34,698
113
Minions Killed
177
0
Camps Cleared
0
635,444
Distance Traveled
839,356
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,572
771
85
6
0
262,838
2
L
Da Ji
11,208
747
20
1
0
183,778
3
L
Yemoja
9,430
629
12
1
0
228,161
0
L
Nox
9,475
632
81
5
0
223,505
0
W
Cabrakan
11,911
794
51
3
0
259,255
0
W
Chaac
11,215
748
41
3
0
317,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role