Player Matchup

Cu Chulainn
Cu Chulainn
GlassedOut
Cu Chulainn
Level 29
God Stats
11W - 16L
1,453 SR
Queue Stats
343W - 415L
1,331 Elo+
Party 1
Pele
Pele
Lunarssx
Pele
Level 30
God Stats
7W - 7L
1,500 SR
Queue Stats
209W - 207L
1,355 Elo+
Party 1
Gilgamesh
Gilgamesh
NG ELectric
Gilgamesh
Level 25
God Stats
7W - 10L
1,500 SR
Queue Stats
143W - 162L
1,305 Elo+
Party 1
Xing Tian
Xing Tian
NGToothpaste
Xing Tian
Level 16
God Stats
35W - 52L
1,513 SR
Queue Stats
340W - 370L
1,244 Elo+
Party 1
Medusa
Medusa
xBaby_Kalix
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,347 Elo+

VS

Team Averages
Level 17
1,470 SR
1,283 Elo+
King Arthur
King Arthur
HaynusIntent
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,426 Elo+
Solo
Fenrir
Fenrir
Iyamil025
Fenrir
Level 18
God Stats
2W - 6L
1,350 SR
Queue Stats
28W - 36L
1,263 Elo+
Solo
Hel
Hel
Peace controled
Hel
Level 27
God Stats
2W - 7L
1,500 SR
Queue Stats
188W - 183L
1,361 Elo+
Solo
Poseidon
Poseidon
cesttt chiiiin
Poseidon
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
54W - 63L
1,347 Elo+
Solo
Ares
Ares
codera-corta
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GlassedOut
Cu Chulainn
18
10 / 1 / 1
12,289
585
17,425
12,862
14,627
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
19
11 / 3 / 1
12,496
595
12,317
16,280
7,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
NG ELectric
Gilgamesh
17
3 / 4 / 7
10,919
520
8,151
15,191
9,342
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
NGToothpaste
Xing Tian
17
2 / 1 / 1
10,773
513
6,330
18,166
11,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
7
0 / 5 / 1
7,210
343
577
4,464
1,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HaynusIntent
King Arthur
15
4 / 5 / 2
8,554
407
5,496
22,147
20,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Iyamil025
Fenrir
11
2 / 7 / 2
7,868
375
5,019
13,253
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 3 / 0
8,793
419
12,577
13,108
5,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
16
5 / 7 / 2
10,607
505
8,146
11,332
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 1
6,041
288
269
6,307
3,151
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
26
Kills
12
14
Deaths
26
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
GlassedOut
Cu Chulainn
10
1
1
10.5
L
King Arthur
HaynusIntent
King Arthur
4
5
2
1
L
Fenrir
Iyamil025
Fenrir
2
7
2
0.43
W
Pele
11
3
1
3.83
W
Gilgamesh
NG ELectric
Gilgamesh
3
4
7
1.63
W
Xing Tian
NGToothpaste
Xing Tian
2
1
1
2.5
L
1
3
0
0.33
L
Poseidon
5
7
2
0.86
L
0
4
1
0.13
W
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,800
Damage
31,507
66,963
Taken
66,147
44,873
Mitigated
37,247
16,307
Healing
15,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
GlassedOut
Cu Chulainn
17,425
4,475
0
3,353
12,862
14,627
2,010
901
11,506
0
67,406
L
King Arthur
HaynusIntent
King Arthur
5,496
1,218
0
5,881
22,147
20,923
66
0
22,136
0
29,414
L
Fenrir
Iyamil025
Fenrir
5,019
1,320
159
3,664
13,253
4,697
0
558
12,695
0
33,504
W
Pele
12,317
2,874
0
4,471
16,280
7,946
2,622
5,144
10,734
0
96,473
W
Gilgamesh
NG ELectric
Gilgamesh
8,151
2,715
0
4,842
15,191
9,342
84
3,461
11,394
0
76,810
W
Xing Tian
NGToothpaste
Xing Tian
6,330
684
0
3,641
18,166
11,807
723
9,945
7,501
49,640
0
L
12,577
1,977
641
5,271
13,108
5,304
658
4,578
8,530
51,249
0
L
Poseidon
8,146
505
0
0
11,332
3,172
848
615
10,717
64,882
0
L
269
131
0
50
6,307
3,151
0
579
5,728
5,829
0
W
Medusa
577
577
0
0
4,464
1,151
237
145
4,239
0
9,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,687
Gold Earned
41,863
436
Minions Killed
353
0
Camps Cleared
0
1,795,524
Distance Traveled
1,458,775
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,289
585
109
5
0
419,289
1
L
King Arthur
8,554
407
45
2
0
404,003
0
L
Fenrir
7,868
375
68
3
0
261,178
0
W
Pele
12,496
595
115
5
0
423,440
0
W
Gilgamesh
10,919
520
122
6
0
405,221
0
W
Xing Tian
10,773
513
80
4
0
418,011
1
L
Hel
8,793
419
85
4
0
305,809
3
L
Poseidon
10,607
505
144
7
0
349,515
1
L
Ares
6,041
288
11
1
0
138,270
2
W
Medusa
7,210
343
10
0
0
129,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role