Player Matchup

Gilgamesh
Gilgamesh
Kevita
Gilgamesh
Level 123
God Stats
1W - 2L
1,211 SR
Queue Stats
76W - 72L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
Soothsayer16
Guan Yu
Level 121
God Stats
28W - 16L
1,573 SR
Queue Stats
216W - 201L
1,507 Elo+
Party 1
Yemoja
Yemoja
Yula27
Yemoja
Level 84
God Stats
10W - 5L
1,500 SR
Queue Stats
114W - 99L
1,525 Elo+
Party 1
Hachiman
Hachiman
terkent
Hachiman
Level 69
God Stats
1W - 1L
1,331 SR
Queue Stats
93W - 84L
1,504 Elo+
Party 1
Agni
Agni
zNahue
Agni
Level 124
God Stats
3W - 1L
1,548 SR
Queue Stats
206W - 177L
1,548 Elo+
Party 1
Team Averages
Level 104
1,433 SR
1,522 Elo+

VS

Team Averages
Level 123
1,499 SR
1,506 Elo+
Hou Yi
Hou Yi
DeivisoMorte
Hou Yi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FNX_TpMBrL
Thor
Level 153
God Stats
7W - 11L
1,494 SR
Queue Stats
622W - 650L
1,439 Elo+
Solo
Apollo
Apollo
MathLier
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MikeTk
Gilgamesh
Level 135
God Stats
6W - 4L
1,500 SR
Queue Stats
171W - 161L
1,592 Elo+
Party 2
Nu Wa
Nu Wa
iTzParadise
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kevita
Gilgamesh
12
7 / 2 / 2
7,714
593
6,261
7,484
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
Soothsayer16
Guan Yu
14
5 / 1 / 4
7,776
598
7,844
9,951
9,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Yula27
Yemoja
11
1 / 2 / 5
6,562
505
2,104
8,183
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Hachiman
terkent
Hachiman
10
2 / 0 / 4
6,360
489
7,282
9,298
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
zNahue
Agni
14
9 / 3 / 4
8,430
648
10,617
6,674
2,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
2 / 8 / 3
6,748
519
4,667
12,453
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 5 / 2
7,732
595
3,637
9,461
3,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
MathLier
Apollo
11
2 / 4 / 1
6,393
492
7,185
11,134
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
MikeTk
Gilgamesh
11
0 / 7 / 0
6,344
488
5,227
13,965
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

1
0 / 0 / 0
3,897
300
0
0
0

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
24
Kills
8
8
Deaths
24
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
8
3
0.44
L
4
5
2
1
W
Gilgamesh
Kevita
Gilgamesh
7
2
2
4
L
Apollo
MathLier
Apollo
2
4
1
0.63
L
Gilgamesh
MikeTk
Gilgamesh
0
7
0
0
W
Guan Yu
Soothsayer16
Guan Yu
5
1
4
7
W
Yemoja
Yula27
Yemoja
1
2
5
1.75
L
0
0
0
0
W
Hachiman
terkent
Hachiman
2
0
4
4
W
Agni
zNahue
Agni
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,108
Damage
20,716
41,590
Taken
47,013
21,664
Mitigated
14,547
15,513
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
4,667
1,686
0
1,948
12,453
4,052
0
8,043
4,410
0
26,547
L
3,637
628
0
1,710
9,461
3,725
0
2,968
6,468
0
34,287
W
Gilgamesh
Kevita
Gilgamesh
6,261
2,380
0
1,709
7,484
3,665
1,680
0
7,484
0
37,334
L
Apollo
MathLier
Apollo
7,185
3,740
0
4,314
11,134
3,177
0
1,710
9,399
0
35,328
L
Gilgamesh
MikeTk
Gilgamesh
5,227
1,328
0
3,038
13,965
3,593
490
0
13,490
0
37,072
W
Guan Yu
Soothsayer16
Guan Yu
7,844
1,590
1,367
5,992
9,951
9,126
695
0
9,951
0
36,692
W
Yemoja
Yula27
Yemoja
2,104
326
908
1,215
8,183
4,038
436
0
8,183
16,379
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
terkent
Hachiman
7,282
5,383
0
4,063
9,298
2,430
456
0
9,298
0
30,684
W
Agni
zNahue
Agni
10,617
1,700
0
259
6,674
2,405
605
0
6,674
51,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,842
Gold Earned
31,114
314
Minions Killed
228
0
Camps Cleared
0
1,231,200
Distance Traveled
863,722
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,748
519
43
3
0
199,790
2
L
Thor
7,732
595
59
5
0
216,780
3
W
Gilgamesh
7,714
593
70
5
0
284,801
1
L
Apollo
6,393
492
51
4
0
217,185
2
L
Gilgamesh
6,344
488
75
6
0
229,967
4
W
Guan Yu
7,776
598
78
6
0
251,580
4
W
Yemoja
6,562
505
29
2
0
232,774
5
L
Nu Wa
3,897
300
0
0
0
0
0
W
Hachiman
6,360
489
46
4
0
220,376
2
W
Agni
8,430
648
91
7
0
241,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role