Player Matchup

Sylvanus
Sylvanus
Gold I
DarkKAM
Sylvanus
Gold I
Level 158
God Stats
3W - 2L
1,783 SR
Queue Stats
150W - 151L
1,636 MMR
Solo
Agni
Agni
Platinum V
MrAntwaan
Agni
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum IV
SensoryRaven
Mulan
Platinum IV
Level 160
God Stats
10W - 13L
1,214 SR
Queue Stats
1,145W - 1,139L
1,597 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
SoloManArmy
Ao Kuang
Gold II
Level 160
God Stats
11W - 4L
1,767 SR
Queue Stats
175W - 153L
1,780 MMR
Solo
Izanami
Izanami
Gold V
nicolas804
Izanami
Gold V
Level 63
God Stats
1W - 0L
1,865 SR
Queue Stats
9W - 3L
1,690 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,626 SR
1,641 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,487 SR
1,604 MMR
Nu Wa
Nu Wa
Gold II
Elpitochico3cm
Nu Wa
Gold II
Level 83
God Stats
6W - 5L
1,861 SR
Queue Stats
96W - 90L
1,539 MMR
Solo
Athena
Athena
Platinum V
SiIentLegacy
Athena
Platinum V
Level 156
God Stats
0W - 7L
1,244 SR
Queue Stats
220W - 203L
1,793 MMR
Solo
Cerberus
Cerberus
Gold II
Tricoloco
Cerberus
Gold II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
ricky1423
Anhur
Gold I
Level 153
God Stats
4W - 3L
1,498 SR
Queue Stats
105W - 107L
1,563 MMR
Solo
Tyr
Tyr
Gold IV
theultimate81
Tyr
Gold IV
Level 77
God Stats
3W - 7L
1,333 SR
Queue Stats
56W - 68L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkKAM
Sylvanus
15
4 / 1 / 8
10,136
533
7,553
14,617
13,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
18
3 / 4 / 4
10,547
555
11,222
12,575
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 1 / 0
10,983
578
9,563
11,658
9,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
SoloManArmy
Ao Kuang
19
11 / 0 / 3
11,767
619
16,608
14,488
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
nicolas804
Izanami
19
2 / 2 / 2
11,806
621
11,140
13,299
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
TiamatSetDanzaburouGuan YuNemesis

VS

Bans
ScyllaJanusApolloSobekTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 5
9,931
523
14,162
9,886
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
13
4 / 5 / 0
8,555
450
7,677
14,519
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Tricoloco
Cerberus
13
2 / 4 / 2
8,304
437
10,229
20,860
12,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
ricky1423
Anhur
16
1 / 4 / 1
9,907
521
4,265
13,723
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 2 / 1
9,780
515
6,385
14,009
10,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
20
Kills
8
8
Deaths
20
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DarkKAM
Sylvanus
4
1
8
8
L
1
5
5
0.7
W
Agni
3
4
4
1.25
W
0
1
0
0
L
Athena
4
5
0
0.8
W
Ao Kuang
SoloManArmy
Ao Kuang
11
0
3
12.5
L
Cerberus
Tricoloco
Cerberus
2
4
2
0.75
W
Izanami
nicolas804
Izanami
2
2
2
1.5
L
Anhur
ricky1423
Anhur
1
4
1
0.38
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,086
Damage
42,718
66,637
Taken
72,997
35,824
Mitigated
35,907
34,071
Healing
22,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DarkKAM
Sylvanus
7,553
1,937
3,120
7,645
14,617
13,316
18
9,080
5,537
23,100
0
L
14,162
3,679
0
1,344
9,886
3,291
28
7,731
1,865
81,445
0
W
Agni
11,222
1,008
0
2,678
12,575
3,356
0
9,262
3,313
83,993
0
W
9,563
1,683
0
5,020
11,658
9,514
762
2,224
9,434
0
77,292
L
Athena
7,677
2,225
0
4,364
14,519
5,266
0
9,171
5,164
49,772
0
W
Ao Kuang
SoloManArmy
Ao Kuang
16,608
5,040
0
10,132
14,488
5,115
0
7,640
6,848
92,530
0
L
Cerberus
Tricoloco
Cerberus
10,229
422
0
7,775
20,860
12,860
0
13,891
6,737
32,264
0
W
Izanami
nicolas804
Izanami
11,140
5,884
0
5,476
13,299
4,523
2,526
3,862
9,437
0
112,904
L
Anhur
ricky1423
Anhur
4,265
1,829
0
3,701
13,723
3,679
0
1,417
12,306
0
64,674
L
6,385
765
0
4,988
14,009
10,811
0
2,467
11,542
0
64,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,239
Gold Earned
46,477
698
Minions Killed
595
0
Camps Cleared
0
1,818,197
Distance Traveled
1,746,273
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,136
533
34
2
0
349,594
12
L
Nu Wa
9,931
523
140
7
0
336,583
6
W
Agni
10,547
555
148
8
0
371,256
7
W
Mulan
10,983
578
175
9
0
350,952
1
L
Athena
8,555
450
93
5
0
321,645
2
W
Ao Kuang
11,767
619
129
7
0
407,710
3
L
Cerberus
8,304
437
53
3
0
384,628
2
W
Izanami
11,806
621
212
11
0
338,685
2
L
Anhur
9,907
521
140
7
0
328,473
8
L
Tyr
9,780
515
169
9
0
374,944
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role