Player Matchup

Khepri
Khepri
Deadly_Sloth97
Khepri
Level 155
God Stats
4W - 0L
1,638 SR
Queue Stats
20W - 13L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
LawboundRogue
Gilgamesh
Level 109
God Stats
16W - 17L
1,467 SR
Queue Stats
304W - 276L
1,614 Elo+
Party 1
Merlin
Merlin
NegateLogic
Merlin
Level 149
God Stats
13W - 11L
1,647 SR
Queue Stats
585W - 569L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
RknReptar
Danzaburou
Level 83
God Stats
47W - 55L
1,377 SR
Queue Stats
114W - 133L
1,410 Elo+
Solo
Fenrir
Fenrir
ToPrettyForU
Fenrir
Level 160
God Stats
31W - 25L
1,596 SR
Queue Stats
87W - 82L
1,518 Elo+
Solo
Team Averages
Level 131
1,545 SR
1,548 Elo+

VS

Team Averages
Level 104
1,473 SR
1,556 Elo+
Gilgamesh
Gilgamesh
Gingermemeisp
Gilgamesh
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 51L
1,615 Elo+
Solo
Raijin
Raijin
I MrsLonewolf I
Raijin
Level 59
God Stats
8W - 18L
1,368 SR
Queue Stats
193W - 194L
1,436 Elo+
Solo
Baba Yaga
Baba Yaga
PurringSocket
Baba Yaga
Level 111
God Stats
12W - 14L
1,546 SR
Queue Stats
337W - 356L
1,544 Elo+
Solo
Artemis
Artemis
UltraPotMan
Artemis
Level 108
God Stats
1W - 5L
1,500 SR
Queue Stats
90W - 80L
1,648 Elo+
Solo
Ravana
Ravana
Yikes684
Ravana
Level 86
God Stats
5W - 8L
1,449 SR
Queue Stats
701W - 671L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 26
13,257
947
9,119
20,207
23,071
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
LawboundRogue
Gilgamesh
20
9 / 3 / 17
14,944
1,067
16,958
22,630
23,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
20
10 / 3 / 19
15,864
1,133
29,360
13,235
6,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
RknReptar
Danzaburou
20
4 / 9 / 21
14,170
1,012
23,668
21,886
9,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
20
15 / 10 / 13
16,456
1,175
18,338
25,431
14,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gingermemeisp
Gilgamesh
20
14 / 9 / 15
16,265
1,162
35,315
28,395
27,628
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
4 / 7 / 14
13,427
959
11,176
16,853
7,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baba Yaga
PurringSocket
Baba Yaga
20
2 / 3 / 17
13,621
973
17,510
13,502
7,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
UltraPotMan
Artemis
20
3 / 12 / 18
13,526
966
19,834
26,927
11,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Yikes684
Ravana
20
8 / 7 / 13
15,019
1,073
15,699
17,467
8,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
108
38
Kills
31
31
Deaths
38
96
Assists
77
Player
Kills
Deaths
Assists
KDA
W
0
6
26
2.17
L
Gilgamesh
Gingermemeisp
Gilgamesh
14
9
15
2.39
L
4
7
14
1.57
W
Gilgamesh
LawboundRogue
Gilgamesh
9
3
17
5.83
W
Merlin
10
3
19
6.5
L
Baba Yaga
PurringSocket
Baba Yaga
2
3
17
3.5
W
Danzaburou
RknReptar
Danzaburou
4
9
21
1.61
W
Fenrir
15
10
13
2.15
L
Artemis
UltraPotMan
Artemis
3
12
18
1
L
Ravana
Yikes684
Ravana
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,443
Damage
99,534
103,389
Taken
103,144
76,710
Mitigated
62,231
9,491
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,119
238
0
1,723
20,207
23,071
0
4,691
15,169
24,840
0
L
Gilgamesh
Gingermemeisp
Gilgamesh
35,315
10,974
0
2,142
28,395
27,628
0
9,755
18,494
0
49,929
L
11,176
1,225
0
539
16,853
7,350
0
7,075
9,653
26,660
0
W
Gilgamesh
LawboundRogue
Gilgamesh
16,958
4,842
0
194
22,630
23,501
0
8,396
13,944
0
28,200
W
Merlin
29,360
916
0
130
13,235
6,077
0
2,619
10,466
76,305
0
L
Baba Yaga
PurringSocket
Baba Yaga
17,510
953
0
2,901
13,502
7,200
0
3,393
10,059
62,591
0
W
Danzaburou
RknReptar
Danzaburou
23,668
10,399
1,607
3,460
21,886
9,864
0
7,012
14,632
0
57,374
W
Fenrir
18,338
4,998
306
2,071
25,431
14,197
0
4,823
20,492
0
30,974
L
Artemis
UltraPotMan
Artemis
19,834
10,603
0
3,486
26,927
11,766
0
10,596
16,256
0
42,614
L
Ravana
Yikes684
Ravana
15,699
3,950
0
1,350
17,467
8,287
0
7,164
10,203
0
32,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,691
Gold Earned
71,858
269
Minions Killed
254
10
Camps Cleared
11
1,261,677
Distance Traveled
1,328,361
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,257
947
26
2
1
225,759
3
L
Gilgamesh
16,265
1,162
31
2
1
273,806
1
L
Raijin
13,427
959
29
2
0
250,208
0
W
Gilgamesh
14,944
1,067
17
1
1
270,258
0
W
Merlin
15,864
1,133
99
7
2
279,971
1
L
Baba Yaga
13,621
973
117
8
2
280,960
0
W
Danzaburou
14,170
1,012
106
8
0
207,368
0
W
Fenrir
16,456
1,175
21
2
6
278,321
0
L
Artemis
13,526
966
42
3
1
237,697
1
L
Ravana
15,019
1,073
35
3
7
285,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role