Player Matchup

Ravana
Ravana
BEASTMODE2701
Ravana
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 37L
1,675 Elo+
Solo
Gilgamesh
Gilgamesh
Big Papa John42
Gilgamesh
Level 16
God Stats
1W - 2L
1,770 SR
Queue Stats
23W - 13L
1,710 Elo+
Solo
Ra
Ra
Deadica
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 88L
1,500 Elo+
Party 1
Anhur
Anhur
The__Exiled
Anhur
Level 144
God Stats
22W - 22L
1,546 SR
Queue Stats
655W - 631L
1,538 Elo+
Party 1
Ganesha
Ganesha
mmm chocolate42
Ganesha
Level 15
God Stats
0W - 3L
1,221 SR
Queue Stats
9W - 10L
1,571 Elo+
Solo
Team Averages
Level 40
1,507 SR
1,599 Elo+

VS

Team Averages
Level 24
1,493 SR
1,533 Elo+
Cerberus
Cerberus
SaibotLEL
Cerberus
Level 16
God Stats
13W - 6L
1,579 SR
Queue Stats
193W - 189L
1,499 Elo+
Solo
Persephone
Persephone
TortaDeTamal5000
Persephone
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 26L
1,664 Elo+
Party 2
Neith
Neith
fish hell 44
Neith
Level 29
God Stats
26W - 19L
1,538 SR
Queue Stats
75W - 71L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
pico_enelojo
Gilgamesh
Level 22
God Stats
19W - 15L
1,500 SR
Queue Stats
103W - 104L
1,379 Elo+
Solo
Kali
Kali
ps-ge71
Kali
Level 42
God Stats
1W - 1L
1,348 SR
Queue Stats
176W - 127L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 2
8,025
422
3,013
12,972
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Big Papa John42
Gilgamesh
15
3 / 5 / 1
10,686
562
9,116
16,473
12,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 9 / 3
8,478
446
4,255
12,929
5,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
11 / 5 / 0
10,986
578
13,949
14,993
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 4 / 12
9,654
508
4,233
16,066
13,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SaibotLEL
Cerberus
14
0 / 5 / 7
9,511
501
5,112
12,639
7,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
TortaDeTamal5000
Persephone
16
4 / 3 / 6
10,915
574
8,823
10,003
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 6
10,252
540
10,342
10,658
3,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
pico_enelojo
Gilgamesh
18
8 / 3 / 5
11,700
616
10,381
16,618
12,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
ps-ge71
Kali
20
16 / 1 / 5
14,573
767
17,772
19,228
14,016
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
15
Kills
32
33
Deaths
16
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
Gilgamesh
Big Papa John42
Gilgamesh
3
5
1
0.7
L
0
9
3
0.17
W
Cerberus
SaibotLEL
Cerberus
0
5
7
0.7
L
11
5
0
2.2
W
Persephone
TortaDeTamal5000
Persephone
4
3
6
2.33
W
4
4
6
1.75
L
0
4
12
1.5
W
Gilgamesh
pico_enelojo
Gilgamesh
8
3
5
3.5
W
Kali
ps-ge71
Kali
16
1
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,566
Damage
52,430
73,433
Taken
69,146
40,537
Mitigated
41,093
12,898
Healing
27,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,013
1,038
0
1,192
12,972
4,474
982
1,058
11,910
0
26,102
L
Gilgamesh
Big Papa John42
Gilgamesh
9,116
2,082
0
2,809
16,473
12,390
0
3,092
13,339
0
56,591
L
4,255
365
619
3,253
12,929
5,080
352
3,949
8,624
50,021
0
W
Cerberus
SaibotLEL
Cerberus
5,112
305
0
3,563
12,639
7,724
68
1,920
10,675
36,884
0
L
13,949
7,808
0
4,083
14,993
5,206
188
2,091
12,768
0
77,193
W
Persephone
TortaDeTamal5000
Persephone
8,823
845
158
2,828
10,003
3,232
1,184
2,461
7,312
52,644
0
W
10,342
5,818
0
3,744
10,658
3,171
3,286
1,878
8,776
0
66,961
L
4,233
105
0
942
16,066
13,387
184
3,990
11,970
14,970
0
W
Gilgamesh
pico_enelojo
Gilgamesh
10,381
2,208
0
5,866
16,618
12,950
2,293
2,541
13,989
0
58,604
W
Kali
ps-ge71
Kali
17,772
10,679
0
11,712
19,228
14,016
1,772
1,062
18,100
0
134,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,829
Gold Earned
56,951
391
Minions Killed
609
0
Camps Cleared
0
1,611,308
Distance Traveled
1,835,268
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,025
422
54
3
0
314,683
0
L
Gilgamesh
10,686
562
91
5
0
318,941
4
L
Ra
8,478
446
102
5
0
327,940
3
W
Cerberus
9,511
501
72
4
0
379,378
0
L
Anhur
10,986
578
141
7
0
303,558
5
W
Persephone
10,915
574
104
5
0
340,286
6
W
Neith
10,252
540
115
6
0
316,100
0
L
Ganesha
9,654
508
3
0
0
346,186
4
W
Gilgamesh
11,700
616
121
6
0
357,504
2
W
Kali
14,573
767
197
10
0
442,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role