Player Matchup

Anhur
Anhur
EstaVaPalKhan
Anhur
Level 29
God Stats
8W - 7L
1,640 SR
Queue Stats
77W - 86L
1,404 Elo+
Solo
Nemesis
Nemesis
FrostyRaw651
Nemesis
Level 25
God Stats
1W - 1L
1,797 SR
Queue Stats
65W - 55L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
GiGG912
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
lolagamegirl
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
samuelthe17th
Ra
Level 8
God Stats
1W - 5L
1,425 SR
Queue Stats
3W - 8L
1,158 Elo+
Solo
Team Averages
Level 14
1,572 SR
1,397 Elo+

VS

Team Averages
Level 21
1,523 SR
1,496 Elo+
Chronos
Chronos
AmyHuntr
Chronos
Level 17
God Stats
2W - 2L
1,634 SR
Queue Stats
117W - 121L
1,497 Elo+
Solo
Achilles
Achilles
MICKEYCV
Achilles
Level 13
God Stats
4W - 2L
1,768 SR
Queue Stats
12W - 10L
1,782 Elo+
Solo
Gilgamesh
Gilgamesh
NukeDaWhales6
Gilgamesh
Level 18
God Stats
3W - 4L
1,474 SR
Queue Stats
35W - 39L
1,255 Elo+
Solo
Ao Kuang
Ao Kuang
NusterButs
Ao Kuang
Level 26
God Stats
13W - 16L
1,336 SR
Queue Stats
90W - 81L
1,498 Elo+
Solo
Hachiman
Hachiman
scorch20
Hachiman
Level 29
God Stats
2W - 2L
1,401 SR
Queue Stats
92W - 130L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 4
8,279
517
9,754
11,574
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
FrostyRaw651
Nemesis
9
5 / 10 / 1
6,844
428
9,399
15,706
6,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
GiGG912
Cu Chulainn
9
1 / 14 / 3
6,533
408
5,811
16,648
7,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
5
0 / 6 / 1
5,417
339
502
7,816
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 6 / 2
7,082
443
4,687
9,412
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AmyHuntr
Chronos
15
7 / 0 / 8
9,304
582
12,388
11,231
5,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
MICKEYCV
Achilles
10
1 / 6 / 5
7,385
462
2,490
8,885
5,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
NukeDaWhales6
Gilgamesh
16
12 / 3 / 7
10,509
657
11,806
12,747
7,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
NusterButs
Ao Kuang
15
16 / 1 / 3
9,760
610
14,472
13,304
4,869
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
scorch20
Hachiman
11
4 / 7 / 6
7,993
500
8,154
10,005
2,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
15
Kills
40
40
Deaths
17
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chronos
AmyHuntr
Chronos
7
0
8
11
L
7
4
4
2.25
L
Nemesis
FrostyRaw651
Nemesis
5
10
1
0.55
L
Cu Chulainn
GiGG912
Cu Chulainn
1
14
3
0.18
W
Achilles
MICKEYCV
Achilles
1
6
5
0.58
W
Gilgamesh
NukeDaWhales6
Gilgamesh
12
3
7
5.17
W
Ao Kuang
NusterButs
Ao Kuang
16
1
3
17.5
L
Yemoja
0
6
1
0.08
L
2
6
2
0.5
W
Hachiman
scorch20
Hachiman
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,153
Damage
49,310
61,156
Taken
56,172
24,654
Mitigated
24,932
8,605
Healing
20,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AmyHuntr
Chronos
12,388
5,447
0
6,442
11,231
5,056
2,590
2,041
9,122
60,280
0
L
9,754
5,982
0
2,431
11,574
3,560
646
3,006
8,568
0
47,933
L
Nemesis
FrostyRaw651
Nemesis
9,399
5,052
372
3,389
15,706
6,241
441
6,800
8,906
0
24,931
L
Cu Chulainn
GiGG912
Cu Chulainn
5,811
2,554
0
229
16,648
7,896
26
8,103
8,545
4,135
20,353
W
Achilles
MICKEYCV
Achilles
2,490
1,382
0
94
8,885
5,166
2,398
220
8,665
0
19,863
W
Gilgamesh
NukeDaWhales6
Gilgamesh
11,806
4,651
0
4,268
12,747
7,681
826
1,177
11,506
0
55,443
W
Ao Kuang
NusterButs
Ao Kuang
14,472
5,287
0
7,677
13,304
4,869
1,978
1,098
12,098
49,576
0
L
Yemoja
502
109
536
264
7,816
3,629
0
3,716
4,100
8,356
0
L
4,687
479
522
862
9,412
3,328
440
5,235
4,177
38,415
0
W
Hachiman
scorch20
Hachiman
8,154
6,205
0
1,638
10,005
2,160
1,306
1,255
8,672
0
30,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,155
Gold Earned
44,951
229
Minions Killed
366
0
Camps Cleared
0
1,238,230
Distance Traveled
1,413,727
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,304
582
100
6
0
278,177
1
L
Anhur
8,279
517
65
4
0
264,941
0
L
Nemesis
6,844
428
30
2
0
266,588
3
L
Cu Chulainn
6,533
408
44
3
0
251,139
2
W
Achilles
7,385
462
35
2
0
307,467
1
W
Gilgamesh
10,509
657
103
6
0
265,724
0
W
Ao Kuang
9,760
610
83
5
0
317,479
1
L
Yemoja
5,417
339
11
1
0
169,532
0
L
Ra
7,082
443
79
5
0
286,030
0
W
Hachiman
7,993
500
45
3
0
244,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role