Player Matchup

Anhur
Anhur
GodLXS
Anhur
Level 158
God Stats
5W - 4L
1,771 SR
Queue Stats
106W - 80L
1,592 Elo+
Party 2
Tsukuyomi
Tsukuyomi
I-Killuah-I
Tsukuyomi
Level 144
God Stats
3W - 1L
1,904 SR
Queue Stats
104W - 61L
1,620 Elo+
Party 2
Ares
Ares
Michlkoul
Ares
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 34L
1,607 Elo+
Party 2
Ra
Ra
roryhole
Ra
Level 107
God Stats
3W - 3L
1,639 SR
Queue Stats
54W - 49L
1,626 Elo+
Solo
Cerberus
Cerberus
x-XPuzzleX-x
Cerberus
Level 79
God Stats
16W - 14L
1,654 SR
Queue Stats
235W - 225L
1,629 Elo+
Solo
Team Averages
Level 123
1,693 SR
1,615 Elo+

VS

Team Averages
Level 138
1,568 SR
1,612 Elo+
Susano
Susano
GodSkylla
Susano
Level 135
God Stats
3W - 6L
1,200 SR
Queue Stats
431W - 377L
1,590 Elo+
Party 1
Gilgamesh
Gilgamesh
Iam_RepaZz
Gilgamesh
Level 131
God Stats
12W - 5L
1,695 SR
Queue Stats
185W - 135L
1,628 Elo+
Party 1
Scylla
Scylla
M_458_L
Scylla
Level 124
God Stats
33W - 19L
1,645 SR
Queue Stats
362W - 341L
1,524 Elo+
Solo
Sylvanus
Sylvanus
awilixs-
Sylvanus
Level 156
God Stats
19W - 15L
1,630 SR
Queue Stats
888W - 528L
1,731 Elo+
Party 1
Heimdallr
Heimdallr
iTzzReMiiX-V2
Heimdallr
Level 143
God Stats
7W - 4L
1,670 SR
Queue Stats
214W - 159L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GodLXS
Anhur
12
2 / 5 / 0
6,982
465
3,232
10,709
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
I-Killuah-I
Tsukuyomi
12
1 / 5 / 2
6,925
462
5,392
10,424
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
10
0 / 5 / 0
5,842
389
3,365
12,796
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 2 / 1
6,439
429
3,996
3,467
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
x-XPuzzleX-x
Cerberus
15
2 / 0 / 0
8,624
575
5,905
9,030
8,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GodSkylla
Susano
17
11 / 1 / 4
10,243
683
9,253
11,125
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Iam_RepaZz
Gilgamesh
14
0 / 1 / 0
8,303
554
5,452
9,290
5,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
M_458_L
Scylla
14
2 / 1 / 4
8,203
547
5,204
5,549
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
awilixs-
Sylvanus
13
3 / 0 / 7
8,376
558
4,651
5,644
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
iTzzReMiiX-V2
Heimdallr
14
1 / 2 / 7
8,531
569
8,027
9,711
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
17
17
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
GodLXS
Anhur
2
5
0
0.4
W
Susano
GodSkylla
Susano
11
1
4
13
L
Tsukuyomi
I-Killuah-I
Tsukuyomi
1
5
2
0.4
W
Gilgamesh
Iam_RepaZz
Gilgamesh
0
1
0
0
W
Scylla
M_458_L
Scylla
2
1
4
4
L
Ares
0
5
0
0
W
Sylvanus
awilixs-
Sylvanus
3
0
7
6.5
W
Heimdallr
iTzzReMiiX-V2
Heimdallr
1
2
7
2.25
L
0
2
1
0.25
L
Cerberus
x-XPuzzleX-x
Cerberus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,890
Damage
32,587
46,426
Taken
41,319
23,701
Mitigated
19,966
12,547
Healing
18,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
GodLXS
Anhur
3,232
1,741
0
1,790
10,709
3,183
0
790
9,879
0
35,449
W
Susano
GodSkylla
Susano
9,253
2,605
0
3,718
11,125
4,452
0
1,065
9,966
0
70,626
L
Tsukuyomi
I-Killuah-I
Tsukuyomi
5,392
1,102
0
3,289
10,424
3,532
0
2,373
7,973
0
43,859
W
Gilgamesh
Iam_RepaZz
Gilgamesh
5,452
1,608
0
4,043
9,290
5,848
0
5,238
4,052
0
56,682
W
Scylla
M_458_L
Scylla
5,204
692
0
2,791
5,549
1,633
584
1,859
3,562
59,795
0
L
Ares
3,365
199
0
2,248
12,796
7,349
0
4,642
7,982
12,947
0
W
Sylvanus
awilixs-
Sylvanus
4,651
869
1,188
3,198
5,644
4,313
32
2,340
3,108
21,252
0
W
Heimdallr
iTzzReMiiX-V2
Heimdallr
8,027
4,424
0
3,394
9,711
3,720
2,400
2,276
7,365
0
60,378
L
3,996
290
686
954
3,467
1,114
0
1,380
1,995
43,705
0
L
Cerberus
x-XPuzzleX-x
Cerberus
5,905
556
0
3,580
9,030
8,523
0
270
8,742
63,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,812
Gold Earned
43,656
404
Minions Killed
530
0
Camps Cleared
0
1,403,354
Distance Traveled
1,410,596
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,982
465
71
5
0
227,421
6
W
Susano
10,243
683
135
9
0
347,464
2
L
Tsukuyomi
6,925
462
85
6
0
321,752
0
W
Gilgamesh
8,303
554
117
8
0
272,102
0
W
Scylla
8,203
547
132
9
0
256,804
2
L
Ares
5,842
389
15
1
0
323,105
4
W
Sylvanus
8,376
558
30
2
0
278,200
5
W
Heimdallr
8,531
569
116
8
0
256,026
4
L
Ra
6,439
429
95
6
0
270,260
7
L
Cerberus
8,624
575
138
9
0
260,816
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role