Player Matchup

Scylla
Scylla
EnterableBoss16
Scylla
Level 48
God Stats
10W - 8L
1,594 SR
Queue Stats
10W - 9L
1,478 Elo+
Party 1
Ymir
Ymir
JHONTEMPLARIO
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Izanami
Izanami
McCrip
Izanami
Level 46
God Stats
79W - 58L
1,561 SR
Queue Stats
356W - 371L
1,427 Elo+
Solo
Nemesis
Nemesis
agiladorada
Nemesis
Level 56
God Stats
1W - 1L
1,730 SR
Queue Stats
8W - 9L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
xXTerrier95Xx
Gilgamesh
Level 49
God Stats
3W - 3L
1,790 SR
Queue Stats
36W - 24L
1,577 Elo+
Solo
Team Averages
Level 41
1,635 SR
1,446 Elo+

VS

Team Averages
Level 46
1,503 SR
1,420 Elo+
Loki
Loki
Brayann166
Loki
Level 23
God Stats
2W - 2L
1,473 SR
Queue Stats
18W - 9L
1,449 Elo+
Party 2
Scylla
Scylla
Kingdude40
Scylla
Level 32
God Stats
3W - 4L
1,495 SR
Queue Stats
89W - 73L
1,441 Elo+
Solo
Izanami
Izanami
Pokecrafter999
Izanami
Level 45
God Stats
4W - 6L
1,532 SR
Queue Stats
391W - 442L
1,391 Elo+
Solo
Cthulhu
Cthulhu
Zanderlicous
Cthulhu
Level 47
God Stats
13W - 9L
1,599 SR
Queue Stats
123W - 117L
1,355 Elo+
Solo
Discordia
Discordia
xCloUTch
Discordia
Level 84
God Stats
2W - 5L
1,416 SR
Queue Stats
325W - 339L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
6,792
485
5,160
7,768
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 9 / 1
5,584
399
1,006
9,814
5,059
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
McCrip
Izanami
12
4 / 6 / 1
8,205
586
8,849
10,743
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
agiladorada
Nemesis
12
2 / 1 / 4
7,547
539
5,593
8,402
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
xXTerrier95Xx
Gilgamesh
13
1 / 3 / 0
7,277
520
3,108
9,259
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
7,638
546
4,478
7,968
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Kingdude40
Scylla
13
2 / 3 / 3
7,780
556
4,490
8,278
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
13 / 2 / 1
9,675
691
13,171
10,563
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Zanderlicous
Cthulhu
11
2 / 3 / 8
7,062
504
4,481
9,783
5,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
xCloUTch
Discordia
14
3 / 1 / 1
8,371
598
5,833
4,231
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
10
Kills
24
24
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
3
5
1
0.7
L
0
9
1
0.06
W
Scylla
Kingdude40
Scylla
2
3
3
1.17
L
Izanami
McCrip
Izanami
4
6
1
0.75
W
13
2
1
6.75
W
Cthulhu
Zanderlicous
Cthulhu
2
3
8
2
L
Nemesis
agiladorada
Nemesis
2
1
4
4
W
Discordia
xCloUTch
Discordia
3
1
1
3.5
L
Gilgamesh
xXTerrier95Xx
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,716
Damage
32,453
45,986
Taken
40,823
16,570
Mitigated
15,815
8,290
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,478
949
0
250
7,968
2,321
0
417
7,551
0
45,346
L
5,160
388
0
548
7,768
2,406
53
4,837
2,931
26,663
0
L
1,006
486
0
120
9,814
5,059
386
188
9,586
11,392
0
W
Scylla
Kingdude40
Scylla
4,490
527
0
2,432
8,278
2,788
519
2,983
4,921
41,990
0
L
Izanami
McCrip
Izanami
8,849
5,990
0
2,588
10,743
2,847
65
2,843
7,900
0
44,200
W
13,171
10,739
0
5,543
10,563
3,690
2,957
1,207
9,316
0
71,147
W
Cthulhu
Zanderlicous
Cthulhu
4,481
576
245
1,360
9,783
5,726
8
1,213
8,454
20,349
0
L
Nemesis
agiladorada
Nemesis
5,593
2,278
0
3,166
8,402
2,432
419
1,511
6,847
214
33,637
W
Discordia
xCloUTch
Discordia
5,833
281
0
1,576
4,231
1,290
222
30
4,201
41,049
0
L
Gilgamesh
xXTerrier95Xx
Gilgamesh
3,108
700
0
1,868
9,259
3,826
0
4,991
3,918
0
40,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,405
Gold Earned
40,526
287
Minions Killed
422
0
Camps Cleared
0
1,255,282
Distance Traveled
1,341,643
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,638
546
81
6
0
288,809
1
L
Scylla
6,792
485
53
4
0
241,625
0
L
Ymir
5,584
399
14
1
0
188,429
0
W
Scylla
7,780
556
80
6
0
244,628
0
L
Izanami
8,205
586
74
5
0
248,628
2
W
Izanami
9,675
691
130
9
0
235,573
3
W
Cthulhu
7,062
504
29
2
0
319,914
5
L
Nemesis
7,547
539
63
5
0
288,072
3
W
Discordia
8,371
598
102
7
0
252,719
2
L
Gilgamesh
7,277
520
83
6
0
288,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role