Player Matchup

Ra
Ra
Balbatrosz
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,485 Elo+
Party 2
Achilles
Achilles
LaMortEnDirect
Achilles
Level 126
God Stats
13W - 13L
1,531 SR
Queue Stats
141W - 123L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
RŮDE
Gilgamesh
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 96
1,510 SR
1,501 Elo+

VS

Team Averages
Level 75
1,293 SR
1,367 Elo+
Ne Zha
Ne Zha
Legolas194
Ne Zha
Level 67
God Stats
0W - 2L
1,190 SR
Queue Stats
11W - 17L
1,439 Elo+
Party 1
Sol
Sol
Moonri
Sol
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 365L
1,610 Elo+
Solo
Ymir
Ymir
loguigi275
Ymir
Level 20
God Stats
1W - 5L
1,188 SR
Queue Stats
1W - 6L
1,051 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 8
11,635
727
8,221
9,512
3,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
15
6 / 2 / 9
11,306
707
18,987
16,206
13,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
RŮDE
Gilgamesh
14
3 / 2 / 14
10,758
672
8,812
13,112
8,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Legolas194
Ne Zha
11
0 / 5 / 2
8,786
549
7,242
11,302
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
Moonri
Sol
15
5 / 6 / 0
11,359
710
13,069
16,905
4,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 4
9,040
565
2,884
13,309
11,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
17
Kills
5
5
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
W
Achilles
6
2
9
5.25
L
Ne Zha
Legolas194
Ne Zha
0
5
2
0.2
L
Sol
Moonri
Sol
5
6
0
0.83
W
Gilgamesh
RŮDE
Gilgamesh
3
2
14
5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,020
Damage
23,195
38,830
Taken
41,516
25,068
Mitigated
19,371
18,718
Healing
8,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,221
877
4,522
5,529
9,512
3,643
968
5,346
4,166
58,425
0
W
Achilles
18,987
3,698
0
3,271
16,206
13,363
256
7,306
8,900
1,587
49,517
L
Ne Zha
Legolas194
Ne Zha
7,242
494
0
2,271
11,302
3,085
0
932
10,045
0
33,408
L
Sol
Moonri
Sol
13,069
2,815
0
6,509
16,905
4,639
0
2,190
14,340
61,955
0
W
Gilgamesh
RŮDE
Gilgamesh
8,812
571
1,190
4,206
13,112
8,062
953
3,750
7,783
0
40,255
L
2,884
180
0
0
13,309
11,647
0
5,612
7,547
12,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
29,185
189
Minions Killed
166
0
Camps Cleared
0
924,605
Distance Traveled
798,403
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,635
727
89
6
0
299,018
3
W
Achilles
11,306
707
58
4
0
334,420
1
L
Ne Zha
8,786
549
52
3
0
270,680
2
L
Sol
11,359
710
102
6
0
261,130
2
W
Gilgamesh
10,758
672
42
3
0
291,167
5
L
Ymir
9,040
565
12
1
0
266,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role