Player Matchup

Nox
Nox
Badfam1520
Nox
Level 22
God Stats
5W - 7L
1,479 SR
Queue Stats
68W - 101L
1,353 Elo+
Party 1
Janus
Janus
Kylo Rens Pecs
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,395 Elo+
Solo
Susano
Susano
Skellington2020
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,260 Elo+
Solo
Chaac
Chaac
Smith913Fam
Chaac
Level 29
God Stats
3W - 7L
1,391 SR
Queue Stats
100W - 144L
1,383 Elo+
Party 1
Thor
Thor
ZacharyLuke
Thor
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
390W - 428L
1,245 Elo+
Solo
Team Averages
Level 16
1,474 SR
1,327 Elo+

VS

Team Averages
Level 21
1,417 SR
1,347 Elo+
Yemoja
Yemoja
Amf9186500
Yemoja
Level 27
God Stats
14W - 25L
1,348 SR
Queue Stats
136W - 133L
1,396 Elo+
Solo
Cthulhu
Cthulhu
CcerBerus05
Cthulhu
Level 24
God Stats
6W - 9L
1,413 SR
Queue Stats
20W - 32L
1,357 Elo+
Solo
Medusa
Medusa
Doomwick
Medusa
Level 25
God Stats
5W - 6L
1,346 SR
Queue Stats
71W - 88L
1,402 Elo+
Solo
Da Ji
Da Ji
JehoThomy
Da Ji
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,271 Elo+
Solo
Ymir
Ymir
Patronoscuroo_98
Ymir
Level 18
God Stats
5W - 5L
1,481 SR
Queue Stats
32W - 40L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
10,597
963
7,019
13,515
5,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 7 / 3
9,958
905
9,096
13,410
4,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 11 / 4
10,157
923
11,527
18,845
14,731
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 5 / 5
11,718
1,065
16,454
22,554
21,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 12 / 4
9,333
848
2,350
16,950
6,880
Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amf9186500
Yemoja
18
1 / 1 / 17
11,849
1,077
6,676
5,686
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
CcerBerus05
Cthulhu
19
16 / 0 / 15
14,156
1,287
23,472
8,127
3,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Doomwick
Medusa
18
15 / 5 / 11
12,912
1,174
30,682
14,284
5,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
JehoThomy
Da Ji
17
4 / 3 / 13
10,675
970
7,406
9,303
4,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 2 / 18
11,234
1,021
9,458
14,019
12,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
116
11
Kills
42
42
Deaths
11
21
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Amf9186500
Yemoja
1
1
17
9.5
L
2
7
5
0.64
W
Cthulhu
CcerBerus05
Cthulhu
16
0
15
23.5
W
Medusa
Doomwick
Medusa
15
5
11
4.1
W
Da Ji
JehoThomy
Da Ji
4
3
13
3.5
L
2
7
3
0.5
W
6
2
18
7.5
L
2
11
4
0.36
L
5
5
5
1.5
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,446
Damage
77,694
85,274
Taken
51,419
54,031
Mitigated
30,723
7,135
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Amf9186500
Yemoja
6,676
752
3,406
1,207
5,686
4,669
0
2,817
2,869
39,109
0
L
7,019
1,554
0
0
13,515
5,750
0
6,455
7,060
27,111
0
W
Cthulhu
CcerBerus05
Cthulhu
23,472
1,292
1,604
852
8,127
3,653
0
4,147
3,980
41,418
0
W
Medusa
Doomwick
Medusa
30,682
16,593
0
2,636
14,284
5,769
0
5,190
9,094
0
51,014
W
Da Ji
JehoThomy
Da Ji
7,406
2,164
0
120
9,303
4,048
0
4,200
5,103
0
9,886
L
9,096
2,012
0
0
13,410
4,898
0
5,021
8,389
20,767
0
W
9,458
1,341
0
282
14,019
12,584
0
4,934
9,085
12,800
0
L
11,527
2,848
248
306
18,845
14,731
0
9,929
8,816
139
24,429
L
16,454
6,196
0
6,581
22,554
21,772
0
9,676
12,824
14,107
24,560
L
2,350
1,281
0
0
16,950
6,880
0
8,271
8,508
0
6,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,763
Gold Earned
60,826
156
Minions Killed
175
2
Camps Cleared
4
896,042
Distance Traveled
928,122
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,849
1,077
61
6
0
148,368
4
L
Nox
10,597
963
43
4
0
180,670
1
W
Cthulhu
14,156
1,287
46
4
1
215,919
0
W
Medusa
12,912
1,174
47
4
2
201,202
0
W
Da Ji
10,675
970
8
1
1
180,352
1
L
Janus
9,958
905
29
3
1
209,491
2
W
Ymir
11,234
1,021
13
1
0
182,281
3
L
Susano
10,157
923
20
2
1
166,577
0
L
Chaac
11,718
1,065
59
5
0
210,342
0
L
Thor
9,333
848
5
0
0
128,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role