Player Matchup

Gilgamesh
Gilgamesh
Abyss_Traveler9
Gilgamesh
Level 40
God Stats
7W - 7L
1,598 SR
Queue Stats
111W - 116L
1,408 Elo+
Party 1
Chiron
Chiron
Butterysnaps
Chiron
Level 60
God Stats
8W - 13L
1,166 SR
Queue Stats
328W - 324L
1,259 Elo+
Party 2
Scylla
Scylla
CK_THEGENERAL
Scylla
Level 57
God Stats
1W - 4L
1,352 SR
Queue Stats
114W - 144L
1,311 Elo+
Party 1
Tyr
Tyr
Synxhesis
Tyr
Level 28
God Stats
4W - 9L
1,274 SR
Queue Stats
129W - 142L
1,270 Elo+
Party 2
Fenrir
Fenrir
amb5798
Fenrir
Level 29
God Stats
12W - 20L
1,287 SR
Queue Stats
88W - 107L
1,281 Elo+
Party 2
Team Averages
Level 43
1,335 SR
1,306 Elo+

VS

Team Averages
Level 51
1,446 SR
1,308 Elo+
Aphrodite
Aphrodite
Aphrodeezie
Aphrodite
Level 45
God Stats
10W - 16L
1,461 SR
Queue Stats
185W - 224L
1,359 Elo+
Solo
Cernunnos
Cernunnos
GNL-Patrik
Cernunnos
Level 67
God Stats
38W - 38L
1,585 SR
Queue Stats
389W - 584L
1,375 Elo+
Party 3
Merlin
Merlin
GustavoGmes
Merlin
Level 29
God Stats
17W - 16L
1,441 SR
Queue Stats
337W - 457L
1,296 Elo+
Party 3
Gilgamesh
Gilgamesh
W3tUmUp
Gilgamesh
Level 84
God Stats
19W - 23L
1,280 SR
Queue Stats
181W - 293L
1,265 Elo+
Party 4
Cerberus
Cerberus
Xamit110
Cerberus
Level 29
God Stats
3W - 3L
1,462 SR
Queue Stats
91W - 176L
1,244 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abyss_Traveler9
Gilgamesh
20
16 / 10 / 5
24,005
546
67,484
53,818
64,314
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
20
8 / 7 / 7
20,280
461
42,574
40,860
18,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 10 / 10
20,787
472
36,881
42,152
16,549
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 7 / 8
17,864
406
12,544
46,967
70,410
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
amb5798
Fenrir
20
4 / 8 / 12
19,824
451
13,640
42,278
22,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aphrodeezie
Aphrodite
20
4 / 5 / 23
20,389
463
24,422
31,567
31,918
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
GNL-Patrik
Cernunnos
20
15 / 4 / 14
23,869
542
51,454
58,357
30,180
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
20
4 / 12 / 19
21,564
490
29,014
36,181
20,056
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
W3tUmUp
Gilgamesh
20
11 / 7 / 16
24,664
561
27,010
54,421
40,443
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Xamit110
Cerberus
20
8 / 10 / 7
22,296
507
26,292
37,261
31,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
121
37
Kills
42
42
Deaths
38
42
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Abyss_Traveler9
Gilgamesh
16
10
5
1.85
W
Aphrodite
Aphrodeezie
Aphrodite
4
5
23
3.1
L
Chiron
8
7
7
1.64
L
8
10
10
1.3
W
Cernunnos
GNL-Patrik
Cernunnos
15
4
14
5.5
W
Merlin
4
12
19
1.13
L
1
7
8
0.71
W
Gilgamesh
W3tUmUp
Gilgamesh
11
7
16
2.71
W
Cerberus
Xamit110
Cerberus
8
10
7
1.15
L
Fenrir
amb5798
Fenrir
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,123
Damage
158,192
226,075
Taken
217,787
192,058
Mitigated
153,853
64,531
Healing
101,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Abyss_Traveler9
Gilgamesh
67,484
13,410
0
11,036
53,818
64,314
1,946
23,085
30,369
22,853
208,307
W
Aphrodite
Aphrodeezie
Aphrodite
24,422
1,230
20,369
20,753
31,567
31,918
1,022
4,531
27,036
75,364
0
L
Chiron
42,574
14,191
1,852
6,785
40,860
18,202
4,250
15,001
25,587
0
170,929
L
36,881
2,409
4,782
12,070
42,152
16,549
1,981
17,084
24,584
129,617
0
W
Cernunnos
GNL-Patrik
Cernunnos
51,454
30,581
2,372
27,055
58,357
30,180
5,235
13,049
45,308
0
241,683
W
Merlin
29,014
2,049
2,924
11,023
36,181
20,056
378
8,900
27,281
145,618
0
L
12,544
2,270
2,024
14,611
46,967
70,410
1,206
18,384
28,457
0
101,011
W
Gilgamesh
W3tUmUp
Gilgamesh
27,010
5,921
457
3,159
54,421
40,443
3,874
12,870
41,551
12,300
126,466
W
Cerberus
Xamit110
Cerberus
26,292
1,681
0
13,816
37,261
31,256
3,339
4,962
32,299
136,922
0
L
Fenrir
amb5798
Fenrir
13,640
3,916
0
11,371
42,278
22,583
0
16,890
25,276
0
103,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,760
Gold Earned
112,782
835
Minions Killed
921
0
Camps Cleared
0
3,642,714
Distance Traveled
3,869,857
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
24,005
546
245
6
0
677,848
0
W
Aphrodite
20,389
463
101
2
0
893,719
5
L
Chiron
20,280
461
192
4
0
692,465
0
L
Scylla
20,787
472
147
3
0
705,868
7
W
Cernunnos
23,869
542
230
5
0
757,669
5
W
Merlin
21,564
490
212
5
0
747,667
4
L
Tyr
17,864
406
92
2
0
721,368
6
W
Gilgamesh
24,664
561
156
4
0
785,091
4
W
Cerberus
22,296
507
222
5
0
685,711
1
L
Fenrir
19,824
451
159
4
0
845,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role