Player Matchup

Hel
Hel
Electrik808
Hel
Level 95
God Stats
8W - 6L
1,722 SR
Queue Stats
266W - 283L
1,463 Elo+
Party 1
Yemoja
Yemoja
ItsKrust
Yemoja
Level 56
God Stats
3W - 3L
1,565 SR
Queue Stats
16W - 18L
1,523 Elo+
Party 1
Fenrir
Fenrir
Jojo__Boi
Fenrir
Level 82
God Stats
3W - 7L
1,500 SR
Queue Stats
63W - 64L
1,482 Elo+
Solo
Chang'e
Chang'e
LilDaddyQuon
Chang'e
Level 105
God Stats
46W - 47L
1,476 SR
Queue Stats
373W - 384L
1,525 Elo+
Party 1
Heimdallr
Heimdallr
ZaddyMajinBuu
Heimdallr
Level 67
God Stats
12W - 20L
1,563 SR
Queue Stats
249W - 272L
1,465 Elo+
Party 1
Team Averages
Level 81
1,565 SR
1,492 Elo+

VS

Team Averages
Level 109
1,567 SR
1,544 Elo+
Artemis
Artemis
GalacticFlame2
Artemis
Level 85
God Stats
16W - 22L
1,715 SR
Queue Stats
23W - 33L
1,542 Elo+
Solo
Cerberus
Cerberus
RodrigoSpAwN
Cerberus
Level 140
God Stats
32W - 33L
1,594 SR
Queue Stats
661W - 684L
1,554 Elo+
Solo
Da Ji
Da Ji
buenavibrairie
Da Ji
Level 110
God Stats
12W - 7L
1,527 SR
Queue Stats
168W - 171L
1,568 Elo+
Solo
Discordia
Discordia
rosemary31
Discordia
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
tastemypoptart
Gilgamesh
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 74L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 9 / 6
13,834
1,153
26,001
21,724
10,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
ItsKrust
Yemoja
18
1 / 6 / 13
12,607
1,051
7,971
27,196
35,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Jojo__Boi
Fenrir
18
3 / 10 / 10
12,059
1,005
10,850
25,634
12,840
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
LilDaddyQuon
Chang'e
19
5 / 6 / 12
12,473
1,039
13,425
23,045
9,427
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ZaddyMajinBuu
Heimdallr
19
2 / 13 / 14
12,452
1,038
15,939
30,028
15,550
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 7 / 12
17,956
1,496
50,009
20,061
8,129
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
RodrigoSpAwN
Cerberus
20
6 / 2 / 24
14,850
1,238
23,673
17,420
24,859
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
5 / 8 / 15
12,269
1,022
17,374
17,384
6,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
rosemary31
Discordia
19
3 / 4 / 14
12,278
1,023
14,254
11,062
3,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
tastemypoptart
Gilgamesh
20
4 / 2 / 27
13,670
1,139
14,360
15,865
16,180
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
136
23
Kills
44
44
Deaths
23
55
Assists
92
Player
Kills
Deaths
Assists
KDA
L
12
9
6
1.67
W
26
7
12
4.57
L
Yemoja
ItsKrust
Yemoja
1
6
13
1.25
L
Fenrir
Jojo__Boi
Fenrir
3
10
10
0.8
L
Chang'e
LilDaddyQuon
Chang'e
5
6
12
1.83
W
Cerberus
RodrigoSpAwN
Cerberus
6
2
24
9
L
Heimdallr
ZaddyMajinBuu
Heimdallr
2
13
14
0.69
W
5
8
15
1.56
W
Discordia
rosemary31
Discordia
3
4
14
2.5
W
Gilgamesh
tastemypoptart
Gilgamesh
4
2
27
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,186
Damage
119,670
127,627
Taken
81,792
84,024
Mitigated
59,658
28,341
Healing
13,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,001
858
6,774
5,645
21,724
10,462
0
8,293
13,431
37,129
0
W
50,009
43,688
0
5,462
20,061
8,129
0
12,767
7,294
0
84,241
L
Yemoja
ItsKrust
Yemoja
7,971
999
3,049
2,222
27,196
35,745
0
8,127
19,069
20,528
0
L
Fenrir
Jojo__Boi
Fenrir
10,850
1,481
0
505
25,634
12,840
0
6,478
19,156
0
30,466
L
Chang'e
LilDaddyQuon
Chang'e
13,425
995
2,688
3,959
23,045
9,427
0
7,191
15,854
34,270
0
W
Cerberus
RodrigoSpAwN
Cerberus
23,673
780
0
7,223
17,420
24,859
0
9,157
8,263
50,633
0
L
Heimdallr
ZaddyMajinBuu
Heimdallr
15,939
8,401
0
3,499
30,028
15,550
0
9,576
20,452
0
45,352
W
17,374
5,464
0
271
17,384
6,740
0
10,965
6,419
0
23,702
W
Discordia
rosemary31
Discordia
14,254
1,395
0
876
11,062
3,750
0
7,213
3,849
43,086
0
W
Gilgamesh
tastemypoptart
Gilgamesh
14,360
2,978
0
78
15,865
16,180
0
7,295
8,570
3,574
22,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,425
Gold Earned
71,023
212
Minions Killed
249
6
Camps Cleared
10
1,084,304
Distance Traveled
1,215,192
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,834
1,153
24
2
0
217,704
0
W
Artemis
17,956
1,496
69
6
8
218,559
0
L
Yemoja
12,607
1,051
25
2
1
204,891
0
L
Fenrir
12,059
1,005
38
3
2
238,660
2
L
Chang'e
12,473
1,039
49
4
1
227,440
0
W
Cerberus
14,850
1,238
78
7
0
272,057
1
L
Heimdallr
12,452
1,038
76
6
2
195,609
0
W
Da Ji
12,269
1,022
8
1
0
257,428
0
W
Discordia
12,278
1,023
69
6
0
215,353
0
W
Gilgamesh
13,670
1,139
25
2
2
251,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role