Player Matchup

Tiamat
Tiamat
CGShock
Tiamat
Level 49
God Stats
12W - 9L
1,682 SR
Queue Stats
16W - 15L
1,587 Elo+
Party 2
Skadi
Skadi
ILoveKerrigan
Skadi
Level 43
God Stats
2W - 0L
1,747 SR
Queue Stats
29W - 25L
1,639 Elo+
Party 2
Ne Zha
Ne Zha
KerBeks
Ne Zha
Level 16
God Stats
2W - 1L
1,577 SR
Queue Stats
16W - 13L
1,551 Elo+
Party 2
Aphrodite
Aphrodite
Quarcy
Aphrodite
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,729 Elo+
Party 2
Chang'e
Chang'e
Sabrina13
Chang'e
Level 39
God Stats
20W - 14L
1,515 SR
Queue Stats
259W - 219L
1,512 Elo+
Solo
Team Averages
Level 35
1,604 SR
1,604 Elo+

VS

Team Averages
Level 78
1,479 SR
1,426 Elo+
Hun Batz
Hun Batz
CrysManPe
Hun Batz
Level 42
God Stats
1W - 4L
1,445 SR
Queue Stats
73W - 73L
1,503 Elo+
Party 1
King Arthur
King Arthur
D3nisYT
King Arthur
Level 129
God Stats
0W - 1L
1,607 SR
Queue Stats
74W - 73L
1,503 Elo+
Party 1
Anhur
Anhur
KyNGlow23
Anhur
Level 29
God Stats
13W - 6L
1,760 SR
Queue Stats
66W - 77L
1,485 Elo+
Party 1
Ares
Ares
monixm
Ares
Level 34
God Stats
0W - 2L
1,141 SR
Queue Stats
61W - 63L
1,513 Elo+
Party 1
Chang'e
Chang'e
valisukaru
Chang'e
Level 156
God Stats
0W - 1L
1,441 SR
Queue Stats
3W - 12L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CGShock
Tiamat
15
8 / 1 / 0
8,683
724
7,738
5,839
4,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 0
5,984
499
4,342
5,275
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
KerBeks
Ne Zha
11
2 / 0 / 3
6,612
551
2,235
8,164
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Quarcy
Aphrodite
9
0 / 0 / 2
5,735
478
1,456
3,754
1,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Sabrina13
Chang'e
12
2 / 1 / 2
6,915
576
6,204
7,589
4,548
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CrysManPe
Hun Batz
11
1 / 4 / 2
6,598
550
3,568
8,521
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
D3nisYT
King Arthur
12
1 / 3 / 1
6,790
566
4,721
9,670
5,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
KyNGlow23
Anhur
11
1 / 0 / 0
6,043
504
2,321
4,352
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
monixm
Ares
9
0 / 2 / 1
5,647
471
2,213
7,150
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
valisukaru
Chang'e
11
0 / 6 / 1
5,766
481
1,499
7,749
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
14
Kills
3
3
Deaths
15
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CGShock
Tiamat
8
1
0
8
L
Hun Batz
CrysManPe
Hun Batz
1
4
2
0.5
L
King Arthur
D3nisYT
King Arthur
1
3
1
0.5
W
2
1
0
2
W
Ne Zha
KerBeks
Ne Zha
2
0
3
3.5
L
Anhur
KyNGlow23
Anhur
1
0
0
1
W
Aphrodite
Quarcy
Aphrodite
0
0
2
1
W
Chang'e
Sabrina13
Chang'e
2
1
2
3
L
Ares
monixm
Ares
0
2
1
0.25
L
Chang'e
valisukaru
Chang'e
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,975
Damage
14,322
30,621
Taken
37,442
14,175
Mitigated
18,922
18,403
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CGShock
Tiamat
7,738
1,147
0
3,024
5,839
4,483
418
1,422
4,221
56,686
0
L
Hun Batz
CrysManPe
Hun Batz
3,568
986
0
410
8,521
3,982
632
3,291
5,230
0
32,610
L
King Arthur
D3nisYT
King Arthur
4,721
894
0
4,246
9,670
5,195
328
4,955
4,715
0
41,460
W
4,342
2,443
0
2,498
5,275
1,211
384
566
4,709
0
40,141
W
Ne Zha
KerBeks
Ne Zha
2,235
978
0
4,822
8,164
2,329
0
127
8,037
0
36,218
L
Anhur
KyNGlow23
Anhur
2,321
1,107
0
1,892
4,352
1,301
694
652
3,700
0
35,660
W
Aphrodite
Quarcy
Aphrodite
1,456
750
569
1,654
3,754
1,604
68
1,401
2,353
7,806
0
W
Chang'e
Sabrina13
Chang'e
6,204
1,678
576
5,260
7,589
4,548
96
0
7,214
37,677
0
L
Ares
monixm
Ares
2,213
287
0
1,213
7,150
6,038
68
1,784
5,366
14,524
0
L
Chang'e
valisukaru
Chang'e
1,499
104
120
1,627
7,749
2,406
0
4,716
3,033
25,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,929
Gold Earned
30,844
372
Minions Killed
329
0
Camps Cleared
0
1,041,572
Distance Traveled
1,047,970
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,683
724
120
10
0
210,762
4
L
Hun Batz
6,598
550
70
6
0
208,309
0
L
King Arthur
6,790
566
86
7
0
203,256
2
W
Skadi
5,984
499
83
7
0
190,922
4
W
Ne Zha
6,612
551
85
7
0
232,939
0
L
Anhur
6,043
504
90
8
0
196,106
3
W
Aphrodite
5,735
478
11
1
0
191,997
3
W
Chang'e
6,915
576
73
6
0
214,952
4
L
Ares
5,647
471
22
2
0
207,811
2
L
Chang'e
5,766
481
61
5
0
232,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role