Player Matchup

Nemesis
Nemesis
Bagbii14
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,422 Elo+
Solo
Nike
Nike
Kaikitio123
Nike
Level 16
God Stats
3W - 1L
1,435 SR
Queue Stats
3W - 1L
1,404 Elo+
Solo
Cerberus
Cerberus
ViaticOregon530
Cerberus
Level 16
God Stats
12W - 12L
1,568 SR
Queue Stats
79W - 93L
1,377 Elo+
Solo
Vulcan
Vulcan
adnan_gamer81
Vulcan
Level 29
God Stats
2W - 1L
1,260 SR
Queue Stats
108W - 125L
1,347 Elo+
Solo
Neith
Neith
juan sanchez444
Neith
Level 26
God Stats
22W - 15L
1,715 SR
Queue Stats
104W - 93L
1,497 Elo+
Solo
Team Averages
Level 23
1,496 SR
1,409 Elo+

VS

Team Averages
Level 21
1,472 SR
1,235 Elo+
Gilgamesh
Gilgamesh
Brittneyleaf
Gilgamesh
Level 18
God Stats
2W - 2L
1,719 SR
Queue Stats
105W - 112L
1,127 Elo+
Solo
Apollo
Apollo
angealdemon
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,208 Elo+
Solo
Poseidon
Poseidon
gaganvirB
Poseidon
Level 28
God Stats
2W - 7L
1,328 SR
Queue Stats
2W - 7L
1,087 Elo+
Solo
King Arthur
King Arthur
over_soldier0301
King Arthur
Level 25
God Stats
21W - 33L
1,378 SR
Queue Stats
281W - 328L
1,383 Elo+
Solo
Danzaburou
Danzaburou
xHAGAx
Danzaburou
Level 21
God Stats
42W - 64L
1,435 SR
Queue Stats
294W - 286L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bagbii14
Nemesis
14
13 / 2 / 1
9,287
619
9,279
9,309
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 6 / 6
7,828
522
9,733
11,636
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
11
1 / 0 / 2
6,988
466
1,516
7,786
2,729
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 2 / 4
8,849
590
12,315
6,741
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 2
7,790
519
7,434
8,883
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brittneyleaf
Gilgamesh
12
0 / 6 / 5
6,732
449
3,005
11,854
8,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
11
2 / 7 / 1
6,746
450
4,662
9,849
2,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
gaganvirB
Poseidon
13
7 / 5 / 0
7,937
529
8,290
13,386
4,985
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
over_soldier0301
King Arthur
11
1 / 4 / 0
6,170
411
3,794
16,084
6,038
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
xHAGAx
Danzaburou
12
2 / 2 / 1
7,182
479
4,999
8,433
2,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
24
Kills
12
12
Deaths
24
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bagbii14
Nemesis
13
2
1
6.75
L
Gilgamesh
Brittneyleaf
Gilgamesh
0
6
5
0.42
W
3
6
6
1
W
Cerberus
1
0
2
2
W
4
2
4
3
L
Apollo
2
7
1
0.36
L
Poseidon
gaganvirB
Poseidon
7
5
0
1.4
W
3
2
2
2
L
King Arthur
over_soldier0301
King Arthur
1
4
0
0.25
L
Danzaburou
xHAGAx
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,277
Damage
24,750
44,355
Taken
59,606
17,119
Mitigated
24,275
13,130
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bagbii14
Nemesis
9,279
4,442
0
2,157
9,309
4,098
115
1,142
8,017
0
36,082
L
Gilgamesh
Brittneyleaf
Gilgamesh
3,005
818
0
1,965
11,854
8,262
15
0
11,854
0
27,350
W
9,733
4,092
0
2,304
11,636
4,797
584
7,014
4,422
0
34,614
W
Cerberus
1,516
0
171
3,148
7,786
2,729
932
0
7,786
28,031
0
W
12,315
3,181
0
2,505
6,741
2,693
2,101
54
6,687
46,026
0
L
Apollo
4,662
3,077
0
0
9,849
2,813
0
2,794
6,881
0
32,520
L
Poseidon
gaganvirB
Poseidon
8,290
2,635
588
3,880
13,386
4,985
854
102
13,284
38,458
0
W
7,434
3,663
0
2,845
8,883
2,802
2,301
80
8,778
0
42,718
L
King Arthur
over_soldier0301
King Arthur
3,794
664
0
898
16,084
6,038
195
9,039
6,444
0
23,006
L
Danzaburou
xHAGAx
Danzaburou
4,999
1,875
0
2,748
8,433
2,177
0
1,121
7,312
0
35,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,742
Gold Earned
34,767
357
Minions Killed
254
0
Camps Cleared
0
1,384,771
Distance Traveled
1,355,051
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,287
619
65
4
0
357,957
2
L
Gilgamesh
6,732
449
47
3
0
265,037
1
W
Nike
7,828
522
55
4
0
220,108
4
W
Cerberus
6,988
466
74
5
0
281,321
4
W
Vulcan
8,849
590
99
7
0
254,614
0
L
Apollo
6,746
450
46
3
0
274,235
1
L
Poseidon
7,937
529
68
5
0
258,672
1
W
Neith
7,790
519
64
4
0
270,771
3
L
King Arthur
6,170
411
25
2
0
280,416
0
L
Danzaburou
7,182
479
68
5
0
276,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role