Player Matchup

Izanami
Izanami
Diegol2304
Izanami
Level 28
God Stats
8W - 7L
1,646 SR
Queue Stats
144W - 163L
1,394 Elo+
Solo
He Bo
He Bo
K9 Akimbo
He Bo
Level 21
God Stats
0W - 1L
1,562 SR
Queue Stats
10W - 5L
1,650 Elo+
Solo
Ne Zha
Ne Zha
L00kAtMePlzz
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,427 Elo+
Solo
Yemoja
Yemoja
Ranger20SF
Yemoja
Level 27
God Stats
4W - 3L
1,418 SR
Queue Stats
413W - 446L
1,351 Elo+
Solo
King Arthur
King Arthur
SnyderSoFresh
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,134 Elo+
Solo
Team Averages
Level 22
1,525 SR
1,391 Elo+

VS

Team Averages
Level 26
1,455 SR
1,306 Elo+
Ah Muzen Cab
Ah Muzen Cab
Himbuñuelo
Ah Muzen Cab
Level 29
God Stats
51W - 53L
1,563 SR
Queue Stats
125W - 141L
1,431 Elo+
Solo
Artemis
Artemis
MarcioBestial
Artemis
Level 20
God Stats
35W - 39L
1,481 SR
Queue Stats
60W - 82L
1,330 Elo+
Solo
Kukulkan
Kukulkan
UntameableStew
Kukulkan
Level 29
God Stats
12W - 14L
1,508 SR
Queue Stats
210W - 218L
1,349 Elo+
Solo
Cernunnos
Cernunnos
YaBoiNorris
Cernunnos
Level 25
God Stats
1W - 2L
1,178 SR
Queue Stats
19W - 16L
1,036 Elo+
Solo
Bellona
Bellona
ZABUZAxMIST
Bellona
Level 26
God Stats
18W - 11L
1,544 SR
Queue Stats
86W - 75L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Diegol2304
Izanami
20
17 / 7 / 8
20,946
635
31,869
24,510
10,333
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
K9 Akimbo
He Bo
20
12 / 6 / 9
17,235
522
26,199
21,147
7,743
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
20
11 / 7 / 8
17,254
523
20,074
30,746
14,475
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Ranger20SF
Yemoja
20
2 / 3 / 12
16,002
485
4,248
22,364
18,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
SnyderSoFresh
King Arthur
10
2 / 14 / 2
10,011
303
1,207
16,047
5,227

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Himbuñuelo
Ah Muzen Cab
20
3 / 14 / 4
16,931
513
13,041
30,408
14,271
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
19
1 / 13 / 2
14,981
454
12,339
20,285
8,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
20
12 / 4 / 6
20,918
634
28,227
21,863
11,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
YaBoiNorris
Cernunnos
20
9 / 8 / 7
17,758
538
8,904
24,801
14,146
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ZABUZAxMIST
Bellona
20
12 / 5 / 7
21,073
639
22,226
34,938
29,422
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
63
44
Kills
37
37
Deaths
44
39
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
Diegol2304
Izanami
17
7
8
3
W
Ah Muzen Cab
Himbuñuelo
Ah Muzen Cab
3
14
4
0.36
L
He Bo
K9 Akimbo
He Bo
12
6
9
2.75
L
Ne Zha
11
7
8
2.14
W
Artemis
1
13
2
0.15
L
Yemoja
Ranger20SF
Yemoja
2
3
12
2.67
L
King Arthur
SnyderSoFresh
King Arthur
2
14
2
0.21
W
Kukulkan
12
4
6
3.75
W
Cernunnos
YaBoiNorris
Cernunnos
9
8
7
1.56
W
Bellona
ZABUZAxMIST
Bellona
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,597
Damage
84,737
114,814
Taken
132,295
56,160
Mitigated
77,159
26,100
Healing
38,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Diegol2304
Izanami
31,869
25,363
25
6,159
24,510
10,333
3,500
3,041
21,469
0
165,629
W
Ah Muzen Cab
Himbuñuelo
Ah Muzen Cab
13,041
4,898
0
8,058
30,408
14,271
2,911
8,258
22,016
0
106,911
L
He Bo
K9 Akimbo
He Bo
26,199
1,720
212
3,014
21,147
7,743
216
6,947
14,200
100,898
0
L
Ne Zha
20,074
6,263
0
7,748
30,746
14,475
0
5,739
25,007
0
121,812
W
Artemis
12,339
7,227
0
953
20,285
8,229
8,509
5,790
14,421
0
70,563
L
Yemoja
Ranger20SF
Yemoja
4,248
624
5,058
3,884
22,364
18,382
61
8,539
13,825
72,063
0
L
King Arthur
SnyderSoFresh
King Arthur
1,207
331
0
0
16,047
5,227
0
3,961
12,086
0
14,708
W
Kukulkan
28,227
1,809
720
5,168
21,863
11,091
2,396
6,783
14,714
164,296
0
W
Cernunnos
YaBoiNorris
Cernunnos
8,904
3,829
0
4,421
24,801
14,146
5,326
5,236
19,239
0
74,132
W
Bellona
ZABUZAxMIST
Bellona
22,226
12,143
0
18,902
34,938
29,422
1,259
7,492
27,196
0
199,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,448
Gold Earned
91,661
738
Minions Killed
905
0
Camps Cleared
0
2,614,023
Distance Traveled
2,715,541
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
20,946
635
263
8
0
527,913
0
W
Ah Muzen Cab
16,931
513
173
5
0
501,529
0
L
He Bo
17,235
522
175
5
0
595,472
3
L
Ne Zha
17,254
523
169
5
0
595,884
1
W
Artemis
14,981
454
101
3
0
449,270
6
L
Yemoja
16,002
485
106
3
0
561,061
0
L
King Arthur
10,011
303
25
1
0
333,693
0
W
Kukulkan
20,918
634
254
8
0
594,330
5
W
Cernunnos
17,758
538
119
4
0
586,527
0
W
Bellona
21,073
639
258
8
0
583,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role