Player Matchup

Apollo
Apollo
B1rd123
Apollo
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 15L
1,723 Elo+
Party 2
Nemesis
Nemesis
Big Ol Bessy405
Nemesis
Level 17
God Stats
3W - 1L
1,479 SR
Queue Stats
23W - 19L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
LameCloud97
Gilgamesh
Level 8
God Stats
1W - 1L
1,779 SR
Queue Stats
10W - 8L
1,683 Elo+
Solo
Khepri
Khepri
ShoeStir
Khepri
Level 29
God Stats
47W - 43L
1,670 SR
Queue Stats
882W - 769L
1,537 Elo+
Party 1
Anubis
Anubis
aprilfool98
Anubis
Level 28
God Stats
35W - 20L
1,623 SR
Queue Stats
875W - 796L
1,493 Elo+
Party 1
Team Averages
Level 19
1,610 SR
1,596 Elo+

VS

Team Averages
Level 27
1,602 SR
1,616 Elo+
Fenrir
Fenrir
AbyssRoamer
Fenrir
Level 29
God Stats
0W - 1L
1,595 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
CorruptedCELT
Cthulhu
Level 21
God Stats
0W - 1L
1,727 SR
Queue Stats
2W - 1L
1,669 Elo+
Party 3
Gilgamesh
Gilgamesh
GaryPlzComeHome
Gilgamesh
Level 29
God Stats
7W - 4L
1,686 SR
Queue Stats
59W - 39L
1,632 Elo+
Solo
Raijin
Raijin
WadZee
Raijin
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 73L
1,612 Elo+
Solo
Serqet
Serqet
chimuelo28
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
B1rd123
Apollo
15
10 / 3 / 3
9,265
618
11,631
10,507
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 4
7,485
499
5,063
11,758
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
LameCloud97
Gilgamesh
13
2 / 6 / 4
7,649
510
5,032
11,610
6,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
ShoeStir
Khepri
11
2 / 1 / 8
7,656
510
3,367
5,012
3,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
13
8 / 4 / 3
8,820
588
11,140
8,623
3,716
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 8 / 5
6,668
445
6,480
12,372
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
6
0 / 6 / 1
5,348
357
2,435
7,951
3,746
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
GaryPlzComeHome
Gilgamesh
15
9 / 3 / 3
9,676
645
10,870
12,397
9,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
WadZee
Raijin
13
1 / 4 / 4
7,771
518
9,430
7,945
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
chimuelo28
Serqet
13
5 / 4 / 2
8,178
545
3,671
10,526
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
25
Kills
16
16
Deaths
25
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
8
5
0.44
W
Apollo
B1rd123
Apollo
10
3
3
3.83
W
3
2
4
2.5
L
Cthulhu
0
6
1
0.08
L
Gilgamesh
GaryPlzComeHome
Gilgamesh
9
3
3
3.5
W
Gilgamesh
LameCloud97
Gilgamesh
2
6
4
0.67
W
Khepri
ShoeStir
Khepri
2
1
8
6
L
Raijin
WadZee
Raijin
1
4
4
0.75
W
Anubis
8
4
3
2.38
L
Serqet
chimuelo28
Serqet
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,233
Damage
32,886
47,510
Taken
51,191
21,354
Mitigated
22,308
14,789
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,480
2,372
0
2,250
12,372
3,845
0
4,031
8,341
0
25,915
W
Apollo
B1rd123
Apollo
11,631
9,086
0
3,473
10,507
4,152
3,189
3,383
6,956
0
64,572
W
5,063
1,677
0
4,692
11,758
3,944
0
2,781
8,851
0
40,092
L
Cthulhu
2,435
283
0
0
7,951
3,746
0
818
7,133
5,898
0
L
Gilgamesh
GaryPlzComeHome
Gilgamesh
10,870
3,968
0
916
12,397
9,483
420
4,432
7,965
0
51,732
W
Gilgamesh
LameCloud97
Gilgamesh
5,032
1,453
0
2,201
11,610
6,106
398
1,182
10,144
0
40,727
W
Khepri
ShoeStir
Khepri
3,367
648
0
725
5,012
3,436
147
1,541
3,377
14,125
0
L
Raijin
WadZee
Raijin
9,430
481
0
971
7,945
1,883
0
2,156
5,789
46,066
0
W
Anubis
11,140
646
0
3,698
8,623
3,716
592
2,436
5,635
41,047
0
L
Serqet
chimuelo28
Serqet
3,671
879
0
2,658
10,526
3,351
0
3,070
7,456
0
39,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,875
Gold Earned
37,641
369
Minions Killed
341
0
Camps Cleared
0
1,339,780
Distance Traveled
1,299,748
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,668
445
38
3
0
242,957
1
W
Apollo
9,265
618
112
7
0
243,568
3
W
Nemesis
7,485
499
76
5
0
286,016
2
L
Cthulhu
5,348
357
12
1
0
200,074
0
L
Gilgamesh
9,676
645
114
8
0
294,604
1
W
Gilgamesh
7,649
510
85
6
0
269,632
1
W
Khepri
7,656
510
26
2
0
295,059
1
L
Raijin
7,771
518
94
6
0
273,964
1
W
Anubis
8,820
588
70
5
0
245,505
0
L
Serqet
8,178
545
83
6
0
288,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role