Player Matchup

Artemis
Artemis
Felipe45553
Artemis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,618 Elo+
Solo
Guan Yu
Guan Yu
GardinN
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
LethalhawkMB
Baron Samedi
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
94W - 119L
1,429 Elo+
Solo
Thor
Thor
T3YS
Thor
Level 16
God Stats
0W - 2L
1,538 SR
Queue Stats
11W - 15L
1,392 Elo+
Solo
Kumbhakarna
Kumbhakarna
iSnoWvy
Kumbhakarna
Level 28
God Stats
0W - 3L
1,192 SR
Queue Stats
95W - 97L
1,463 Elo+
Solo
Team Averages
Level 19
1,446 SR
1,449 Elo+

VS

Team Averages
Level 15
1,606 SR
1,489 Elo+
Olorun
Olorun
AKDVPain
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
AcerolaComun
Ratatoskr
Level 18
God Stats
4W - 0L
1,868 SR
Queue Stats
4W - 3L
1,539 Elo+
Party 1
Amaterasu
Amaterasu
Pamellx
Amaterasu
Level 8
God Stats
3W - 1L
1,409 SR
Queue Stats
5W - 2L
1,637 Elo+
Party 1
Apollo
Apollo
ThyQueenLilith
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,384 Elo+
Party 1
Artio
Artio
Ásper
Artio
Level 17
God Stats
2W - 2L
1,753 SR
Queue Stats
13W - 14L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Felipe45553
Artemis
15
3 / 2 / 0
9,559
503
6,364
8,304
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
GardinN
Guan Yu
11
1 / 9 / 2
7,314
385
7,352
12,863
10,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
LethalhawkMB
Baron Samedi
14
4 / 5 / 4
8,642
455
12,488
12,249
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
T3YS
Thor
14
4 / 8 / 1
9,157
482
6,562
13,454
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
iSnoWvy
Kumbhakarna
13
5 / 5 / 7
8,596
452
7,686
19,287
17,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AKDVPain
Olorun
17
5 / 2 / 7
10,339
544
15,020
11,401
3,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
AcerolaComun
Ratatoskr
15
3 / 6 / 5
9,238
486
4,952
12,068
4,107
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Pamellx
Amaterasu
16
14 / 1 / 9
11,092
584
13,977
15,976
10,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 7 / 2
9,292
489
9,517
11,950
4,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Ásper
Artio
15
4 / 4 / 11
10,051
529
5,590
14,623
7,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
17
Kills
29
29
Deaths
20
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Olorun
AKDVPain
Olorun
5
2
7
4.25
W
Ratatoskr
AcerolaComun
Ratatoskr
3
6
5
0.92
L
Artemis
Felipe45553
Artemis
3
2
0
1.5
L
Guan Yu
GardinN
Guan Yu
1
9
2
0.22
L
Baron Samedi
LethalhawkMB
Baron Samedi
4
5
4
1.2
W
Amaterasu
Pamellx
Amaterasu
14
1
9
18.5
L
Thor
T3YS
Thor
4
8
1
0.56
W
3
7
2
0.57
L
Kumbhakarna
iSnoWvy
Kumbhakarna
5
5
7
1.7
W
Artio
Ásper
Artio
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,452
Damage
49,056
66,157
Taken
66,018
39,898
Mitigated
30,800
6,595
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AKDVPain
Olorun
15,020
8,657
0
4,416
11,401
3,934
3,116
2,064
8,997
69,829
0
W
Ratatoskr
AcerolaComun
Ratatoskr
4,952
1,271
0
1,635
12,068
4,107
0
777
11,204
0
63,700
L
Artemis
Felipe45553
Artemis
6,364
2,597
0
0
8,304
3,219
2,752
4,468
3,836
0
54,442
L
Guan Yu
GardinN
Guan Yu
7,352
2,333
389
1,152
12,863
10,560
0
3,640
9,223
0
19,091
L
Baron Samedi
LethalhawkMB
Baron Samedi
12,488
1,831
2,151
1,362
12,249
4,416
1,080
4,241
8,008
47,045
0
W
Amaterasu
Pamellx
Amaterasu
13,977
8,534
0
360
15,976
10,489
1,121
3,803
11,838
0
50,997
L
Thor
T3YS
Thor
6,562
2,284
0
1,064
13,454
4,568
477
4,400
9,054
0
40,019
W
9,517
6,289
0
0
11,950
4,297
2,625
5,411
6,331
0
58,520
L
Kumbhakarna
iSnoWvy
Kumbhakarna
7,686
1,319
0
477
19,287
17,135
500
3,861
15,426
25,468
0
W
Artio
Ásper
Artio
5,590
611
644
1,920
14,623
7,973
404
7,200
7,024
17,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,268
Gold Earned
50,012
319
Minions Killed
452
0
Camps Cleared
0
1,481,142
Distance Traveled
1,672,982
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,339
544
137
7
0
338,863
0
W
Ratatoskr
9,238
486
112
6
0
310,380
0
L
Artemis
9,559
503
108
6
0
311,185
1
L
Guan Yu
7,314
385
33
2
0
275,516
1
L
Baron Samedi
8,642
455
73
4
0
272,283
2
W
Amaterasu
11,092
584
74
4
0
384,708
0
L
Thor
9,157
482
74
4
0
313,532
5
W
Apollo
9,292
489
105
6
0
302,858
1
L
Kumbhakarna
8,596
452
31
2
0
308,626
4
W
Artio
10,051
529
24
1
0
336,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role