Player Matchup

Discordia
Discordia
ImboO73
Discordia
Level 83
God Stats
5W - 4L
1,401 SR
Queue Stats
36W - 36L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
M0PC
Jing Wei
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 92L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nintenjou
Tsukuyomi
Level 147
God Stats
12W - 10L
1,555 SR
Queue Stats
213W - 212L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
Ortorus
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Redhairfox
Guan Yu
Level 26
God Stats
25W - 21L
1,500 SR
Queue Stats
37W - 36L
1,504 Elo+
Party 1
Team Averages
Level 91
1,491 SR
1,499 Elo+

VS

Team Averages
Level 32
1,430 SR
1,327 Elo+
Gilgamesh
Gilgamesh
ALTND
Gilgamesh
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,194 Elo+
Party 2
Izanami
Izanami
AstrosYaHerd
Izanami
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,250 Elo+
Party 2
Apollo
Apollo
T2XD
Apollo
Level 48
God Stats
0W - 2L
1,150 SR
Queue Stats
5W - 13L
1,331 Elo+
Party 2
Poseidon
Poseidon
ad2004
Poseidon
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 44L
1,359 Elo+
Party 2
Ganesha
Ganesha
ГаЛаВаН
Ganesha
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ImboO73
Discordia
19
7 / 0 / 26
11,929
1,084
22,450
4,011
1,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
M0PC
Jing Wei
18
6 / 1 / 16
11,469
1,043
13,667
9,188
3,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Nintenjou
Tsukuyomi
20
17 / 2 / 22
14,007
1,273
25,319
9,018
3,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Ortorus
Cthulhu
18
8 / 1 / 24
11,631
1,057
13,936
7,675
4,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
Redhairfox
Guan Yu
17
4 / 2 / 24
11,190
1,017
8,704
11,709
10,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

274

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALTND
Gilgamesh
15
2 / 10 / 2
10,087
917
6,777
18,748
9,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
AstrosYaHerd
Izanami
14
1 / 9 / 4
9,333
848
8,067
14,355
5,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
T2XD
Apollo
14
0 / 8 / 3
8,884
808
5,930
18,610
7,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
ad2004
Poseidon
15
3 / 10 / 3
10,278
934
11,514
15,946
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 5 / 5
11,225
1,020
2,864
21,825
21,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
23
42
Kills
6
6
Deaths
42
112
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ALTND
Gilgamesh
2
10
2
0.3
L
Izanami
AstrosYaHerd
Izanami
1
9
4
0.33
W
Discordia
ImboO73
Discordia
7
0
26
20
W
Jing Wei
M0PC
Jing Wei
6
1
16
14
W
Tsukuyomi
Nintenjou
Tsukuyomi
17
2
22
14
W
Cthulhu
Ortorus
Cthulhu
8
1
24
20
W
Guan Yu
Redhairfox
Guan Yu
4
2
24
8
L
Apollo
T2XD
Apollo
0
8
3
0.19
L
Poseidon
ad2004
Poseidon
3
10
3
0.45
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,076
Damage
35,152
41,601
Taken
89,484
24,502
Mitigated
49,400
4,980
Healing
2,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ALTND
Gilgamesh
6,777
1,538
0
113
18,748
9,070
0
6,721
12,027
0
26,448
L
Izanami
AstrosYaHerd
Izanami
8,067
6,832
0
12
14,355
5,521
0
5,182
9,173
0
13,612
W
Discordia
ImboO73
Discordia
22,450
1,082
0
1,180
4,011
1,668
0
1,330
2,611
39,999
0
W
Jing Wei
M0PC
Jing Wei
13,667
11,728
0
300
9,188
3,890
0
3,315
5,645
0
35,679
W
Tsukuyomi
Nintenjou
Tsukuyomi
25,319
7,607
0
506
9,018
3,618
0
2,398
5,818
0
47,587
W
Cthulhu
Ortorus
Cthulhu
13,936
160
1,304
107
7,675
4,904
0
3,170
4,369
21,971
0
W
Guan Yu
Redhairfox
Guan Yu
8,704
1,635
452
1,131
11,709
10,422
0
3,429
8,128
0
12,975
L
Apollo
T2XD
Apollo
5,930
3,654
0
0
18,610
7,131
0
9,008
9,602
0
11,541
L
Poseidon
ad2004
Poseidon
11,514
1,825
0
73
15,946
5,894
0
7,968
7,978
36,924
0
L
2,864
348
662
2,057
21,825
21,784
0
7,507
14,318
29,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,226
Gold Earned
49,807
185
Minions Killed
173
10
Camps Cleared
4
1,144,916
Distance Traveled
919,966
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,087
917
53
5
0
175,561
0
L
Izanami
9,333
848
21
2
1
159,821
0
W
Discordia
11,929
1,084
40
4
1
221,986
2
W
Jing Wei
11,469
1,043
50
5
0
227,305
1
W
Tsukuyomi
14,007
1,273
46
4
6
253,504
0
W
Cthulhu
11,631
1,057
31
3
1
232,377
0
W
Guan Yu
11,190
1,017
18
2
2
209,744
0
L
Apollo
8,884
808
20
2
0
216,247
0
L
Poseidon
10,278
934
57
5
3
173,282
0
L
Ganesha
11,225
1,020
22
2
0
195,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role