Player Matchup

Nike
Nike
Papam_7
Nike
Level 61
God Stats
26W - 18L
1,581 SR
Queue Stats
67W - 79L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
Synxyy-60fps_-_
Danzaburou
Level 28
God Stats
23W - 22L
1,519 SR
Queue Stats
84W - 108L
1,360 Elo+
Party 2
Arachne
Arachne
TSM_Telopou
Arachne
Level 26
God Stats
3W - 1L
1,844 SR
Queue Stats
16W - 29L
1,308 Elo+
Party 2
Hades
Hades
piperas123456788
Hades
Level 27
God Stats
4W - 2L
1,715 SR
Queue Stats
16W - 24L
1,337 Elo+
Party 2
Sylvanus
Sylvanus
play_wicked
Sylvanus
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
340W - 461L
1,416 Elo+
Solo
Team Averages
Level 45
1,632 SR
1,358 Elo+

VS

Team Averages
Level 70
1,511 SR
1,442 Elo+
Danzaburou
Danzaburou
Hyper_Killer4200
Danzaburou
Level 34
God Stats
33W - 34L
1,494 SR
Queue Stats
237W - 248L
1,385 Elo+
Party 3
Gilgamesh
Gilgamesh
SleepySloth1234
Gilgamesh
Level 69
God Stats
6W - 7L
1,399 SR
Queue Stats
516W - 515L
1,449 Elo+
Party 3
Nu Wa
Nu Wa
angelbee
Nu Wa
Level 112
God Stats
4W - 4L
1,671 SR
Queue Stats
129W - 182L
1,433 Elo+
Party 1
Pele
Pele
mrk_r_i_s
Pele
Level 17
God Stats
20W - 23L
1,492 SR
Queue Stats
79W - 99L
1,442 Elo+
Party 3
Cerberus
Cerberus
v3ss0n
Cerberus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Papam_7
Nike
12
3 / 3 / 3
7,031
586
7,074
8,574
4,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Synxyy-60fps_-_
Danzaburou
9
3 / 5 / 1
5,907
492
4,315
7,370
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
TSM_Telopou
Arachne
10
5 / 3 / 1
6,546
546
4,599
9,565
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 0
5,899
492
1,032
6,709
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
play_wicked
Sylvanus
9
1 / 5 / 3
5,731
478
2,880
8,590
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hyper_Killer4200
Danzaburou
12
6 / 2 / 4
7,126
594
6,911
6,975
1,959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
SleepySloth1234
Gilgamesh
11
2 / 6 / 3
6,705
559
6,851
10,770
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
angelbee
Nu Wa
12
1 / 1 / 3
6,523
544
5,217
2,401
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
10
4 / 0 / 5
6,633
553
4,908
6,198
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
v3ss0n
Cerberus
11
6 / 4 / 5
7,165
597
4,825
7,369
4,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
12
Kills
19
19
Deaths
13
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Hyper_Killer4200
Danzaburou
6
2
4
4
L
Nike
Papam_7
Nike
3
3
3
1.5
W
Gilgamesh
SleepySloth1234
Gilgamesh
2
6
3
0.58
L
Danzaburou
Synxyy-60fps_-_
Danzaburou
3
5
1
0.7
L
Arachne
TSM_Telopou
Arachne
5
3
1
1.83
W
Nu Wa
angelbee
Nu Wa
1
1
3
2.5
W
Pele
4
0
5
6.5
L
0
3
0
0
L
Sylvanus
play_wicked
Sylvanus
1
5
3
0.5
W
Cerberus
v3ss0n
Cerberus
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,900
Damage
28,712
40,808
Taken
33,713
15,096
Mitigated
12,501
10,898
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Hyper_Killer4200
Danzaburou
6,911
2,485
0
3,457
6,975
1,959
1,571
1,183
5,792
0
36,253
L
Nike
Papam_7
Nike
7,074
1,995
111
2,616
8,574
4,680
335
741
7,793
0
38,074
W
Gilgamesh
SleepySloth1234
Gilgamesh
6,851
1,922
0
2,832
10,770
3,906
590
0
10,770
0
33,419
L
Danzaburou
Synxyy-60fps_-_
Danzaburou
4,315
1,627
0
1,495
7,370
1,912
0
2,003
5,327
0
18,790
L
Arachne
TSM_Telopou
Arachne
4,599
3,509
0
1,569
9,565
2,979
0
1,951
7,486
0
25,836
W
Nu Wa
angelbee
Nu Wa
5,217
1,337
0
324
2,401
677
934
711
1,636
27,814
0
W
Pele
4,908
832
0
1,523
6,198
1,859
0
1,418
4,740
0
23,911
L
1,032
326
0
1,758
6,709
2,000
352
3,204
3,085
28,835
0
L
Sylvanus
play_wicked
Sylvanus
2,880
792
1,275
2,074
8,590
3,525
0
1,435
7,075
20,964
4,075
W
Cerberus
v3ss0n
Cerberus
4,825
428
0
2,016
7,369
4,100
602
341
7,028
17,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,114
Gold Earned
34,152
280
Minions Killed
281
0
Camps Cleared
0
1,070,182
Distance Traveled
1,151,645
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,126
594
60
5
0
231,094
1
L
Nike
7,031
586
80
7
0
241,947
1
W
Gilgamesh
6,705
559
65
5
0
226,033
1
L
Danzaburou
5,907
492
42
4
0
229,602
0
L
Arachne
6,546
546
46
4
0
234,760
1
W
Nu Wa
6,523
544
68
6
0
168,999
2
W
Pele
6,633
553
51
4
0
280,658
0
L
Hades
5,899
492
62
5
0
176,519
1
L
Sylvanus
5,731
478
50
4
0
187,354
1
W
Cerberus
7,165
597
37
3
0
244,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role