Player Matchup

Thanatos
Thanatos
BurryFur
Thanatos
Level 14
God Stats
1W - 2L
1,493 SR
Queue Stats
3W - 3L
1,657 Elo+
Party 1
Izanami
Izanami
Delekt11
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,657 Elo+
Party 1
Yemoja
Yemoja
Markovvv
Yemoja
Level 16
God Stats
1W - 2L
1,384 SR
Queue Stats
1W - 5L
1,484 Elo+
Party 1
Sol
Sol
Twilight843
Sol
Level 4
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 3
Chang'e
Chang'e
flews-_
Chang'e
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 4L
1,226 Elo+
Party 3
Team Averages
Level 10
1,433 SR
1,450 Elo+

VS

Team Averages
Level 34
1,399 SR
1,519 Elo+
Ra
Ra
CheezitzZ
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,578 Elo+
Solo
Izanami
Izanami
Delicate1Death
Izanami
Level 104
God Stats
1W - 1L
1,227 SR
Queue Stats
22W - 30L
1,381 Elo+
Party 2
Ares
Ares
EstaVaPalKhan
Ares
Level 29
God Stats
20W - 28L
1,470 SR
Queue Stats
77W - 86L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
PipoLeal
Gilgamesh
Level 29
God Stats
2W - 2L
1,300 SR
Queue Stats
144W - 114L
1,555 Elo+
Solo
Da Ji
Da Ji
steby4
Da Ji
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BurryFur
Thanatos
13
3 / 5 / 1
8,171
454
8,246
14,809
6,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Delekt11
Izanami
13
3 / 7 / 3
8,759
487
9,022
15,327
5,592
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Markovvv
Yemoja
10
1 / 8 / 4
7,366
409
3,951
13,773
12,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 8 / 5
6,747
375
1,790
8,943
2,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
flews-_
Chang'e
12
2 / 3 / 2
7,430
413
6,024
10,654
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 9
9,601
533
5,491
10,766
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 1 / 7
10,781
599
9,198
11,044
4,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 16
10,310
573
6,774
13,169
10,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
PipoLeal
Gilgamesh
18
15 / 2 / 3
12,733
707
16,756
18,975
13,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
steby4
Da Ji
16
6 / 2 / 10
10,499
583
7,514
14,811
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
9
Kills
31
31
Deaths
10
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BurryFur
Thanatos
3
5
1
0.7
W
1
3
9
1.83
L
Izanami
Delekt11
Izanami
3
7
3
0.64
W
8
1
7
11.5
W
1
2
16
4.5
L
Yemoja
Markovvv
Yemoja
1
8
4
0.38
W
Gilgamesh
PipoLeal
Gilgamesh
15
2
3
8.25
L
0
8
5
0.31
L
Chang'e
flews-_
Chang'e
2
3
2
1
W
Da Ji
steby4
Da Ji
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,033
Damage
45,733
63,506
Taken
68,765
30,671
Mitigated
39,988
14,411
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BurryFur
Thanatos
8,246
1,682
9
6,366
14,809
6,567
0
3,495
11,200
0
33,870
W
5,491
1,962
1,248
1,036
10,766
5,008
1,405
1,732
8,970
44,773
0
L
Izanami
Delekt11
Izanami
9,022
6,543
0
1,998
15,327
5,592
1,016
2,255
13,018
0
44,740
W
9,198
5,216
991
3,708
11,044
4,251
7,432
3,632
7,296
0
68,113
W
6,774
562
0
1,144
13,169
10,912
378
4,152
8,897
32,940
0
L
Yemoja
Markovvv
Yemoja
3,951
717
1,445
858
13,773
12,260
84
2,971
10,682
16,611
0
W
Gilgamesh
PipoLeal
Gilgamesh
16,756
4,848
0
8,290
18,975
13,738
2,311
4,164
14,669
0
77,729
L
1,790
622
0
381
8,943
2,524
986
1,808
7,051
19,998
0
L
Chang'e
flews-_
Chang'e
6,024
669
466
2,888
10,654
3,728
477
1,264
9,290
35,035
0
W
Da Ji
steby4
Da Ji
7,514
1,502
0
3,964
14,811
6,079
826
3,048
11,565
0
53,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
53,924
248
Minions Killed
452
0
Camps Cleared
0
1,559,589
Distance Traveled
1,706,427
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,171
454
46
3
0
345,988
0
W
Ra
9,601
533
77
4
0
319,767
0
L
Izanami
8,759
487
78
4
0
295,678
1
W
Izanami
10,781
599
112
6
0
347,053
4
W
Ares
10,310
573
50
3
0
353,121
0
L
Yemoja
7,366
409
17
1
0
329,426
1
W
Gilgamesh
12,733
707
129
7
0
312,753
0
L
Sol
6,747
375
37
2
0
277,839
0
L
Chang'e
7,430
413
70
4
0
310,658
1
W
Da Ji
10,499
583
84
5
0
373,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role