Player Matchup

Nemesis
Nemesis
ANYUYU
Nemesis
Level 18
God Stats
2W - 2L
1,408 SR
Queue Stats
32W - 40L
1,391 Elo+
Solo
Scylla
Scylla
Mikelburton07
Scylla
Level 27
God Stats
36W - 37L
1,471 SR
Queue Stats
101W - 148L
1,467 Elo+
Solo
Izanami
Izanami
RazielDaDemon
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,544 Elo+
Solo
Nike
Nike
YourMajestyArqX
Nike
Level 27
God Stats
8W - 7L
1,153 SR
Queue Stats
68W - 90L
1,407 Elo+
Solo
Loki
Loki
im500Pingman
Loki
Level 17
God Stats
33W - 25L
1,444 SR
Queue Stats
36W - 26L
1,405 Elo+
Solo
Team Averages
Level 21
1,395 SR
1,443 Elo+

VS

Team Averages
Level 25
1,493 SR
1,417 Elo+
The Morrigan
The Morrigan
Bigems
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,364 Elo+
Party 1
Gilgamesh
Gilgamesh
FastJonSLow
Gilgamesh
Level 26
God Stats
2W - 2L
1,610 SR
Queue Stats
53W - 61L
1,350 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
h3ndrix-leonnn2
Ah Muzen Cab
Level 27
God Stats
7W - 7L
1,683 SR
Queue Stats
133W - 161L
1,488 Elo+
Solo
Mercury
Mercury
mr-_-stayfrosty
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 236L
1,456 Elo+
Solo
Artio
Artio
unknownpit
Artio
Level 19
God Stats
6W - 23L
1,172 SR
Queue Stats
152W - 166L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ANYUYU
Nemesis
16
1 / 4 / 7
10,252
466
7,846
15,342
7,651
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
2 / 1 / 1
11,741
534
6,280
8,160
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
19
4 / 0 / 2
12,083
549
11,465
5,719
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 2 / 5
10,421
474
7,023
12,302
8,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
10 / 2 / 2
11,659
530
16,608
13,311
4,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bigems
The Morrigan
18
0 / 3 / 0
10,816
492
4,614
12,115
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
FastJonSLow
Gilgamesh
18
5 / 4 / 0
10,713
487
9,423
14,508
10,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
h3ndrix-leonnn2
Ah Muzen Cab
16
1 / 7 / 1
9,507
432
4,045
20,001
6,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 4
9,607
437
7,910
11,423
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
15
1 / 4 / 0
9,232
420
4,330
18,447
17,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
20
Kills
9
9
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ANYUYU
Nemesis
1
4
7
1.13
L
The Morrigan
Bigems
The Morrigan
0
3
0
0
L
Gilgamesh
FastJonSLow
Gilgamesh
5
4
0
1.25
W
2
1
1
2.5
W
Izanami
4
0
2
5
W
3
2
5
2.75
L
Ah Muzen Cab
h3ndrix-leonnn2
Ah Muzen Cab
1
7
1
0.21
W
10
2
2
5.5
L
2
3
4
1.33
L
Artio
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,222
Damage
30,322
54,834
Taken
76,494
26,618
Mitigated
43,399
17,170
Healing
15,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ANYUYU
Nemesis
7,846
4,105
0
5,169
15,342
7,651
0
280
15,062
0
62,889
L
The Morrigan
Bigems
The Morrigan
4,614
615
0
461
12,115
4,431
660
5,306
6,401
77,320
0
L
Gilgamesh
FastJonSLow
Gilgamesh
9,423
2,646
0
1,911
14,508
10,797
150
484
13,992
5,327
78,750
W
6,280
434
118
3,799
8,160
2,850
1,250
3,514
4,202
77,501
0
W
Izanami
11,465
6,289
0
1,760
5,719
2,454
6,012
1,997
3,722
0
85,371
W
7,023
329
780
3,516
12,302
8,776
1,023
2,930
9,316
0
47,387
L
Ah Muzen Cab
h3ndrix-leonnn2
Ah Muzen Cab
4,045
1,806
0
7,222
20,001
6,362
1,321
0
20,001
0
55,906
W
16,608
4,420
675
1,353
13,311
4,887
2,575
608
12,703
0
69,416
L
7,910
3,753
0
360
11,423
4,741
45
50
11,373
0
59,600
L
Artio
4,330
131
188
4,890
18,447
17,068
0
0
17,315
47,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,156
Gold Earned
49,875
649
Minions Killed
560
0
Camps Cleared
0
2,068,763
Distance Traveled
1,946,367
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,252
466
125
6
0
457,746
3
L
The Morrigan
10,816
492
163
7
0
410,842
1
L
Gilgamesh
10,713
487
135
6
0
428,141
0
W
Scylla
11,741
534
160
7
0
389,667
1
W
Izanami
12,083
549
173
8
0
369,934
6
W
Nike
10,421
474
86
4
0
433,315
6
L
Ah Muzen Cab
9,507
432
93
4
0
359,479
4
W
Loki
11,659
530
105
5
0
418,101
2
L
Mercury
9,607
437
107
5
0
422,908
1
L
Artio
9,232
420
62
3
0
324,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role