Player Matchup

Sobek
Sobek
Gold I
DarkKAM
Sobek
Gold I
Level 158
God Stats
13W - 14L
1,695 SR
Queue Stats
150W - 151L
1,636 MMR
Solo
Chaac
Chaac
Gold V
PROOOOOOYY
Chaac
Gold V
Level 122
God Stats
2W - 2L
1,706 SR
Queue Stats
65W - 50L
1,591 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
TheCrazyDonut
Ah Muzen Cab
Gold II
Level 123
God Stats
9W - 4L
1,728 SR
Queue Stats
259W - 249L
1,591 MMR
Solo
Discordia
Discordia
Gold II
Tricoloco
Discordia
Gold II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
waitingword87
Tsukuyomi
Gold I
Level 109
God Stats
59W - 43L
1,704 SR
Queue Stats
464W - 469L
1,544 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,667 SR
1,572 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,583 SR
1,698 MMR
Raijin
Raijin
Gold II
ItsDeeds
Raijin
Gold II
Level 90
God Stats
16W - 9L
1,757 SR
Queue Stats
75W - 71L
1,680 MMR
Party 1
Ymir
Ymir
Gold I
JjshakeNY3
Ymir
Gold I
Level 127
God Stats
15W - 9L
1,495 SR
Queue Stats
92W - 82L
1,601 MMR
Solo
Odin
Odin
Platinum II
Railcommand
Odin
Platinum II
Level 82
God Stats
44W - 35L
1,411 SR
Queue Stats
1,520W - 1,514L
1,890 MMR
Solo
Cupid
Cupid
Gold II
xSoaRNvad3x
Cupid
Gold II
Level 143
God Stats
5W - 1L
1,512 SR
Queue Stats
120W - 116L
1,624 MMR
Party 1
Thanatos
Thanatos
Platinum V
øBanditoø
Thanatos
Platinum V
Level 139
God Stats
4W - 3L
1,738 SR
Queue Stats
801W - 791L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DarkKAM
Sobek
20
3 / 3 / 12
14,354
495
14,872
23,060
31,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
20
2 / 5 / 7
14,803
510
20,621
26,247
28,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
TheCrazyDonut
Ah Muzen Cab
20
8 / 9 / 4
14,990
517
17,783
25,114
12,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Tricoloco
Discordia
20
8 / 7 / 12
16,552
571
21,432
20,501
9,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Tsukuyomi
waitingword87
Tsukuyomi
20
11 / 5 / 10
16,377
565
21,978
27,381
15,142
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetTiamatAthenaDanzaburouAo Kuang

VS

Bans
ApolloGuan YuKing ArthurScyllaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ItsDeeds
Raijin
20
8 / 6 / 13
17,161
592
21,549
18,606
7,943
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 7 / 18
15,584
537
9,054
31,274
41,447
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 6 / 16
16,490
569
21,795
34,243
40,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 6 / 7
16,148
557
18,721
24,385
10,752
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
øBanditoø
Thanatos
20
5 / 9 / 6
16,897
583
15,864
23,634
10,697
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
89
32
Kills
29
29
Deaths
34
45
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sobek
DarkKAM
Sobek
3
3
12
3
W
Raijin
ItsDeeds
Raijin
8
6
13
2.42
W
4
7
18
1.86
L
Chaac
2
5
7
1.1
W
6
6
16
2.33
L
Ah Muzen Cab
TheCrazyDonut
Ah Muzen Cab
8
9
4
1.11
L
Discordia
Tricoloco
Discordia
8
7
12
2
L
Tsukuyomi
waitingword87
Tsukuyomi
11
5
10
3.2
W
6
6
7
1.58
W
Thanatos
øBanditoø
Thanatos
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,686
Damage
86,983
122,303
Taken
132,142
96,477
Mitigated
111,286
43,968
Healing
44,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DarkKAM
Sobek
14,872
1,618
0
9,677
23,060
31,900
735
5,694
17,238
45,108
0
W
Raijin
ItsDeeds
Raijin
21,549
570
0
4,300
18,606
7,943
1,683
9,671
8,759
115,180
0
W
9,054
1,463
0
5,738
31,274
41,447
351
9,487
21,371
42,018
0
L
Chaac
20,621
5,313
0
11,079
26,247
28,335
2,764
6,243
19,846
0
112,374
W
21,795
5,402
0
9,707
34,243
40,447
2,041
7,769
26,298
1,184
88,194
L
Ah Muzen Cab
TheCrazyDonut
Ah Muzen Cab
17,783
9,782
0
6,990
25,114
12,039
2,444
6,634
18,302
0
113,599
L
Discordia
Tricoloco
Discordia
21,432
1,771
481
3,762
20,501
9,061
651
7,142
13,185
132,745
0
L
Tsukuyomi
waitingword87
Tsukuyomi
21,978
6,207
0
11,979
27,381
15,142
2,336
8,725
18,471
0
114,898
W
18,721
11,438
203
10,987
24,385
10,752
8,025
7,335
16,890
0
132,519
W
Thanatos
øBanditoø
Thanatos
15,864
5,286
0
13,296
23,634
10,697
954
3,510
19,868
0
132,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,076
Gold Earned
82,280
791
Minions Killed
779
0
Camps Cleared
0
2,617,414
Distance Traveled
2,614,212
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,354
495
54
2
0
568,950
15
W
Raijin
17,161
592
174
6
0
504,402
3
W
Ymir
15,584
537
57
2
0
502,488
3
L
Chaac
14,803
510
186
6
0
533,912
9
W
Odin
16,490
569
140
5
0
602,599
2
L
Ah Muzen Cab
14,990
517
179
6
0
424,595
3
L
Discordia
16,552
571
213
7
0
484,324
2
L
Tsukuyomi
16,377
565
159
5
0
605,633
3
W
Cupid
16,148
557
214
7
0
478,607
3
W
Thanatos
16,897
583
194
7
0
526,116
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role