Player Matchup

Hun Batz
Hun Batz
Silver II
DonDino047
Hun Batz
Silver II
Level 61
God Stats
1W - 1L
1,507 SR
Queue Stats
4W - 2L
1,492 MMR
Solo
Cabrakan
Cabrakan
Bronze III
ElectroPro55
Cabrakan
Bronze III
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 72L
1,559 MMR
Party 1
Scylla
Scylla
Gold III
Espiii
Scylla
Gold III
Level 160
God Stats
2W - 0L
1,698 SR
Queue Stats
296W - 293L
1,542 MMR
Solo
Anhur
Anhur
Silver I
JonyGankeo
Anhur
Silver I
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 8L
1,596 MMR
Party 1
Terra
Terra
Silver I
mistujan
Terra
Silver I
Level 138
God Stats
3W - 1L
1,765 SR
Queue Stats
17W - 17L
1,509 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,594 SR
1,540 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,618 SR
1,499 MMR
Hou Yi
Hou Yi
Bronze III
BeyondOrder
Hou Yi
Bronze III
Level 156
God Stats
0W - 2L
1,569 SR
Queue Stats
36W - 26L
1,500 MMR
Party 2
Pele
Pele
Gold IV
Dirdochka
Pele
Gold IV
Level 108
God Stats
3W - 5L
1,533 SR
Queue Stats
30W - 36L
1,513 MMR
Solo
Sobek
Sobek
Bronze III
DutchGamer
Sobek
Bronze III
Level 121
God Stats
0W - 1L
1,643 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold IV
Karako
King Arthur
Gold IV
Level 160
God Stats
1W - 1L
1,599 SR
Queue Stats
94W - 109L
1,480 MMR
Solo
Vulcan
Vulcan
Gold III
chineasergio
Vulcan
Gold III
Level 146
God Stats
0W - 2L
1,747 SR
Queue Stats
161W - 158L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DonDino047
Hun Batz
20
10 / 3 / 8
16,836
624
16,767
23,077
14,541
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
ElectroPro55
Cabrakan
20
7 / 4 / 4
16,499
611
17,472
23,100
28,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Espiii
Scylla
20
9 / 2 / 10
15,938
590
24,075
11,044
5,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
20
12 / 4 / 12
16,315
604
31,410
28,137
12,751
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
mistujan
Terra
19
1 / 3 / 21
13,823
512
6,983
26,582
37,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Ao KuangTiamatApolloDanzaburouSet

VS

Bans
AthenaTsukuyomiKuzenboRavanaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
7 / 8 / 2
14,013
519
24,799
25,281
8,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
19
6 / 8 / 4
12,823
475
13,152
27,782
11,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
14
1 / 11 / 5
9,615
356
7,300
30,655
24,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Karako
King Arthur
19
0 / 7 / 5
12,256
454
10,009
25,494
18,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
19
2 / 6 / 4
12,364
458
13,591
14,786
5,903
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
39
Kills
16
16
Deaths
40
55
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
7
8
2
1
L
Pele
6
8
4
1
W
Hun Batz
DonDino047
Hun Batz
10
3
8
4.67
L
Sobek
1
11
5
0.32
W
Cabrakan
ElectroPro55
Cabrakan
7
4
4
2.25
W
Scylla
Espiii
Scylla
9
2
10
7
W
Anhur
12
4
12
4.5
L
King Arthur
Karako
King Arthur
0
7
5
0.36
L
Vulcan
2
6
4
0.67
W
Terra
mistujan
Terra
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,707
Damage
68,851
111,940
Taken
123,998
98,868
Mitigated
68,146
50,876
Healing
23,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
24,799
11,940
0
5,427
25,281
8,016
674
7,896
17,385
0
99,075
L
Pele
13,152
2,422
0
7,809
27,782
11,340
0
9,673
18,029
0
88,236
W
Hun Batz
DonDino047
Hun Batz
16,767
3,824
0
7,026
23,077
14,541
55
5,243
17,784
0
130,036
L
Sobek
7,300
223
456
5,039
30,655
24,683
364
10,761
19,894
26,207
0
W
Cabrakan
ElectroPro55
Cabrakan
17,472
1,756
0
8,339
23,100
28,775
2,537
3,303
19,797
120,597
0
W
Scylla
Espiii
Scylla
24,075
3,256
147
4,520
11,044
5,204
1,762
2,966
8,078
136,568
0
W
Anhur
31,410
24,042
0
19,160
28,137
12,751
6,636
6,148
21,914
0
151,240
L
King Arthur
Karako
King Arthur
10,009
892
0
4,412
25,494
18,204
276
13,359
12,059
0
79,144
L
Vulcan
13,591
1,763
0
416
14,786
5,903
0
7,201
7,585
110,302
0
W
Terra
mistujan
Terra
6,983
753
3,144
8,540
26,582
37,597
278
5,573
20,984
27,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,411
Gold Earned
61,071
834
Minions Killed
662
0
Camps Cleared
0
2,517,533
Distance Traveled
2,344,100
34
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,013
519
171
6
0
417,521
5
L
Pele
12,823
475
121
4
0
494,508
7
W
Hun Batz
16,836
624
202
7
0
603,310
11
L
Sobek
9,615
356
24
1
0
515,134
7
W
Cabrakan
16,499
611
211
8
0
472,021
5
W
Scylla
15,938
590
208
8
0
479,957
9
W
Anhur
16,315
604
197
7
0
449,372
2
L
King Arthur
12,256
454
161
6
0
476,405
12
L
Vulcan
12,364
458
185
7
0
440,532
7
W
Terra
13,823
512
16
1
0
512,873
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role