Player Matchup

Mercury
Mercury
FalloutGuy1
Mercury
Level 42
God Stats
4W - 1L
1,302 SR
Queue Stats
29W - 41L
1,381 Elo+
Party 2
Cthulhu
Cthulhu
Sorodo
Cthulhu
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 15L
1,435 Elo+
Party 2
Thor
Thor
Warcogix
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 2
Persephone
Persephone
godvinses
Persephone
Level 29
God Stats
5W - 2L
1,332 SR
Queue Stats
48W - 32L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
ĴØЌÉŔ1
Danzaburou
Level 18
God Stats
6W - 2L
1,615 SR
Queue Stats
56W - 45L
1,468 Elo+
Solo
Team Averages
Level 24
1,450 SR
1,391 Elo+

VS

Team Averages
Level 20
1,538 SR
1,455 Elo+
Cthulhu
Cthulhu
DeuxOnyx
Cthulhu
Level 29
God Stats
7W - 9L
1,486 SR
Queue Stats
123W - 138L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
Pêche
Kukulkan
Level 29
God Stats
1W - 1L
1,732 SR
Queue Stats
14W - 8L
1,607 Elo+
Party 3
King Arthur
King Arthur
Rider2021
King Arthur
Level 14
God Stats
5W - 9L
1,457 SR
Queue Stats
14W - 25L
1,365 Elo+
Party 1
Zeus
Zeus
crow2lupinu
Zeus
Level 11
God Stats
7W - 9L
1,514 SR
Queue Stats
25W - 24L
1,407 Elo+
Party 3
Apollo
Apollo
jesuichov
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FalloutGuy1
Mercury
20
13 / 6 / 13
15,392
1,099
19,815
15,972
7,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Sorodo
Cthulhu
20
7 / 6 / 24
14,957
1,068
21,013
16,611
20,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thor
18
1 / 10 / 17
12,216
873
6,529
18,247
8,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
godvinses
Persephone
20
7 / 4 / 22
14,779
1,056
24,776
12,427
5,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ĴØЌÉŔ1
Danzaburou
20
15 / 6 / 19
17,804
1,272
42,119
22,195
9,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeuxOnyx
Cthulhu
20
7 / 7 / 13
14,400
1,029
10,776
37,930
37,520
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Pêche
Kukulkan
20
7 / 7 / 17
14,604
1,043
24,752
18,200
9,495
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Rider2021
King Arthur
20
3 / 14 / 12
13,111
937
8,517
30,195
19,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 9 / 10
14,677
1,048
17,452
16,999
7,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
jesuichov
Apollo
20
7 / 6 / 12
13,705
979
15,763
19,252
8,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
96
43
Kills
32
32
Deaths
43
95
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeuxOnyx
Cthulhu
7
7
13
1.93
W
Mercury
FalloutGuy1
Mercury
13
6
13
3.25
L
Kukulkan
Pêche
Kukulkan
7
7
17
2.21
L
King Arthur
Rider2021
King Arthur
3
14
12
0.64
W
Cthulhu
Sorodo
Cthulhu
7
6
24
3.17
W
Thor
1
10
17
0.95
L
8
9
10
1.44
W
Persephone
godvinses
Persephone
7
4
22
4.5
L
Apollo
jesuichov
Apollo
7
6
12
2.17
W
Danzaburou
ĴØЌÉŔ1
Danzaburou
15
6
19
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,252
Damage
77,260
85,452
Taken
122,576
51,444
Mitigated
82,459
12,100
Healing
15,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeuxOnyx
Cthulhu
10,776
689
60
7,945
37,930
37,520
0
10,231
27,699
21,725
0
W
Mercury
FalloutGuy1
Mercury
19,815
13,525
0
1,701
15,972
7,032
0
9,826
6,146
0
25,800
L
Kukulkan
Pêche
Kukulkan
24,752
2,930
0
0
18,200
9,495
0
6,288
11,912
67,390
0
L
King Arthur
Rider2021
King Arthur
8,517
992
0
3,633
30,195
19,244
0
13,951
16,244
307
13,604
W
Cthulhu
Sorodo
Cthulhu
21,013
987
1,081
0
16,611
20,833
0
11,366
5,245
44,498
0
W
Thor
6,529
1,208
939
537
18,247
8,421
0
10,201
8,046
0
13,291
L
17,452
3,931
0
1,216
16,999
7,307
0
6,278
10,721
42,847
0
W
Persephone
godvinses
Persephone
24,776
2,024
335
2,220
12,427
5,787
0
5,328
7,097
46,430
0
L
Apollo
jesuichov
Apollo
15,763
8,785
0
3,070
19,252
8,893
0
9,041
10,211
0
48,717
W
Danzaburou
ĴØЌÉŔ1
Danzaburou
42,119
19,698
0
5,287
22,195
9,371
0
16,565
5,630
0
80,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,148
Gold Earned
70,497
233
Minions Killed
252
3
Camps Cleared
3
1,255,136
Distance Traveled
1,178,860
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,400
1,029
16
1
1
261,266
1
W
Mercury
15,392
1,099
17
1
0
278,897
0
L
Kukulkan
14,604
1,043
103
7
0
256,075
0
L
King Arthur
13,111
937
5
0
0
228,802
0
W
Cthulhu
14,957
1,068
52
4
0
257,588
0
W
Thor
12,216
873
15
1
0
191,989
2
L
Zeus
14,677
1,048
47
3
2
203,524
0
W
Persephone
14,779
1,056
65
5
1
279,049
0
L
Apollo
13,705
979
81
6
0
229,193
1
W
Danzaburou
17,804
1,272
84
6
2
247,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role