Player Matchup

Fenrir
Fenrir
AbyssRoamer
Fenrir
Level 29
God Stats
3W - 3L
1,496 SR
Queue Stats
168W - 202L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
CorruptedCELT
Gilgamesh
Level 21
God Stats
19W - 12L
1,342 SR
Queue Stats
40W - 32L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
UntameableStew
Kukulkan
Level 29
God Stats
27W - 24L
1,496 SR
Queue Stats
136W - 159L
1,388 Elo+
Solo
Team Averages
Level 26
1,445 SR
1,387 Elo+

VS

Team Averages
Level 25
1,469 SR
1,447 Elo+
Neith
Neith
BauxiticBeast73
Neith
Level 33
God Stats
1W - 1L
1,516 SR
Queue Stats
8W - 9L
1,365 Elo+
Solo
Tiamat
Tiamat
H3Pr03
Tiamat
Level 25
God Stats
3W - 3L
1,531 SR
Queue Stats
12W - 9L
1,534 Elo+
Solo
Susano
Susano
Xx-_-MITROREALx2
Susano
Level 18
God Stats
0W - 2L
1,358 SR
Queue Stats
12W - 20L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
9 / 6 / 6
10,453
804
8,790
11,545
4,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
CorruptedCELT
Gilgamesh
12
5 / 3 / 8
9,220
709
5,884
7,988
2,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
14
4 / 3 / 9
9,523
733
8,410
7,192
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 3
8,543
657
5,951
10,370
2,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
H3Pr03
Tiamat
14
7 / 3 / 5
11,011
847
7,516
7,895
3,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 7 / 6
8,514
655
5,975
9,962
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
18
Kills
12
12
Deaths
18
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
6
6
2
L
3
8
3
0.56
W
Gilgamesh
CorruptedCELT
Gilgamesh
5
3
8
3
L
Tiamat
H3Pr03
Tiamat
7
3
5
3.17
W
Kukulkan
4
3
9
2.83
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,084
Damage
19,442
26,725
Taken
28,227
10,024
Mitigated
9,838
3,743
Healing
2,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,790
2,981
0
1,237
11,545
4,437
0
2,820
8,725
0
26,483
L
5,951
1,671
0
380
10,370
2,922
366
3,835
6,535
0
32,890
W
Gilgamesh
CorruptedCELT
Gilgamesh
5,884
1,035
0
966
7,988
2,894
0
3,165
4,823
0
14,806
L
Tiamat
H3Pr03
Tiamat
7,516
1,107
0
1,490
7,895
3,846
308
1,836
6,059
30,332
0
W
Kukulkan
8,410
358
0
1,540
7,192
2,693
1,031
1,567
5,625
52,998
0
L
5,975
1,469
0
738
9,962
3,070
0
2,792
7,170
0
16,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,196
Gold Earned
28,068
154
Minions Killed
124
0
Camps Cleared
0
656,241
Distance Traveled
620,026
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,453
804
29
2
0
217,993
0
L
Neith
8,543
657
52
4
0
190,515
5
W
Gilgamesh
9,220
709
12
1
0
225,114
0
L
Tiamat
11,011
847
54
4
0
215,367
3
W
Kukulkan
9,523
733
113
9
0
213,134
1
L
Susano
8,514
655
18
1
0
214,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role