Player Matchup

Fenrir
Fenrir
Hugo2559
Fenrir
Level 10
God Stats
3W - 3L
1,562 SR
Queue Stats
4W - 10L
1,250 Elo+
Party 2
Ymir
Ymir
KifoMaisha
Ymir
Level 20
God Stats
37W - 34L
1,508 SR
Queue Stats
44W - 55L
1,379 Elo+
Solo
Xing Tian
Xing Tian
driving_crew1
Xing Tian
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,072 Elo+
Solo
Izanami
Izanami
wolftyl3r
Izanami
Level 16
God Stats
23W - 28L
1,415 SR
Queue Stats
28W - 34L
1,393 Elo+
Solo
Ra
Ra
wolna-maz
Ra
Level 3
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 2
Team Averages
Level 10
1,458 SR
1,256 Elo+

VS

Team Averages
Level 14
1,496 SR
1,443 Elo+
Achilles
Achilles
AOD_Crusader
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,297 Elo+
Party 1
Tiamat
Tiamat
LlMESTUFF
Tiamat
Level 20
God Stats
37W - 42L
1,373 SR
Queue Stats
214W - 270L
1,466 Elo+
Solo
Chang'e
Chang'e
Mexicano158708
Chang'e
Level 17
God Stats
21W - 8L
1,609 SR
Queue Stats
382W - 334L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
fengzerox
Gilgamesh
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,669 Elo+
Party 1
Cu Chulainn
Cu Chulainn
juanse1013SNIPER
Cu Chulainn
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hugo2559
Fenrir
15
5 / 11 / 5
10,184
536
6,089
21,324
8,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 3 / 5
9,009
474
8,210
21,478
14,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
driving_crew1
Xing Tian
5
0 / 1 / 2
6,028
317
0
665
259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
wolftyl3r
Izanami
15
9 / 11 / 4
9,909
522
14,574
17,689
6,208
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 14 / 6
7,666
403
4,568
12,596
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AOD_Crusader
Achilles
15
8 / 6 / 7
10,226
538
9,521
14,161
17,632
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
LlMESTUFF
Tiamat
15
7 / 3 / 10
10,268
540
13,785
10,550
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
12 / 1 / 0
11,777
620
18,868
12,810
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
fengzerox
Gilgamesh
14
8 / 4 / 3
9,922
522
7,357
9,604
5,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
juanse1013SNIPER
Cu Chulainn
13
3 / 10 / 11
9,098
479
3,853
14,265
8,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
20
Kills
38
40
Deaths
24
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
AOD_Crusader
Achilles
8
6
7
1.92
L
Fenrir
Hugo2559
Fenrir
5
11
5
0.68
L
6
3
5
2.83
W
Tiamat
LlMESTUFF
Tiamat
7
3
10
4
W
12
1
0
12
L
Xing Tian
driving_crew1
Xing Tian
0
1
2
1
W
Gilgamesh
fengzerox
Gilgamesh
8
4
3
2.38
W
Cu Chulainn
juanse1013SNIPER
Cu Chulainn
3
10
11
0.85
L
Izanami
wolftyl3r
Izanami
9
11
4
1
L
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,441
Damage
53,384
73,752
Taken
61,390
33,547
Mitigated
41,246
10,996
Healing
14,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AOD_Crusader
Achilles
9,521
3,441
0
977
14,161
17,632
3,158
1,983
12,160
0
36,225
L
Fenrir
Hugo2559
Fenrir
6,089
1,585
0
3,764
21,324
8,247
226
6,784
14,160
0
49,636
L
8,210
2,444
0
5,408
21,478
14,814
406
11,177
9,639
36,211
0
W
Tiamat
LlMESTUFF
Tiamat
13,785
2,061
0
3,429
10,550
4,883
2,170
1,924
8,556
42,330
0
W
18,868
977
1,334
8,357
12,810
4,426
4,002
3,033
9,753
73,313
0
L
Xing Tian
driving_crew1
Xing Tian
0
0
0
0
665
259
0
0
665
585
0
W
Gilgamesh
fengzerox
Gilgamesh
7,357
2,264
0
300
9,604
5,309
3,170
721
8,871
0
36,527
W
Cu Chulainn
juanse1013SNIPER
Cu Chulainn
3,853
571
0
0
14,265
8,996
930
4,843
8,676
4,163
20,277
L
Izanami
wolftyl3r
Izanami
14,574
11,939
128
1,611
17,689
6,208
0
8,807
8,382
0
42,370
L
4,568
1,565
20
65
12,596
4,019
672
4,724
7,552
34,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
51,291
269
Minions Killed
349
0
Camps Cleared
0
1,249,926
Distance Traveled
1,589,292
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,226
538
65
3
0
296,302
2
L
Fenrir
10,184
536
92
5
0
331,328
0
L
Ymir
9,009
474
40
2
0
361,490
0
W
Tiamat
10,268
540
76
4
0
354,690
1
W
Chang'e
11,777
620
120
6
0
317,294
2
L
Xing Tian
6,028
317
1
0
0
36,581
0
W
Gilgamesh
9,922
522
49
3
0
316,920
0
W
Cu Chulainn
9,098
479
39
2
0
304,086
0
L
Izanami
9,909
522
72
4
0
278,117
0
L
Ra
7,666
403
64
3
0
242,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role