Player Matchup

Mercury
Mercury
AfangDarkerima
Mercury
Level 27
God Stats
1W - 1L
1,744 SR
Queue Stats
7W - 3L
1,685 Elo+
Party 1
Ne Zha
Ne Zha
Lawdog4207311
Ne Zha
Level 46
God Stats
28W - 24L
1,594 SR
Queue Stats
140W - 129L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
aleejohdez13
Sun Wukong
Level 128
God Stats
25W - 17L
1,705 SR
Queue Stats
995W - 977L
1,577 Elo+
Party 1
Hades
Hades
husiky1
Hades
Level 33
God Stats
4W - 6L
1,558 SR
Queue Stats
68W - 58L
1,441 Elo+
Solo
Olorun
Olorun
losguerras14
Olorun
Level 86
God Stats
0W - 2L
1,548 SR
Queue Stats
250W - 241L
1,543 Elo+
Party 1
Team Averages
Level 64
1,630 SR
1,547 Elo+

VS

Team Averages
Level 79
1,702 SR
1,486 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
IoI rofI xd
Guan Yu
Level 10
God Stats
1W - 1L
1,832 SR
Queue Stats
20W - 8L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
LaGrandeBagette
Danzaburou
Level 42
God Stats
14W - 14L
1,470 SR
Queue Stats
303W - 302L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
Masta Wushu
Gilgamesh
Level 40
God Stats
25W - 24L
2,030 SR
Queue Stats
123W - 118L
1,508 Elo+
Solo
Geb
Geb
drgbugrsbusrtg
Geb
Level 146
God Stats
16W - 13L
1,677 SR
Queue Stats
834W - 694L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 0
10,243
512
8,700
15,324
7,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 4
8,682
434
9,725
16,836
16,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
aleejohdez13
Sun Wukong
16
2 / 5 / 3
10,305
515
10,614
17,554
13,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
husiky1
Hades
15
3 / 4 / 1
9,835
492
6,773
13,256
7,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
15
3 / 4 / 1
9,523
476
9,859
15,941
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
3 / 1 / 10
10,453
523
12,057
7,488
4,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
IoI rofI xd
Guan Yu
17
3 / 3 / 9
10,680
534
12,823
15,664
13,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
LaGrandeBagette
Danzaburou
15
2 / 6 / 3
9,573
479
7,639
14,441
4,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Masta Wushu
Gilgamesh
19
9 / 1 / 8
11,486
574
15,188
15,628
9,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 3 / 10
9,918
496
6,925
18,718
16,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
14
Kills
20
21
Deaths
14
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
1
10
8
L
5
5
0
1
W
Guan Yu
IoI rofI xd
Guan Yu
3
3
9
2.5
W
Danzaburou
LaGrandeBagette
Danzaburou
2
6
3
0.58
L
1
3
4
1
W
Gilgamesh
Masta Wushu
Gilgamesh
9
1
8
13
L
Sun Wukong
aleejohdez13
Sun Wukong
2
5
3
0.7
W
3
3
10
2.67
L
Hades
husiky1
Hades
3
4
1
0.88
L
Olorun
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,671
Damage
54,632
78,911
Taken
71,939
51,174
Mitigated
47,770
18,897
Healing
19,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,057
863
0
2,419
7,488
4,325
495
1,578
5,910
74,532
0
L
8,700
4,458
0
500
15,324
7,384
0
3,905
11,419
0
88,426
W
Guan Yu
IoI rofI xd
Guan Yu
12,823
2,163
830
4,389
15,664
13,042
968
2,054
13,610
0
71,939
W
Danzaburou
LaGrandeBagette
Danzaburou
7,639
2,349
0
3,647
14,441
4,950
812
4,335
10,106
0
53,417
L
9,725
2,102
0
3,176
16,836
16,736
0
3,813
13,023
0
45,134
W
Gilgamesh
Masta Wushu
Gilgamesh
15,188
8,030
0
5,528
15,628
9,016
1,277
2,049
13,579
0
81,254
L
Sun Wukong
aleejohdez13
Sun Wukong
10,614
3,370
0
3,052
17,554
13,649
18
3,075
14,479
0
64,219
W
6,925
2,239
0
2,505
18,718
16,437
135
6,616
12,102
22,616
0
L
Hades
husiky1
Hades
6,773
311
264
3,227
13,256
7,836
0
5,460
7,796
51,460
0
L
Olorun
9,859
4,371
987
7,691
15,941
5,569
0
2,729
13,212
56,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,588
Gold Earned
52,110
555
Minions Killed
536
0
Camps Cleared
0
1,835,410
Distance Traveled
1,910,894
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,453
523
140
7
0
362,846
1
L
Mercury
10,243
512
133
7
0
415,148
3
W
Guan Yu
10,680
534
144
7
0
378,203
2
W
Danzaburou
9,573
479
94
5
0
351,190
4
L
Ne Zha
8,682
434
53
3
0
376,492
5
W
Gilgamesh
11,486
574
132
7
0
432,193
1
L
Sun Wukong
10,305
515
132
7
0
363,080
6
W
Geb
9,918
496
26
1
0
386,462
4
L
Hades
9,835
492
126
6
0
324,413
7
L
Olorun
9,523
476
111
6
0
356,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role