Player Matchup

Tsukuyomi
Tsukuyomi
JOAOPAULO777812
Tsukuyomi
Level 27
God Stats
2W - 8L
1,285 SR
Queue Stats
178W - 236L
1,337 Elo+
Solo
Ymir
Ymir
MERRY205
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,035 Elo+
Solo
Chaac
Chaac
Scotiboii14
Chaac
Level 28
God Stats
0W - 7L
1,046 SR
Queue Stats
105W - 119L
1,344 Elo+
Solo
Apollo
Apollo
Ziggurat30
Apollo
Level 29
God Stats
2W - 3L
1,376 SR
Queue Stats
215W - 272L
1,289 Elo+
Solo
Da Ji
Da Ji
ryanImposter
Da Ji
Level 9
God Stats
0W - 2L
1,280 SR
Queue Stats
3W - 8L
1,180 Elo+
Solo
Team Averages
Level 19
1,298 SR
1,237 Elo+

VS

Team Averages
Level 24
1,485 SR
1,310 Elo+
Zhong Kui
Zhong Kui
Do Itt Benny
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 83L
1,357 Elo+
Solo
Bellona
Bellona
HatakeGojou
Bellona
Level 18
God Stats
3W - 2L
1,591 SR
Queue Stats
25W - 40L
1,335 Elo+
Solo
Ymir
Ymir
IzAlphax
Ymir
Level 25
God Stats
7W - 8L
1,477 SR
Queue Stats
23W - 40L
1,275 Elo+
Party 1
Hachiman
Hachiman
demonteizer
Hachiman
Level 25
God Stats
10W - 11L
1,427 SR
Queue Stats
328W - 418L
1,266 Elo+
Solo
Heimdallr
Heimdallr
mona1278
Heimdallr
Level 24
God Stats
2W - 1L
1,432 SR
Queue Stats
33W - 53L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JOAOPAULO777812
Tsukuyomi
20
3 / 12 / 6
14,343
448
11,411
30,495
17,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
4
0 / 0 / 1
8,147
255
0
0
0
20
9 / 8 / 5
14,884
465
28,803
42,448
53,057
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Ziggurat30
Apollo
20
5 / 10 / 6
15,179
474
18,356
31,768
21,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
0 / 7 / 4
12,110
378
4,395
23,307
9,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Do Itt Benny
Zhong Kui
20
19 / 6 / 6
18,394
575
46,142
30,067
34,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
HatakeGojou
Bellona
9
1 / 2 / 1
10,295
322
3,596
6,357
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
20
12 / 0 / 13
15,898
497
18,990
21,957
36,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
demonteizer
Hachiman
18
1 / 10 / 1
14,951
467
2,494
14,301
4,803
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
mona1278
Heimdallr
20
3 / 7 / 17
14,723
460
21,470
19,127
9,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
17
Kills
36
37
Deaths
25
22
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Do Itt Benny
Zhong Kui
19
6
6
3.67
W
Bellona
HatakeGojou
Bellona
1
2
1
0.75
W
Ymir
12
0
13
18.5
L
Tsukuyomi
JOAOPAULO777812
Tsukuyomi
3
12
6
0.5
L
Ymir
0
0
1
0.5
L
9
8
5
1.44
L
Apollo
Ziggurat30
Apollo
5
10
6
0.8
W
Hachiman
demonteizer
Hachiman
1
10
1
0.15
W
Heimdallr
mona1278
Heimdallr
3
7
17
1.64
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,965
Damage
92,692
128,018
Taken
91,809
101,332
Mitigated
88,026
33,886
Healing
20,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Do Itt Benny
Zhong Kui
46,142
6,267
1,031
12,377
30,067
34,306
5,535
0
29,357
129,962
0
W
Bellona
HatakeGojou
Bellona
3,596
991
0
1,498
6,357
3,542
0
0
6,107
0
13,903
W
Ymir
18,990
2,616
0
4,795
21,957
36,042
1,733
0
21,556
73,989
0
L
Tsukuyomi
JOAOPAULO777812
Tsukuyomi
11,411
2,421
294
7,792
30,495
17,173
1,806
17,741
12,754
0
106,351
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
28,803
5,324
594
13,599
42,448
53,057
918
23,665
18,783
0
76,857
L
Apollo
Ziggurat30
Apollo
18,356
12,383
0
6,929
31,768
21,384
3,918
15,008
16,760
0
120,780
W
Hachiman
demonteizer
Hachiman
2,494
1,158
0
0
14,301
4,803
4,725
0
14,255
0
69,888
W
Heimdallr
mona1278
Heimdallr
21,470
13,198
0
1,116
19,127
9,333
4,533
0
18,642
0
82,176
L
4,395
912
0
4,678
23,307
9,718
348
8,718
14,589
0
65,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,663
Gold Earned
74,261
560
Minions Killed
511
0
Camps Cleared
0
2,167,175
Distance Traveled
2,046,922
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
18,394
575
166
5
0
533,265
1
W
Bellona
10,295
322
31
1
0
172,826
1
W
Ymir
15,898
497
106
3
0
626,449
2
L
Tsukuyomi
14,343
448
162
5
0
516,873
0
L
Ymir
8,147
255
0
0
0
15,494
0
L
Chaac
14,884
465
103
3
0
591,316
2
L
Apollo
15,179
474
172
5
0
569,277
4
W
Hachiman
14,951
467
86
3
0
264,564
0
W
Heimdallr
14,723
460
122
4
0
449,818
1
L
Da Ji
12,110
378
123
4
0
474,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role