Player Matchup

Discordia
Discordia
Don Pepoon
Discordia
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 133L
1,665 Elo+
Party 2
Sobek
Sobek
ElCazaDragones
Sobek
Level 27
God Stats
1W - 0L
1,285 SR
Queue Stats
11W - 1L
1,715 Elo+
Party 2
Tyr
Tyr
SoloDimeMons
Tyr
Level 27
God Stats
69W - 31L
1,771 SR
Queue Stats
149W - 69L
1,853 Elo+
Party 2
Team Averages
Level 64
1,519 SR
1,744 Elo+

VS

Team Averages
Level 37
1,390 SR
1,269 Elo+
Pele
Pele
Blu kandid
Pele
Level 21
God Stats
3W - 4L
1,418 SR
Queue Stats
18W - 24L
1,355 Elo+
Party 1
Nu Wa
Nu Wa
That0neJello
Nu Wa
Level 22
God Stats
5W - 12L
1,328 SR
Queue Stats
8W - 18L
1,092 Elo+
Party 1
King Arthur
King Arthur
W3tSpagets
King Arthur
Level 67
God Stats
24W - 41L
1,425 SR
Queue Stats
249W - 330L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Don Pepoon
Discordia
13
11 / 1 / 11
10,372
864
17,808
9,140
3,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 0 / 17
9,892
824
5,346
8,328
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
8 / 2 / 12
9,644
804
9,033
11,401
7,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
7,805
650
4,248
12,600
5,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
2 / 9 / 0
8,026
669
6,336
12,289
3,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
W3tSpagets
King Arthur
9
0 / 7 / 1
6,754
563
5,640
14,283
10,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
24
Kills
3
3
Deaths
24
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Discordia
Don Pepoon
Discordia
11
1
11
16.5
W
5
0
17
13.5
W
8
2
12
7
L
2
9
0
0.22
L
King Arthur
W3tSpagets
King Arthur
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,187
Damage
16,224
28,869
Taken
39,172
18,130
Mitigated
19,918
10,705
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,248
857
548
2,360
12,600
5,559
0
7,830
4,506
0
19,386
W
Discordia
Don Pepoon
Discordia
17,808
1,941
0
2,987
9,140
3,099
505
2,075
6,940
54,173
0
W
5,346
492
0
2,675
8,328
7,475
577
1,317
6,761
21,200
0
W
9,033
830
0
5,043
11,401
7,556
1,170
3,032
8,169
0
32,897
L
6,336
3,265
536
1,735
12,289
3,376
0
7,230
4,799
22,021
0
L
King Arthur
W3tSpagets
King Arthur
5,640
649
417
1,774
14,283
10,983
0
7,499
6,474
0
15,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
22,585
153
Minions Killed
66
0
Camps Cleared
0
658,663
Distance Traveled
609,186
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,805
650
23
2
0
217,110
0
W
Discordia
10,372
864
79
7
0
222,359
2
W
Sobek
9,892
824
31
3
0
220,447
3
W
Tyr
9,644
804
43
4
0
215,857
3
L
Nu Wa
8,026
669
27
2
0
164,073
0
L
King Arthur
6,754
563
16
1
0
228,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role