Player Matchup

Cupid
Cupid
Gold IV
EuQueLuti
Cupid
Gold IV
Level 68
God Stats
9W - 3L
1,817 SR
Queue Stats
48W - 46L
1,434 MMR
Solo
Discordia
Discordia
Silver V
MDHDOSBEATZ
Discordia
Silver V
Level 109
God Stats
3W - 5L
1,574 SR
Queue Stats
28W - 40L
1,353 MMR
Solo
Pele
Pele
Gold IV
Manucadeff
Pele
Gold IV
Level 85
God Stats
49W - 36L
1,598 SR
Queue Stats
83W - 87L
1,261 MMR
Party 1
Ra
Ra
Silver I
XxdocinhoxX
Ra
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold IV
serpelson
Fafnir
Gold IV
Level 55
God Stats
129W - 108L
1,588 SR
Queue Stats
147W - 148L
1,302 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 84
1,616 SR
1,370 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,543 SR
1,480 MMR
Anhur
Anhur
Gold IV
Mohammadboom
Anhur
Gold IV
Level 142
God Stats
2W - 2L
1,360 SR
Queue Stats
59W - 61L
1,463 MMR
Solo
Sylvanus
Sylvanus
Gold V
TartarugaNegra
Sylvanus
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze III
esplosio
Agni
Bronze III
Level 129
God Stats
1W - 0L
1,856 SR
Queue Stats
62W - 63L
1,369 MMR
Solo
Achilles
Achilles
Silver I
fyzzz4
Achilles
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
insannityGOD
Tsukuyomi
Gold III
Level 159
God Stats
61W - 69L
1,500 SR
Queue Stats
257W - 246L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EuQueLuti
Cupid
17
2 / 2 / 0
10,931
547
8,314
12,725
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
MDHDOSBEATZ
Discordia
16
1 / 5 / 3
9,999
500
4,555
10,906
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 5 / 3
10,466
523
14,177
13,817
8,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 9 / 4
8,773
439
4,643
11,931
5,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fafnir
serpelson
Fafnir
14
1 / 2 / 6
9,542
477
6,877
14,245
14,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ApolloDanzaburouSetJanusTiamat

VS

Bans
ScyllaCu ChulainnSobekGuan YuEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 3
10,275
514
6,782
10,539
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
15
2 / 1 / 9
9,789
489
6,149
13,439
13,135
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
17
5 / 5 / 10
11,221
561
9,640
10,155
4,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
fyzzz4
Achilles
17
3 / 3 / 2
10,768
538
7,987
16,286
11,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
insannityGOD
Tsukuyomi
19
12 / 4 / 3
12,367
618
15,582
16,330
8,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
13
Kills
23
23
Deaths
13
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cupid
EuQueLuti
Cupid
2
2
0
1
L
Discordia
MDHDOSBEATZ
Discordia
1
5
3
0.5
L
7
5
3
1.7
W
1
0
3
2.5
W
Sylvanus
2
1
9
6.5
L
2
9
4
0.44
W
Agni
5
5
10
2
W
Achilles
fyzzz4
Achilles
3
3
2
1.33
W
Tsukuyomi
insannityGOD
Tsukuyomi
12
4
3
3.38
L
Fafnir
serpelson
Fafnir
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,566
Damage
46,140
63,624
Taken
66,749
35,438
Mitigated
40,816
17,458
Healing
25,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
EuQueLuti
Cupid
8,314
4,169
262
6,616
12,725
3,539
0
1,558
11,167
0
86,468
L
Discordia
MDHDOSBEATZ
Discordia
4,555
181
0
2,824
10,906
2,969
0
356
10,550
56,995
0
L
14,177
2,859
0
707
13,817
8,873
0
2,880
10,937
0
77,710
W
6,782
2,927
0
6,345
10,539
3,654
1,749
191
10,348
0
73,872
W
Sylvanus
6,149
1,145
3,116
5,789
13,439
13,135
287
2,892
10,547
23,398
0
L
4,643
165
1,103
1,093
11,931
5,784
0
6,413
5,518
40,936
0
W
Agni
9,640
991
0
1,385
10,155
4,200
1,853
3,231
6,924
89,532
0
W
Achilles
fyzzz4
Achilles
7,987
1,931
0
4,465
16,286
11,778
1,401
4,903
11,383
0
58,269
W
Tsukuyomi
insannityGOD
Tsukuyomi
15,582
2,642
0
4,870
16,330
8,049
128
4,858
11,472
0
89,834
L
Fafnir
serpelson
Fafnir
6,877
2,018
0
4,853
14,245
14,273
0
4,582
9,663
28,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,711
Gold Earned
54,420
515
Minions Killed
565
0
Camps Cleared
0
1,777,911
Distance Traveled
1,936,657
29
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,931
547
160
8
0
355,052
7
L
Discordia
9,999
500
115
6
0
332,450
9
L
Pele
10,466
523
126
6
0
390,648
2
W
Anhur
10,275
514
140
7
0
349,695
4
W
Sylvanus
9,789
489
19
1
0
401,028
13
L
Ra
8,773
439
73
4
0
339,521
4
W
Agni
11,221
561
162
8
0
375,054
8
W
Achilles
10,768
538
109
5
0
375,413
3
W
Tsukuyomi
12,367
618
135
7
0
435,467
10
L
Fafnir
9,542
477
41
2
0
360,240
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role