Player Matchup

Kukulkan
Kukulkan
ARKANGEL_Bp
Kukulkan
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 73L
1,451 Elo+
Party 1
Ares
Ares
EmeraldsOreo
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,487 Elo+
Party 1
Apollo
Apollo
ILoveRedBull19
Apollo
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
183W - 242L
1,426 Elo+
Party 2
Nike
Nike
jano7-7-
Nike
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 102L
1,489 Elo+
Solo
Loki
Loki
kushmanjarrett94
Loki
Level 28
God Stats
23W - 31L
1,412 SR
Queue Stats
1,067W - 1,291L
1,322 Elo+
Party 2
Team Averages
Level 27
1,482 SR
1,435 Elo+

VS

Team Averages
Level 23
1,484 SR
1,445 Elo+
Cthulhu
Cthulhu
MJE3434343
Cthulhu
Level 27
God Stats
13W - 7L
1,748 SR
Queue Stats
321W - 321L
1,502 Elo+
Solo
Neith
Neith
Petit 0urs5959
Neith
Level 20
God Stats
6W - 5L
1,524 SR
Queue Stats
146W - 152L
1,429 Elo+
Solo
Ares
Ares
TheBadTouch420
Ares
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 20L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
UnBanable2746
Gilgamesh
Level 30
God Stats
3W - 5L
1,161 SR
Queue Stats
224W - 254L
1,412 Elo+
Solo
Tiamat
Tiamat
ltzManual_311
Tiamat
Level 29
God Stats
27W - 11L
1,488 SR
Queue Stats
407W - 388L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ARKANGEL_Bp
Kukulkan
14
1 / 4 / 2
8,257
459
9,038
11,307
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 10 / 1
6,382
355
3,802
18,335
11,660
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 7 / 1
7,656
425
3,872
9,643
3,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
13
0 / 4 / 0
7,598
422
6,929
19,625
11,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 6 / 1
7,650
425
1,636
11,703
4,476
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MJE3434343
Cthulhu
15
4 / 1 / 5
9,710
539
13,482
15,668
17,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 1 / 7
11,009
612
10,074
8,670
3,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 1 / 12
10,166
565
11,303
10,939
9,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
UnBanable2746
Gilgamesh
18
5 / 0 / 3
10,673
593
8,514
12,276
6,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 3
10,423
579
10,587
8,941
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
3
Kills
27
31
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ARKANGEL_Bp
Kukulkan
1
4
2
0.5
L
0
10
1
0.05
L
1
7
1
0.21
W
Cthulhu
MJE3434343
Cthulhu
4
1
5
6.5
W
6
1
7
9.5
W
7
1
12
13
W
Gilgamesh
UnBanable2746
Gilgamesh
5
0
3
6.5
L
Nike
0
4
0
0
L
1
6
1
0.25
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,277
Damage
53,960
70,613
Taken
56,494
34,992
Mitigated
42,160
10,280
Healing
15,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ARKANGEL_Bp
Kukulkan
9,038
678
426
3,071
11,307
4,431
0
7,499
3,733
46,235
0
L
3,802
265
0
1,767
18,335
11,660
0
8,676
9,634
13,036
0
L
3,872
1,928
0
0
9,643
3,291
0
3,697
5,921
0
37,534
W
Cthulhu
MJE3434343
Cthulhu
13,482
1,571
390
5,592
15,668
17,220
69
1,806
13,420
51,042
0
W
10,074
4,086
0
1,169
8,670
3,504
2,701
1,564
7,006
0
85,633
W
11,303
522
0
1,527
10,939
9,219
432
4,131
6,613
28,100
0
W
Gilgamesh
UnBanable2746
Gilgamesh
8,514
2,535
0
1,581
12,276
6,547
89
1,065
11,117
0
95,196
L
Nike
6,929
890
0
4,016
19,625
11,134
489
10,376
8,799
0
41,488
L
1,636
402
0
1,000
11,703
4,476
129
4,374
7,154
0
33,696
W
10,587
1,036
0
5,246
8,941
5,670
844
3,757
4,888
69,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,543
Gold Earned
51,981
306
Minions Killed
557
0
Camps Cleared
0
1,643,292
Distance Traveled
1,723,659
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,257
459
110
6
0
309,481
3
L
Ares
6,382
355
11
1
0
297,886
0
L
Apollo
7,656
425
46
3
0
358,677
0
W
Cthulhu
9,710
539
93
5
0
352,801
0
W
Neith
11,009
612
156
9
0
287,037
1
W
Ares
10,166
565
28
2
0
341,848
0
W
Gilgamesh
10,673
593
150
8
0
403,099
2
L
Nike
7,598
422
84
5
0
353,740
0
L
Loki
7,650
425
55
3
0
323,508
0
W
Tiamat
10,423
579
130
7
0
338,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role