Player Matchup

Thoth
Thoth
BeepBoxer
Thoth
Level 25
God Stats
12W - 0L
1,894 SR
Queue Stats
192W - 96L
1,707 Elo+
Party 1
Izanami
Izanami
BigNerdd
Izanami
Level 130
God Stats
5W - 1L
1,933 SR
Queue Stats
168W - 89L
1,675 Elo+
Party 1
Gilgamesh
Gilgamesh
GonzoTheGunner
Gilgamesh
Level 141
God Stats
13W - 7L
1,845 SR
Queue Stats
232W - 134L
1,703 Elo+
Party 1
Khepri
Khepri
SirSandbags
Khepri
Level 49
God Stats
42W - 14L
1,801 SR
Queue Stats
155W - 77L
1,756 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheEdgeFactor
Tsukuyomi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 83
1,795 SR
1,668 Elo+

VS

Team Averages
Level 73
1,443 SR
1,429 Elo+
Pele
Pele
AGSxBoxing
Pele
Level 119
God Stats
4W - 3L
1,556 SR
Queue Stats
417W - 474L
1,441 Elo+
Party 2
Izanami
Izanami
GreyDragon75
Izanami
Level 68
God Stats
23W - 27L
1,495 SR
Queue Stats
477W - 538L
1,396 Elo+
Party 2
Gilgamesh
Gilgamesh
KraniumKey543
Gilgamesh
Level 94
God Stats
2W - 6L
1,110 SR
Queue Stats
388W - 390L
1,468 Elo+
Party 2
Chang'e
Chang'e
MandarinMonk
Chang'e
Level 27
God Stats
16W - 14L
1,572 SR
Queue Stats
85W - 81L
1,418 Elo+
Solo
Ah Puch
Ah Puch
macedin
Ah Puch
Level 55
God Stats
0W - 2L
1,483 SR
Queue Stats
21W - 20L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BeepBoxer
Thoth
13
1 / 1 / 11
7,648
850
4,612
3,208
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
BigNerdd
Izanami
15
5 / 1 / 10
8,931
992
9,391
6,923
3,680
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
GonzoTheGunner
Gilgamesh
15
10 / 2 / 6
10,041
1,116
9,734
7,513
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Khepri
12
1 / 2 / 15
8,368
930
2,667
10,194
10,647
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
TheEdgeFactor
Tsukuyomi
15
4 / 2 / 7
8,502
945
5,084
7,281
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 0
9,586
1,065
4,351
8,227
3,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
GreyDragon75
Izanami
13
0 / 2 / 2
6,649
739
2,526
7,112
2,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
KraniumKey543
Gilgamesh
10
0 / 5 / 2
5,975
664
3,167
7,988
2,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
MandarinMonk
Chang'e
9
0 / 5 / 1
5,456
606
2,122
4,488
1,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
macedin
Ah Puch
14
0 / 5 / 2
6,958
773
8,362
7,134
2,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
21
Kills
7
8
Deaths
21
49
Assists
7
Player
Kills
Deaths
Assists
KDA
L
7
4
0
1.75
W
Thoth
BeepBoxer
Thoth
1
1
11
6.5
W
Izanami
BigNerdd
Izanami
5
1
10
10
W
Gilgamesh
GonzoTheGunner
Gilgamesh
10
2
6
6.5
L
Izanami
GreyDragon75
Izanami
0
2
2
0.5
L
Gilgamesh
KraniumKey543
Gilgamesh
0
5
2
0.2
L
Chang'e
MandarinMonk
Chang'e
0
5
1
0.1
W
Khepri
1
2
15
4.25
W
Tsukuyomi
TheEdgeFactor
Tsukuyomi
4
2
7
3.75
L
Ah Puch
macedin
Ah Puch
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,488
Damage
20,528
35,119
Taken
34,949
22,820
Mitigated
12,466
3,770
Healing
2,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,351
450
0
1,770
8,227
3,064
1
523
7,664
0
19,136
W
Thoth
BeepBoxer
Thoth
4,612
79
0
747
3,208
1,135
247
1,981
1,227
18,606
0
W
Izanami
BigNerdd
Izanami
9,391
5,385
0
930
6,923
3,680
2,698
2,762
4,161
0
46,731
W
Gilgamesh
GonzoTheGunner
Gilgamesh
9,734
3,707
0
166
7,513
3,731
2,024
3,183
4,330
0
25,580
L
Izanami
GreyDragon75
Izanami
2,526
1,237
0
0
7,112
2,478
0
1,985
4,965
0
24,804
L
Gilgamesh
KraniumKey543
Gilgamesh
3,167
192
0
50
7,988
2,962
0
1,915
5,939
0
11,027
L
Chang'e
MandarinMonk
Chang'e
2,122
158
161
278
4,488
1,654
0
1,180
3,264
5,276
0
W
Khepri
2,667
0
0
823
10,194
10,647
0
1,452
8,742
6,920
0
W
Tsukuyomi
TheEdgeFactor
Tsukuyomi
5,084
591
0
1,104
7,281
3,627
647
1,624
5,657
0
21,292
L
Ah Puch
macedin
Ah Puch
8,362
178
0
146
7,134
2,308
0
1,336
5,730
28,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,490
Gold Earned
34,624
224
Minions Killed
190
10
Camps Cleared
5
974,914
Distance Traveled
784,264
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,586
1,065
50
6
0
184,291
1
W
Thoth
7,648
850
41
5
2
188,273
4
W
Izanami
8,931
992
91
10
3
189,478
3
W
Gilgamesh
10,041
1,116
39
4
3
202,813
3
L
Izanami
6,649
739
70
8
3
184,165
3
L
Gilgamesh
5,975
664
16
2
1
157,258
0
L
Chang'e
5,456
606
4
0
1
94,353
0
W
Khepri
8,368
930
9
1
0
198,147
1
W
Tsukuyomi
8,502
945
44
5
2
196,203
1
L
Ah Puch
6,958
773
50
6
0
164,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role