Player Matchup

Gilgamesh
Gilgamesh
Adv0cate
Gilgamesh
Level 125
God Stats
9W - 6L
1,570 SR
Queue Stats
169W - 145L
1,599 Elo+
Party 2
Agni
Agni
Kembers Nose
Agni
Level 122
God Stats
8W - 4L
1,628 SR
Queue Stats
96W - 70L
1,698 Elo+
Party 2
Ares
Ares
LilGummy
Ares
Level 108
God Stats
3W - 2L
1,499 SR
Queue Stats
106W - 98L
1,679 Elo+
Party 2
Danzaburou
Danzaburou
tomwaterss
Danzaburou
Level 121
God Stats
7W - 6L
1,574 SR
Queue Stats
94W - 79L
1,647 Elo+
Party 2
Ravana
Ravana
yassumi
Ravana
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
494W - 396L
1,518 Elo+
Solo
Team Averages
Level 120
1,554 SR
1,628 Elo+

VS

Team Averages
Level 126
1,459 SR
1,628 Elo+
Baron Samedi
Baron Samedi
Crab is BACK
Baron Samedi
Level 159
God Stats
2W - 9L
1,555 SR
Queue Stats
240W - 257L
1,611 Elo+
Solo
Anubis
Anubis
Dedi115
Anubis
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 85L
1,667 Elo+
Party 1
Fafnir
Fafnir
Muksu69
Fafnir
Level 126
God Stats
8W - 8L
1,576 SR
Queue Stats
89W - 91L
1,638 Elo+
Party 1
Xbalanque
Xbalanque
SpaceLyon69
Xbalanque
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 195L
1,620 Elo+
Solo
Gilgamesh
Gilgamesh
bimse7120
Gilgamesh
Level 120
God Stats
3W - 2L
1,162 SR
Queue Stats
231W - 229L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adv0cate
Gilgamesh
20
7 / 0 / 6
15,133
605
12,745
17,814
17,770
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 1 / 11
15,023
601
26,496
14,609
8,801
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
20
6 / 5 / 18
13,863
555
20,735
32,465
51,441
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
tomwaterss
Danzaburou
20
8 / 7 / 4
14,450
578
20,408
27,586
11,608
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
yassumi
Ravana
20
7 / 2 / 15
13,623
545
12,311
15,603
9,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crab is BACK
Baron Samedi
17
4 / 5 / 1
11,110
444
15,034
16,737
20,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Dedi115
Anubis
18
1 / 7 / 3
10,971
439
14,746
19,823
11,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Muksu69
Fafnir
14
3 / 7 / 10
10,566
423
11,651
26,691
34,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
SpaceLyon69
Xbalanque
18
2 / 10 / 4
11,207
448
13,106
22,656
8,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
bimse7120
Gilgamesh
17
5 / 6 / 5
11,314
453
14,685
26,658
16,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
38
35
Kills
15
15
Deaths
35
54
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Adv0cate
Gilgamesh
7
0
6
10
L
Baron Samedi
Crab is BACK
Baron Samedi
4
5
1
0.9
L
Anubis
Dedi115
Anubis
1
7
3
0.36
W
7
1
11
12.5
W
Ares
6
5
18
3
L
Fafnir
Muksu69
Fafnir
3
7
10
1.14
L
Xbalanque
SpaceLyon69
Xbalanque
2
10
4
0.4
L
Gilgamesh
bimse7120
Gilgamesh
5
6
5
1.25
W
Danzaburou
tomwaterss
Danzaburou
8
7
4
1.43
W
Ravana
yassumi
Ravana
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,695
Damage
69,222
108,077
Taken
112,565
99,119
Mitigated
90,748
38,527
Healing
29,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Adv0cate
Gilgamesh
12,745
2,993
0
7,112
17,814
17,770
1,148
9,428
7,646
0
93,848
L
Baron Samedi
Crab is BACK
Baron Samedi
15,034
749
1,638
5,697
16,737
20,105
165
6,118
10,400
60,448
0
L
Anubis
Dedi115
Anubis
14,746
239
0
7,032
19,823
11,790
0
10,273
9,156
88,381
0
W
26,496
1,593
619
5,673
14,609
8,801
2,312
8,504
5,980
130,863
0
W
Ares
20,735
2,302
0
6,705
32,465
51,441
317
11,077
21,213
42,927
0
L
Fafnir
Muksu69
Fafnir
11,651
3,588
0
5,750
26,691
34,039
0
11,652
14,757
24,175
0
L
Xbalanque
SpaceLyon69
Xbalanque
13,106
6,754
0
4,567
22,656
8,615
302
5,407
17,245
0
99,277
L
Gilgamesh
bimse7120
Gilgamesh
14,685
4,637
0
4,334
26,658
16,199
0
12,636
13,776
0
85,558
W
Danzaburou
tomwaterss
Danzaburou
20,408
11,200
0
14,782
27,586
11,608
3,718
7,007
20,194
0
112,988
W
Ravana
yassumi
Ravana
12,311
3,510
0
3,636
15,603
9,499
1,563
6,455
9,148
0
93,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,092
Gold Earned
55,168
687
Minions Killed
569
0
Camps Cleared
0
2,332,374
Distance Traveled
2,003,473
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,133
605
154
6
0
527,784
6
L
Baron Samedi
11,110
444
99
4
0
390,206
7
L
Anubis
10,971
439
152
6
0
379,703
5
W
Agni
15,023
601
197
8
0
480,877
3
W
Ares
13,863
555
41
2
0
414,794
6
L
Fafnir
10,566
423
39
2
0
437,189
6
L
Xbalanque
11,207
448
146
6
0
343,449
3
L
Gilgamesh
11,314
453
133
5
0
452,926
5
W
Danzaburou
14,450
578
167
7
0
378,285
0
W
Ravana
13,623
545
128
5
0
530,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role