Player Matchup

Anhur
Anhur
AimBlue
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Maгx
Terra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
UnknownJungler
Thoth
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 123
1,500 SR
1,500 Elo+

VS

Team Averages
Level 115
1,798 SR
1,824 Elo+
Anubis
Anubis
Akio123
Anubis
Level 149
God Stats
3W - 0L
1,812 SR
Queue Stats
61W - 32L
1,824 Elo+
Party 1
Gilgamesh
Gilgamesh
SteaksWereMade
Gilgamesh
Level 89
God Stats
11W - 3L
1,926 SR
Queue Stats
61W - 32L
1,824 Elo+
Party 1
Medusa
Medusa
V3rion
Medusa
Level 108
God Stats
10W - 6L
1,657 SR
Queue Stats
61W - 32L
1,824 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AimBlue
Anhur
11
5 / 4 / 3
8,604
662
9,149
13,737
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Maгx
Terra
11
0 / 4 / 8
8,739
672
4,613
13,540
11,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 4 / 3
9,286
714
11,223
7,921
2,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akio123
Anubis
12
1 / 8 / 7
8,746
673
5,799
11,462
4,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
SteaksWereMade
Gilgamesh
14
8 / 0 / 4
11,072
852
13,881
13,216
11,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
V3rion
Medusa
13
3 / 2 / 7
9,260
712
11,978
8,427
2,742
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
10
Kills
12
12
Deaths
10
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
AimBlue
Anhur
5
4
3
1.63
W
Anubis
Akio123
Anubis
1
8
7
0.56
L
Terra
Maгx
Terra
0
4
8
1
W
Gilgamesh
SteaksWereMade
Gilgamesh
8
0
4
10
L
5
4
3
1.63
W
Medusa
V3rion
Medusa
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,985
Damage
31,658
35,198
Taken
33,105
18,054
Mitigated
19,056
9,887
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AimBlue
Anhur
9,149
3,959
0
4,360
13,737
3,839
502
3,438
10,299
0
32,628
W
Anubis
Akio123
Anubis
5,799
198
0
2,742
11,462
4,988
687
5,618
5,844
31,832
0
L
Terra
Maгx
Terra
4,613
412
1,215
3,996
13,540
11,595
0
1,449
12,091
11,748
0
W
Gilgamesh
SteaksWereMade
Gilgamesh
13,881
4,336
0
5,729
13,216
11,326
630
4,924
8,292
0
41,694
L
11,223
319
0
316
7,921
2,620
0
940
6,981
51,103
0
W
Medusa
V3rion
Medusa
11,978
5,991
0
2,481
8,427
2,742
1,516
5,358
3,069
0
37,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,629
Gold Earned
29,078
136
Minions Killed
151
0
Camps Cleared
0
661,058
Distance Traveled
704,636
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,604
662
42
3
0
211,178
5
W
Anubis
8,746
673
59
5
0
193,694
4
L
Terra
8,739
672
15
1
0
245,088
1
W
Gilgamesh
11,072
852
40
3
0
260,022
1
L
Thoth
9,286
714
79
6
0
204,792
3
W
Medusa
9,260
712
52
4
0
250,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role