Player Matchup

Gilgamesh
Gilgamesh
Blow4OldBay
Gilgamesh
Level 109
God Stats
20W - 16L
1,427 SR
Queue Stats
141W - 146L
1,561 Elo+
Party 2
Ymir
Ymir
Th3L4stSentinel
Ymir
Level 70
God Stats
18W - 18L
1,498 SR
Queue Stats
65W - 79L
1,406 Elo+
Party 2
Chiron
Chiron
YeetFaqMcDab
Chiron
Level 101
God Stats
15W - 11L
1,595 SR
Queue Stats
139W - 132L
1,618 Elo+
Party 2
Team Averages
Level 93
1,507 SR
1,528 Elo+

VS

Team Averages
Level 81
1,560 SR
1,496 Elo+
Gilgamesh
Gilgamesh
AidanBossTime
Gilgamesh
Level 85
God Stats
2W - 2L
1,545 SR
Queue Stats
123W - 111L
1,547 Elo+
Party 1
Tiamat
Tiamat
DMURR2
Tiamat
Level 52
God Stats
17W - 13L
1,621 SR
Queue Stats
124W - 114L
1,457 Elo+
Party 1
Medusa
Medusa
TPR0837
Medusa
Level 106
God Stats
3W - 4L
1,514 SR
Queue Stats
79W - 86L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blow4OldBay
Gilgamesh
16
6 / 3 / 8
12,078
671
12,632
14,619
9,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 1 / 10
12,558
698
5,537
13,635
13,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
16
6 / 2 / 8
12,185
677
19,706
16,179
8,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AidanBossTime
Gilgamesh
14
4 / 3 / 1
10,940
608
12,633
15,973
19,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
DMURR2
Tiamat
13
1 / 5 / 5
10,343
575
8,955
14,718
6,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
TPR0837
Medusa
13
1 / 7 / 4
10,235
569
9,993
15,063
4,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
6
6
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AidanBossTime
Gilgamesh
4
3
1
1.5
W
Gilgamesh
Blow4OldBay
Gilgamesh
6
3
8
3.33
L
Tiamat
DMURR2
Tiamat
1
5
5
0.7
L
Medusa
TPR0837
Medusa
1
7
4
0.43
W
3
1
10
8
W
Chiron
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,875
Damage
31,581
44,433
Taken
45,754
31,260
Mitigated
30,741
14,735
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AidanBossTime
Gilgamesh
12,633
2,961
0
1,382
15,973
19,447
0
2,683
13,290
0
54,456
W
Gilgamesh
Blow4OldBay
Gilgamesh
12,632
2,239
0
1,878
14,619
9,798
0
3,016
11,208
0
53,359
L
Tiamat
DMURR2
Tiamat
8,955
788
232
4,056
14,718
6,307
6
1,178
13,540
38,315
0
L
Medusa
TPR0837
Medusa
9,993
3,595
0
3,858
15,063
4,987
1,207
1,855
13,208
0
45,134
W
5,537
578
0
1,338
13,635
13,316
58
2,281
11,061
26,158
0
W
Chiron
19,706
10,301
1,186
10,333
16,179
8,146
1,938
3,101
12,647
0
74,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,821
Gold Earned
31,518
219
Minions Killed
200
0
Camps Cleared
0
1,003,523
Distance Traveled
965,243
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,940
608
64
4
0
362,996
2
W
Gilgamesh
12,078
671
70
4
0
371,206
3
L
Tiamat
10,343
575
72
4
0
315,927
1
L
Medusa
10,235
569
64
4
0
286,320
4
W
Ymir
12,558
698
40
2
0
314,580
3
W
Chiron
12,185
677
109
6
0
317,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role