Player Matchup

Kali
Kali
HeavenCanceler
Kali
Level 82
God Stats
9W - 6L
1,494 SR
Queue Stats
176W - 188L
1,398 Elo+
Solo
Khepri
Khepri
ITzBjörn
Khepri
Level 56
God Stats
3W - 12L
1,145 SR
Queue Stats
388W - 401L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
JuankiiLeon00
Gilgamesh
Level 119
God Stats
5W - 1L
1,232 SR
Queue Stats
438W - 449L
1,438 Elo+
Solo
Janus
Janus
Rev0x6
Janus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
405W - 416L
1,420 Elo+
Party 1
Skadi
Skadi
Ulerr
Skadi
Level 68
God Stats
12W - 14L
1,493 SR
Queue Stats
262W - 268L
1,407 Elo+
Solo
Team Averages
Level 77
1,373 SR
1,418 Elo+

VS

Team Averages
Level 95
1,482 SR
1,422 Elo+
Gilgamesh
Gilgamesh
Droop69
Gilgamesh
Level 121
God Stats
3W - 5L
1,557 SR
Queue Stats
171W - 202L
1,386 Elo+
Solo
Scylla
Scylla
Dryden24
Scylla
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
GodGrinder23
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,339 Elo+
Solo
Cerberus
Cerberus
NaZtyBuLLdoZer
Cerberus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
SwirlyLuck
Zhong Kui
Level 106
God Stats
6W - 8L
1,352 SR
Queue Stats
233W - 244L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 5
9,935
523
8,551
15,381
6,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
ITzBjörn
Khepri
13
0 / 2 / 10
8,581
452
3,918
11,141
7,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
JuankiiLeon00
Gilgamesh
18
4 / 2 / 4
10,489
552
12,950
15,871
10,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Rev0x6
Janus
14
4 / 2 / 6
9,172
483
7,536
9,660
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Ulerr
Skadi
16
11 / 1 / 6
10,758
566
17,476
10,742
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Droop69
Gilgamesh
15
0 / 8 / 3
8,770
462
7,444
16,057
8,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Dryden24
Scylla
14
5 / 7 / 0
9,247
487
12,735
12,718
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 0
6,709
353
1,925
6,800
1,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
12
0 / 3 / 5
8,075
425
7,207
17,315
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
SwirlyLuck
Zhong Kui
13
2 / 4 / 1
8,682
457
8,932
17,338
13,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
23
Kills
7
7
Deaths
25
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Droop69
Gilgamesh
0
8
3
0.19
L
Scylla
Dryden24
Scylla
5
7
0
0.71
L
0
3
0
0
W
4
0
5
6.5
W
Khepri
ITzBjörn
Khepri
0
2
10
2.5
W
Gilgamesh
JuankiiLeon00
Gilgamesh
4
2
4
3
L
Cerberus
0
3
5
0.83
W
Janus
Rev0x6
Janus
4
2
6
3.5
L
Zhong Kui
SwirlyLuck
Zhong Kui
2
4
1
0.63
W
Skadi
Ulerr
Skadi
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,431
Damage
38,243
62,795
Taken
70,228
30,044
Mitigated
41,567
14,743
Healing
19,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Droop69
Gilgamesh
7,444
1,976
0
1,514
16,057
8,244
0
2,677
13,220
0
66,780
L
Scylla
Dryden24
Scylla
12,735
720
0
2,549
12,718
4,707
712
2,915
9,637
54,882
0
L
1,925
111
0
1,258
6,800
1,805
309
369
6,431
0
22,067
W
8,551
5,114
0
4,188
15,381
6,362
839
3,393
11,846
0
65,438
W
Khepri
ITzBjörn
Khepri
3,918
485
0
2,501
11,141
7,686
583
5,586
5,377
27,342
0
W
Gilgamesh
JuankiiLeon00
Gilgamesh
12,950
4,622
0
4,609
15,871
10,581
0
9,241
6,598
0
74,166
L
Cerberus
7,207
198
575
4,918
17,315
13,653
229
4,525
12,572
29,412
0
W
Janus
Rev0x6
Janus
7,536
1,105
0
1,815
9,660
2,239
358
6,170
3,234
41,986
0
L
Zhong Kui
SwirlyLuck
Zhong Kui
8,932
1,358
0
8,486
17,338
13,158
199
424
16,914
52,543
0
W
Skadi
Ulerr
Skadi
17,476
9,278
0
1,630
10,742
3,176
3,761
3,756
6,866
0
51,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,935
Gold Earned
41,483
448
Minions Killed
428
0
Camps Cleared
0
1,856,768
Distance Traveled
1,418,928
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,770
462
138
7
0
337,923
1
L
Scylla
9,247
487
91
5
0
299,939
2
L
Anhur
6,709
353
35
2
0
198,957
1
W
Kali
9,935
523
102
5
0
389,976
10
W
Khepri
8,581
452
29
2
0
375,208
6
W
Gilgamesh
10,489
552
128
7
0
355,028
0
L
Cerberus
8,075
425
58
3
0
330,882
5
W
Janus
9,172
483
89
5
0
353,097
4
L
Zhong Kui
8,682
457
106
6
0
251,227
2
W
Skadi
10,758
566
100
5
0
383,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role