Player Matchup

Poseidon
Poseidon
Borderline18
Poseidon
Level 7
God Stats
3W - 2L
1,315 SR
Queue Stats
39W - 47L
956 Elo+
Party 1
Cerberus
Cerberus
Esparpaco7
Cerberus
Level 64
God Stats
6W - 3L
1,607 SR
Queue Stats
151W - 170L
1,316 Elo+
Party 1
Thor
Thor
Mithraxin
Thor
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 55L
1,230 Elo+
Party 3
Apollo
Apollo
SpartanCalan
Apollo
Level 18
God Stats
34W - 31L
1,112 SR
Queue Stats
148W - 161L
1,301 Elo+
Party 1
Gilgamesh
Gilgamesh
peaky_order8
Gilgamesh
Level 22
God Stats
40W - 27L
1,793 SR
Queue Stats
76W - 80L
1,330 Elo+
Party 3
Team Averages
Level 26
1,465 SR
1,227 Elo+

VS

Team Averages
Level 22
1,467 SR
1,350 Elo+
Apollo
Apollo
 
Apollo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Limiddlolka
Kali
Level 22
God Stats
2W - 5L
1,716 SR
Queue Stats
59W - 58L
1,490 Elo+
Party 2
Sol
Sol
Marygimenez
Sol
Level 23
God Stats
24W - 41L
1,294 SR
Queue Stats
78W - 120L
1,214 Elo+
Party 4
Yemoja
Yemoja
Varden12
Yemoja
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 51L
1,335 Elo+
Party 2
Vamana
Vamana
robertovlc91
Vamana
Level 23
God Stats
43W - 51L
1,326 SR
Queue Stats
65W - 100L
1,214 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Borderline18
Poseidon
16
0 / 3 / 3
9,681
510
2,353
7,600
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Esparpaco7
Cerberus
16
5 / 1 / 11
11,030
581
9,853
16,724
17,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
16
4 / 5 / 3
9,934
523
5,400
10,367
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
18
15 / 3 / 2
11,854
624
18,718
11,774
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
peaky_order8
Gilgamesh
17
3 / 6 / 5
10,598
558
10,206
17,815
9,883
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 10 / 2
6,531
344
4,377
11,541
3,773
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
7 / 3 / 1
9,602
505
9,690
18,684
7,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 2
9,089
478
6,267
9,247
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Varden12
Yemoja
12
1 / 5 / 5
8,255
434
7,051
13,870
14,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
15
4 / 6 / 2
9,347
492
9,124
14,959
10,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
27
Kills
15
18
Deaths
28
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
10
2
0.1
W
Poseidon
Borderline18
Poseidon
0
3
3
0.5
W
Cerberus
Esparpaco7
Cerberus
5
1
11
10.5
L
7
3
1
2.5
L
3
4
2
1
W
Thor
4
5
3
1.1
W
Apollo
15
3
2
5.33
L
Yemoja
Varden12
Yemoja
1
5
5
0.7
W
Gilgamesh
peaky_order8
Gilgamesh
3
6
5
0.92
L
Vamana
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,530
Damage
36,509
64,280
Taken
68,301
38,155
Mitigated
39,886
14,786
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,377
2,833
0
0
11,541
3,773
50
1,570
9,971
0
27,561
W
Poseidon
Borderline18
Poseidon
2,353
652
0
250
7,600
2,467
2,748
2,099
5,325
61,526
0
W
Cerberus
Esparpaco7
Cerberus
9,853
556
0
5,513
16,724
17,279
289
4,536
11,800
36,483
0
L
9,690
5,173
0
4,573
18,684
7,786
10
3,367
15,317
0
58,013
L
6,267
1,915
0
1,262
9,247
3,147
3,670
3,914
5,103
49,863
1,873
W
Thor
5,400
1,862
0
3,253
10,367
3,863
305
891
9,476
0
46,808
W
Apollo
18,718
14,420
0
4,130
11,774
4,663
4,946
4,180
7,594
0
76,455
L
Yemoja
Varden12
Yemoja
7,051
1,768
708
811
13,870
14,371
203
1,729
12,141
31,763
0
W
Gilgamesh
peaky_order8
Gilgamesh
10,206
2,268
0
1,640
17,815
9,883
1,784
1,426
16,389
0
52,071
L
Vamana
9,124
6,453
0
2,746
14,959
10,809
448
1,396
13,563
0
44,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,097
Gold Earned
42,824
509
Minions Killed
372
0
Camps Cleared
0
1,747,971
Distance Traveled
1,613,597
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,531
344
47
2
0
256,103
3
W
Poseidon
9,681
510
114
6
0
352,193
0
W
Cerberus
11,030
581
78
4
0
401,264
2
L
Kali
9,602
505
89
5
0
357,050
0
L
Sol
9,089
478
111
6
0
310,039
1
W
Thor
9,934
523
80
4
0
328,386
0
W
Apollo
11,854
624
142
7
0
321,984
7
L
Yemoja
8,255
434
44
2
0
318,622
1
W
Gilgamesh
10,598
558
95
5
0
344,144
0
L
Vamana
9,347
492
81
4
0
371,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role