Player Matchup

Izanami
Izanami
Goodieman513
Izanami
Level 148
God Stats
32W - 20L
1,045 SR
Queue Stats
311W - 353L
1,481 Elo+
Party 1
Bacchus
Bacchus
MXV440
Bacchus
Level 70
God Stats
5W - 8L
1,548 SR
Queue Stats
132W - 156L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
SPIKERtl
Gilgamesh
Level 107
God Stats
2W - 3L
1,696 SR
Queue Stats
66W - 58L
1,382 Elo+
Solo
Yemoja
Yemoja
Token513
Yemoja
Level 155
God Stats
22W - 22L
1,538 SR
Queue Stats
637W - 739L
1,484 Elo+
Party 1
Raijin
Raijin
cj90
Raijin
Level 150
God Stats
3W - 4L
1,539 SR
Queue Stats
395W - 415L
1,504 Elo+
Party 1
Team Averages
Level 126
1,473 SR
1,468 Elo+

VS

Team Averages
Level 63
1,470 SR
1,430 Elo+
Mercury
Mercury
CorrosiveNomad
Mercury
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 71L
1,450 Elo+
Solo
Izanami
Izanami
Homie-D-Clown88
Izanami
Level 40
God Stats
39W - 35L
1,507 SR
Queue Stats
146W - 148L
1,377 Elo+
Solo
Chaac
Chaac
KingSnoop60
Chaac
Level 87
God Stats
47W - 49L
1,498 SR
Queue Stats
535W - 555L
1,471 Elo+
Solo
Agni
Agni
PoorDave
Agni
Level 43
God Stats
2W - 5L
1,469 SR
Queue Stats
170W - 170L
1,433 Elo+
Solo
Freya
Freya
undated hero
Freya
Level 89
God Stats
1W - 2L
1,377 SR
Queue Stats
93W - 108L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Goodieman513
Izanami
20
12 / 0 / 26
13,040
1,185
21,710
13,125
5,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
MXV440
Bacchus
20
11 / 1 / 26
12,870
1,170
21,307
16,315
19,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SPIKERtl
Gilgamesh
19
6 / 2 / 27
13,196
1,200
19,364
19,346
14,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Yemoja
Token513
Yemoja
18
5 / 2 / 20
11,601
1,055
5,231
12,707
6,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
cj90
Raijin
19
12 / 0 / 19
12,734
1,158
26,139
15,060
6,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 2
10,197
927
10,682
21,159
8,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 11 / 3
10,505
955
16,811
21,769
9,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 12 / 3
10,228
930
17,242
23,940
22,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Agni
17
1 / 4 / 3
10,586
962
14,640
14,726
5,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 8 / 3
10,307
937
10,233
18,709
7,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
19
46
Kills
5
5
Deaths
46
118
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
W
Izanami
Goodieman513
Izanami
12
0
26
25
L
1
11
3
0.23
L
1
12
3
0.21
W
Bacchus
MXV440
Bacchus
11
1
26
24
L
Agni
1
4
3
0.63
W
Gilgamesh
SPIKERtl
Gilgamesh
6
2
27
9.75
W
Yemoja
Token513
Yemoja
5
2
20
7.5
W
Raijin
cj90
Raijin
12
0
19
21.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,751
Damage
69,608
76,553
Taken
100,303
52,457
Mitigated
53,301
21,306
Healing
11,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,682
4,752
0
0
21,159
8,759
0
11,829
9,330
0
22,059
W
Izanami
Goodieman513
Izanami
21,710
13,273
0
496
13,125
5,751
0
2,518
10,607
0
54,647
L
16,811
9,530
292
1,667
21,769
9,145
0
11,712
10,057
0
58,617
L
17,242
5,092
0
3,291
23,940
22,364
0
10,893
13,047
0
32,981
W
Bacchus
MXV440
Bacchus
21,307
2,409
0
1,365
16,315
19,048
0
5,785
10,530
31,793
0
L
Agni
14,640
935
260
2,783
14,726
5,330
0
9,614
5,112
35,444
0
W
Gilgamesh
SPIKERtl
Gilgamesh
19,364
5,863
0
28
19,346
14,944
0
7,289
12,057
1,305
29,101
W
Yemoja
Token513
Yemoja
5,231
1,147
9,949
4,613
12,707
6,228
0
4,923
7,784
12,856
0
W
Raijin
cj90
Raijin
26,139
2,917
1,380
3,475
15,060
6,486
0
4,358
10,510
47,236
0
L
10,233
3,463
488
2,946
18,709
7,703
0
9,295
9,414
21,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,441
Gold Earned
51,823
205
Minions Killed
221
4
Camps Cleared
9
1,100,634
Distance Traveled
992,679
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,197
927
25
2
3
240,848
0
W
Izanami
13,040
1,185
86
8
2
211,979
2
L
Izanami
10,505
955
83
8
1
147,040
0
L
Chaac
10,228
930
44
4
1
198,765
0
W
Bacchus
12,870
1,170
25
2
0
249,720
0
L
Agni
10,586
962
35
3
3
204,790
2
W
Gilgamesh
13,196
1,200
29
3
2
231,260
0
W
Yemoja
11,601
1,055
19
2
0
194,905
2
W
Raijin
12,734
1,158
46
4
0
212,770
1
L
Freya
10,307
937
34
3
1
201,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role