Player Matchup

Tyr
Tyr
Fowells
Tyr
Level 28
God Stats
2W - 5L
1,230 SR
Queue Stats
84W - 80L
1,595 Elo+
Party 3
Nu Wa
Nu Wa
Raldarin
Nu Wa
Level 106
God Stats
6W - 11L
1,450 SR
Queue Stats
119W - 93L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
Youror
Gilgamesh
Level 36
God Stats
14W - 6L
1,929 SR
Queue Stats
99W - 74L
1,601 Elo+
Party 2
Ullr
Ullr
hörpdörp
Ullr
Level 76
God Stats
1W - 2L
1,600 SR
Queue Stats
150W - 107L
1,596 Elo+
Party 2
Loki
Loki
kartonski
Loki
Level 43
God Stats
1W - 2L
1,734 SR
Queue Stats
94W - 85L
1,560 Elo+
Party 3
Team Averages
Level 58
1,589 SR
1,586 Elo+

VS

Team Averages
Level 80
1,675 SR
1,719 Elo+
Gilgamesh
Gilgamesh
Floky3858
Gilgamesh
Level 68
God Stats
16W - 11L
1,614 SR
Queue Stats
534W - 329L
1,555 Elo+
Party 1
Chronos
Chronos
HaRdFeeDWtf
Chronos
Level 26
God Stats
2W - 0L
1,737 SR
Queue Stats
29W - 10L
1,776 Elo+
Party 1
Fenrir
Fenrir
MentaIi
Fenrir
Level 89
God Stats
231W - 106L
1,807 SR
Queue Stats
305W - 170L
1,772 Elo+
Party 1
Ra
Ra
UrzielLD
Ra
Level 67
God Stats
1W - 0L
1,469 SR
Queue Stats
40W - 25L
1,731 Elo+
Party 1
Hachiman
Hachiman
jonahkun
Hachiman
Level 148
God Stats
101W - 35L
1,750 SR
Queue Stats
302W - 139L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
0 / 4 / 0
4,940
494
3,183
7,763
6,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Raldarin
Nu Wa
8
0 / 4 / 2
4,916
492
2,542
4,728
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
Youror
Gilgamesh
8
2 / 3 / 4
5,356
536
5,263
8,452
3,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
3 / 4 / 2
5,212
521
4,151
6,967
1,809
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
9
1 / 1 / 0
5,226
523
1,007
5,158
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Floky3858
Gilgamesh
12
5 / 0 / 2
6,792
679
8,013
7,890
4,010
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
HaRdFeeDWtf
Chronos
10
1 / 0 / 5
5,950
595
4,158
4,043
2,181
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
MentaIi
Fenrir
10
2 / 0 / 4
6,277
628
2,613
6,028
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 5 / 4
5,131
513
4,499
5,834
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
jonahkun
Hachiman
11
6 / 1 / 4
6,482
648
5,863
5,080
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
16
16
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Floky3858
Gilgamesh
5
0
2
6
L
Tyr
0
4
0
0
W
Chronos
HaRdFeeDWtf
Chronos
1
0
5
3.5
W
Fenrir
MentaIi
Fenrir
2
0
4
4
L
Nu Wa
Raldarin
Nu Wa
0
4
2
0.25
W
2
5
4
0.8
L
Gilgamesh
Youror
Gilgamesh
2
3
4
1.33
L
3
4
2
1
W
Hachiman
jonahkun
Hachiman
6
1
4
8
L
Loki
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,146
Damage
25,146
33,068
Taken
28,875
14,674
Mitigated
11,772
7,572
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Floky3858
Gilgamesh
8,013
1,553
0
2,317
7,890
4,010
126
578
7,037
0
36,096
L
Tyr
3,183
695
0
1,476
7,763
6,068
252
106
7,657
0
25,700
W
Chronos
HaRdFeeDWtf
Chronos
4,158
920
0
813
4,043
2,181
333
641
3,308
30,944
0
W
Fenrir
MentaIi
Fenrir
2,613
611
0
1,796
6,028
2,469
203
249
5,761
0
36,857
L
Nu Wa
Raldarin
Nu Wa
2,542
401
0
580
4,728
1,419
0
2,723
1,931
19,512
0
W
4,499
799
736
1,665
5,834
1,483
0
634
5,144
17,979
0
L
Gilgamesh
Youror
Gilgamesh
5,263
1,396
0
2,193
8,452
3,932
0
2,387
5,869
0
14,333
L
4,151
2,187
0
1,283
6,967
1,809
26
1,814
5,017
0
24,799
W
Hachiman
jonahkun
Hachiman
5,863
3,167
0
2,057
5,080
1,629
429
204
4,858
0
33,851
L
Loki
1,007
0
0
2,040
5,158
1,446
0
1,155
3,937
0
23,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,650
Gold Earned
30,632
222
Minions Killed
322
0
Camps Cleared
0
985,761
Distance Traveled
1,030,745
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,792
679
82
8
0
206,253
2
L
Tyr
4,940
494
50
5
0
184,617
1
W
Chronos
5,950
595
70
7
0
200,376
2
W
Fenrir
6,277
628
75
8
0
223,238
0
L
Nu Wa
4,916
492
37
4
0
160,724
3
W
Ra
5,131
513
26
3
0
199,414
3
L
Gilgamesh
5,356
536
21
2
0
212,668
1
L
Ullr
5,212
521
47
5
0
193,024
1
W
Hachiman
6,482
648
69
7
0
201,464
0
L
Loki
5,226
523
67
7
0
234,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role