Player Matchup

Gilgamesh
Gilgamesh
Akusamaa
Gilgamesh
Level 47
God Stats
2W - 0L
1,547 SR
Queue Stats
67W - 104L
1,345 Elo+
Party 1
Cernunnos
Cernunnos
DasHolokaust
Cernunnos
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 155L
1,499 Elo+
Solo
Ah Puch
Ah Puch
RideMyArrow
Ah Puch
Level 99
God Stats
3W - 4L
1,500 SR
Queue Stats
673W - 643L
1,448 Elo+
Solo
Sylvanus
Sylvanus
Sukiee
Sylvanus
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 21L
1,238 Elo+
Solo
Hun Batz
Hun Batz
burkito03
Hun Batz
Level 69
God Stats
3W - 5L
1,299 SR
Queue Stats
210W - 237L
1,345 Elo+
Party 1
Team Averages
Level 73
1,469 SR
1,375 Elo+

VS

Team Averages
Level 90
1,500 SR
1,431 Elo+
Thanatos
Thanatos
Arslan1Klim
Thanatos
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Denivouss
Chiron
Level 84
God Stats
25W - 25L
1,517 SR
Queue Stats
226W - 262L
1,437 Elo+
Party 3
Gilgamesh
Gilgamesh
JojoVovich
Gilgamesh
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 265L
1,419 Elo+
Party 2
Ganesha
Ganesha
Seldell
Ganesha
Level 79
God Stats
1W - 2L
1,520 SR
Queue Stats
104W - 117L
1,382 Elo+
Party 2
Ra
Ra
kabrog
Ra
Level 153
God Stats
10W - 11L
1,462 SR
Queue Stats
401W - 432L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akusamaa
Gilgamesh
19
8 / 4 / 8
12,367
538
18,595
19,392
21,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
DasHolokaust
Cernunnos
19
7 / 3 / 10
12,220
531
20,083
17,790
8,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
RideMyArrow
Ah Puch
18
1 / 1 / 13
10,966
477
12,241
16,421
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Sukiee
Sylvanus
15
3 / 2 / 14
9,716
422
9,439
23,227
19,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
burkito03
Hun Batz
17
5 / 4 / 13
11,243
489
11,798
19,773
7,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arslan1Klim
Thanatos
15
4 / 8 / 5
10,297
448
8,782
20,237
7,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Denivouss
Chiron
18
3 / 4 / 3
12,036
523
17,457
19,448
6,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
JojoVovich
Gilgamesh
18
6 / 4 / 4
11,561
503
18,936
24,266
15,648
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Seldell
Ganesha
13
0 / 5 / 9
9,507
413
12,022
23,513
15,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ra
15
1 / 3 / 3
10,003
435
9,410
10,486
4,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
24
Kills
14
14
Deaths
24
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Akusamaa
Gilgamesh
8
4
8
3
L
Thanatos
Arslan1Klim
Thanatos
4
8
5
0.81
W
Cernunnos
DasHolokaust
Cernunnos
7
3
10
4
L
Chiron
Denivouss
Chiron
3
4
3
1.13
L
Gilgamesh
JojoVovich
Gilgamesh
6
4
4
2
W
Ah Puch
RideMyArrow
Ah Puch
1
1
13
7.5
L
Ganesha
Seldell
Ganesha
0
5
9
0.9
W
Sylvanus
Sukiee
Sylvanus
3
2
14
5
W
Hun Batz
burkito03
Hun Batz
5
4
13
2.88
L
Ra
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,156
Damage
66,607
96,603
Taken
97,950
64,583
Mitigated
49,379
45,111
Healing
36,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Akusamaa
Gilgamesh
18,595
5,460
0
5,348
19,392
21,859
794
2,231
17,161
0
70,514
L
Thanatos
Arslan1Klim
Thanatos
8,782
2,537
0
11,801
20,237
7,328
0
4,094
16,018
0
64,329
W
Cernunnos
DasHolokaust
Cernunnos
20,083
11,554
0
8,702
17,790
8,782
6,612
3,493
14,297
0
87,112
L
Chiron
Denivouss
Chiron
17,457
7,375
585
11,442
19,448
6,730
620
4,472
14,876
0
86,842
L
Gilgamesh
JojoVovich
Gilgamesh
18,936
3,432
0
3,297
24,266
15,648
816
3,493
20,425
0
94,619
W
Ah Puch
RideMyArrow
Ah Puch
12,241
766
0
9,044
16,421
6,556
316
4,076
12,345
80,788
0
L
Ganesha
Seldell
Ganesha
12,022
694
450
4,294
23,513
15,036
0
6,309
17,129
32,202
0
W
Sylvanus
Sukiee
Sylvanus
9,439
3,157
5,214
9,520
23,227
19,400
342
6,577
16,650
20,828
0
W
Hun Batz
burkito03
Hun Batz
11,798
4,120
693
6,590
19,773
7,986
426
5,055
14,718
0
71,457
L
Ra
9,410
459
868
3,555
10,486
4,637
320
3,312
7,099
60,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,512
Gold Earned
53,404
516
Minions Killed
564
0
Camps Cleared
0
2,037,568
Distance Traveled
1,957,374
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,367
538
114
5
0
440,576
3
L
Thanatos
10,297
448
101
4
0
419,023
4
W
Cernunnos
12,220
531
138
6
0
387,387
0
L
Chiron
12,036
523
161
7
0
378,062
4
L
Gilgamesh
11,561
503
138
6
0
388,914
2
W
Ah Puch
10,966
477
128
6
0
421,836
7
L
Ganesha
9,507
413
31
1
0
441,257
6
W
Sylvanus
9,716
422
33
1
0
392,312
12
W
Hun Batz
11,243
489
103
4
0
395,457
1
L
Ra
10,003
435
133
6
0
330,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role