Player Matchup

He Bo
He Bo
AsKhaaN
He Bo
Level 46
God Stats
8W - 5L
1,574 SR
Queue Stats
34W - 42L
1,391 Elo+
Party 1
Awilix
Awilix
KiwiiGod
Awilix
Level 35
God Stats
9W - 8L
1,493 SR
Queue Stats
81W - 71L
1,454 Elo+
Party 1
Chaac
Chaac
T-Owned
Chaac
Level 23
God Stats
18W - 11L
1,606 SR
Queue Stats
49W - 39L
1,465 Elo+
Party 1
Sobek
Sobek
Torankusu667
Sobek
Level 22
God Stats
9W - 4L
1,616 SR
Queue Stats
16W - 19L
1,362 Elo+
Party 1
Izanami
Izanami
Youdja
Izanami
Level 17
God Stats
9W - 6L
1,659 SR
Queue Stats
26W - 20L
1,416 Elo+
Party 1
Team Averages
Level 29
1,590 SR
1,418 Elo+

VS

Team Averages
Level 21
1,501 SR
1,493 Elo+
Da Ji
Da Ji
KlekseU
Da Ji
Level 14
God Stats
0W - 1L
1,773 SR
Queue Stats
1W - 2L
1,626 Elo+
Party 2
The Morrigan
The Morrigan
Netstallker
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,400 Elo+
Party 3
Poseidon
Poseidon
Rafalo12321
Poseidon
Level 28
God Stats
0W - 1L
1,204 SR
Queue Stats
2W - 2L
1,626 Elo+
Party 2
Amaterasu
Amaterasu
Strash205erik
Amaterasu
Level 25
God Stats
2W - 7L
1,330 SR
Queue Stats
127W - 149L
1,415 Elo+
Solo
Danzaburou
Danzaburou
vasyapuppchen
Danzaburou
Level 7
God Stats
1W - 1L
1,696 SR
Queue Stats
6W - 8L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AsKhaaN
He Bo
17
4 / 5 / 8
11,074
503
15,211
13,090
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
KiwiiGod
Awilix
20
19 / 4 / 6
13,527
615
17,839
14,565
6,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
T-Owned
Chaac
20
6 / 3 / 11
13,496
613
14,106
19,516
15,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 6 / 8
9,230
420
2,494
13,715
10,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Youdja
Izanami
20
8 / 3 / 7
12,689
577
12,890
13,941
6,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KlekseU
Da Ji
14
3 / 11 / 7
9,543
434
8,997
21,510
7,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Netstallker
The Morrigan
14
5 / 4 / 5
9,886
449
8,951
8,329
6,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Rafalo12321
Poseidon
15
2 / 9 / 5
9,497
432
9,410
13,777
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Strash205erik
Amaterasu
15
2 / 9 / 4
9,789
445
8,264
21,047
11,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
vasyapuppchen
Danzaburou
17
9 / 6 / 3
11,528
524
10,092
16,647
5,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
45
38
Kills
21
21
Deaths
39
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
He Bo
AsKhaaN
He Bo
4
5
8
1.6
W
Awilix
KiwiiGod
Awilix
19
4
6
5.5
L
Da Ji
KlekseU
Da Ji
3
11
7
0.59
L
The Morrigan
Netstallker
The Morrigan
5
4
5
1.88
L
Poseidon
Rafalo12321
Poseidon
2
9
5
0.5
L
Amaterasu
Strash205erik
Amaterasu
2
9
4
0.44
W
Chaac
T-Owned
Chaac
6
3
11
3.83
W
1
6
8
0.83
W
Izanami
Youdja
Izanami
8
3
7
3.83
L
Danzaburou
vasyapuppchen
Danzaburou
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,540
Damage
45,714
74,827
Taken
81,310
43,507
Mitigated
35,280
21,577
Healing
10,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AsKhaaN
He Bo
15,211
124
0
3,401
13,090
4,651
1,976
3,521
9,361
68,516
0
W
Awilix
KiwiiGod
Awilix
17,839
7,564
0
3,399
14,565
6,269
4,242
3,886
10,567
0
83,735
L
Da Ji
KlekseU
Da Ji
8,997
2,292
0
3,266
21,510
7,164
0
4,240
17,169
0
47,711
L
The Morrigan
Netstallker
The Morrigan
8,951
1,152
0
500
8,329
6,792
0
1,711
6,134
26,588
0
L
Poseidon
Rafalo12321
Poseidon
9,410
1,076
0
0
13,777
3,812
0
4,511
8,904
41,667
0
L
Amaterasu
Strash205erik
Amaterasu
8,264
3,704
0
3,016
21,047
11,619
372
1,413
19,611
0
50,330
W
Chaac
T-Owned
Chaac
14,106
2,729
0
8,170
19,516
15,787
2,223
2,705
16,585
237
90,279
W
2,494
0
0
2,161
13,715
10,748
416
1,694
11,955
18,966
0
W
Izanami
Youdja
Izanami
12,890
8,370
0
4,446
13,941
6,052
3,939
5,731
7,998
0
84,215
L
Danzaburou
vasyapuppchen
Danzaburou
10,092
6,141
0
3,701
16,647
5,893
904
5,052
11,407
0
68,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,016
Gold Earned
50,243
624
Minions Killed
393
0
Camps Cleared
0
2,156,337
Distance Traveled
1,789,281
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,074
503
104
5
0
389,196
1
W
Awilix
13,527
615
144
7
0
478,747
5
L
Da Ji
9,543
434
83
4
0
371,283
5
L
The Morrigan
9,886
449
28
1
0
350,976
10
L
Poseidon
9,497
432
70
3
0
374,714
4
L
Amaterasu
9,789
445
86
4
0
320,395
1
W
Chaac
13,496
613
187
9
0
461,332
2
W
Sobek
9,230
420
24
1
0
415,272
0
W
Izanami
12,689
577
165
8
0
411,790
5
L
Danzaburou
11,528
524
126
6
0
371,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role