Player Matchup

Hel
Hel
ImTheChozenOneTV
Hel
Level 148
God Stats
5W - 3L
1,583 SR
Queue Stats
531W - 530L
1,602 Elo+
Solo
Gilgamesh
Gilgamesh
NoMNoMNoMBabies
Gilgamesh
Level 138
God Stats
4W - 1L
1,769 SR
Queue Stats
59W - 43L
1,598 Elo+
Solo
Anhur
Anhur
Pizzini2000
Anhur
Level 108
God Stats
1W - 2L
1,355 SR
Queue Stats
668W - 617L
1,571 Elo+
Solo
Loki
Loki
The Holy Future
Loki
Level 127
God Stats
7W - 5L
1,558 SR
Queue Stats
80W - 76L
1,549 Elo+
Solo
Yemoja
Yemoja
iAmZeke_
Yemoja
Level 118
God Stats
1W - 0L
1,967 SR
Queue Stats
6W - 7L
1,491 Elo+
Solo
Team Averages
Level 128
1,646 SR
1,562 Elo+

VS

Team Averages
Level 115
1,510 SR
1,550 Elo+
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ChaoticKrypt
Gilgamesh
Level 97
God Stats
7W - 6L
1,500 SR
Queue Stats
189W - 199L
1,557 Elo+
Solo
Neith
Neith
JTdaGreat40
Neith
Level 127
God Stats
1W - 6L
1,649 SR
Queue Stats
1,126W - 1,057L
1,638 Elo+
Party 1
Loki
Loki
Jerkboy__516
Loki
Level 123
God Stats
20W - 44L
1,401 SR
Queue Stats
532W - 535L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 6
11,313
566
8,593
14,002
6,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
NoMNoMNoMBabies
Gilgamesh
20
6 / 1 / 4
13,473
674
16,563
18,855
13,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 7 / 3
9,892
495
6,683
16,869
5,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 1 / 9
11,877
594
14,929
12,391
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
iAmZeke_
Yemoja
15
4 / 5 / 7
10,481
524
7,845
16,521
17,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 3 / 2
10,970
549
10,230
14,538
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
 
Cabrakan
15
7 / 6 / 5
10,420
521
13,321
16,702
19,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
ChaoticKrypt
Gilgamesh
16
0 / 6 / 1
9,628
481
9,211
17,419
10,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 4 / 4
11,722
586
14,080
13,395
4,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 7 / 2
8,761
438
5,903
16,952
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
26
Kills
16
16
Deaths
26
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
3
2
2.33
L
Cabrakan
 
Cabrakan
7
6
5
1.58
L
Gilgamesh
ChaoticKrypt
Gilgamesh
0
6
1
0.08
W
6
2
6
4.5
L
3
4
4
1.25
L
0
7
2
0.14
W
Gilgamesh
NoMNoMNoMBabies
Gilgamesh
6
1
4
8
W
1
7
3
0.36
W
9
1
9
13.5
W
Yemoja
iAmZeke_
Yemoja
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,613
Damage
52,745
78,638
Taken
79,006
47,933
Mitigated
45,771
27,496
Healing
19,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,230
3,166
0
7,539
14,538
5,365
0
3,464
11,067
0
87,984
L
Cabrakan
 
Cabrakan
13,321
1,428
0
2,682
16,702
19,327
0
5,361
11,090
36,441
0
L
Gilgamesh
ChaoticKrypt
Gilgamesh
9,211
2,364
0
2,755
17,419
10,310
520
1,344
16,067
4,232
59,309
W
8,593
490
6,024
7,497
14,002
6,175
947
3,535
10,467
64,887
0
L
14,080
8,124
0
2,090
13,395
4,796
0
4,245
8,932
0
82,891
L
5,903
1,020
0
4,168
16,952
5,973
0
2,443
14,392
0
62,974
W
Gilgamesh
NoMNoMNoMBabies
Gilgamesh
16,563
5,364
0
3,060
18,855
13,896
3,259
2,293
16,562
2,400
91,974
W
6,683
4,963
0
3,682
16,869
5,417
1,754
2,238
14,631
0
60,464
W
14,929
4,752
0
3,207
12,391
5,297
329
1,753
10,638
0
74,245
W
Yemoja
iAmZeke_
Yemoja
7,845
1,809
1,728
2,298
16,521
17,148
621
4,226
12,295
38,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,036
Gold Earned
51,501
552
Minions Killed
588
0
Camps Cleared
0
1,857,397
Distance Traveled
1,754,529
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,970
549
139
7
0
330,851
2
L
Cabrakan
10,420
521
46
2
0
369,511
6
L
Gilgamesh
9,628
481
121
6
0
349,373
1
W
Hel
11,313
566
122
6
0
378,480
2
L
Neith
11,722
586
173
9
0
321,769
2
L
Loki
8,761
438
109
5
0
383,025
1
W
Gilgamesh
13,473
674
165
8
0
372,221
1
W
Anhur
9,892
495
96
5
0
326,520
1
W
Loki
11,877
594
117
6
0
431,774
0
W
Yemoja
10,481
524
52
3
0
348,402
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role