Player Matchup

Fenrir
Fenrir
CrazedLamer
Fenrir
Level 29
God Stats
24W - 23L
1,158 SR
Queue Stats
193W - 185L
1,383 Elo+
Party 1
Gilgamesh
Gilgamesh
dAnKgRaMz7395
Gilgamesh
Level 23
God Stats
6W - 5L
1,754 SR
Queue Stats
108W - 82L
1,638 Elo+
Solo
Medusa
Medusa
mahsagh747
Medusa
Level 26
God Stats
0W - 4L
1,219 SR
Queue Stats
5W - 11L
1,435 Elo+
Solo
Artio
Artio
prjonku
Artio
Level 24
God Stats
1W - 3L
1,382 SR
Queue Stats
39W - 37L
1,421 Elo+
Party 1
Ra
Ra
siwarcusco
Ra
Level 18
God Stats
0W - 2L
1,412 SR
Queue Stats
11W - 14L
1,432 Elo+
Solo
Team Averages
Level 24
1,385 SR
1,462 Elo+

VS

Team Averages
Level 28
1,696 SR
1,607 Elo+
Gilgamesh
Gilgamesh
AndranXXX
Gilgamesh
Level 28
God Stats
23W - 20L
1,500 SR
Queue Stats
273W - 300L
1,427 Elo+
Solo
Skadi
Skadi
Malair
Skadi
Level 23
God Stats
2W - 0L
1,730 SR
Queue Stats
49W - 47L
1,376 Elo+
Solo
Ne Zha
Ne Zha
MrNoli
Ne Zha
Level 29
God Stats
2W - 1L
1,843 SR
Queue Stats
21W - 7L
1,895 Elo+
Party 2
Nu Wa
Nu Wa
iGaymerx
Nu Wa
Level 29
God Stats
5W - 2L
1,884 SR
Queue Stats
21W - 9L
1,895 Elo+
Party 2
Ganesha
Ganesha
x-ray401
Ganesha
Level 29
God Stats
8W - 3L
1,522 SR
Queue Stats
259W - 278L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 8 / 4
6,398
492
4,256
11,654
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
dAnKgRaMz7395
Gilgamesh
12
6 / 4 / 3
7,894
607
8,478
14,968
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
mahsagh747
Medusa
8
1 / 10 / 6
6,029
464
3,109
10,527
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
prjonku
Artio
7
1 / 8 / 3
6,279
483
2,549
18,278
8,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 7 / 2
6,256
481
2,212
8,186
2,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AndranXXX
Gilgamesh
12
3 / 3 / 7
7,430
572
5,560
7,443
3,206
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Malair
Skadi
13
8 / 2 / 8
8,554
658
14,239
6,042
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
MrNoli
Ne Zha
14
13 / 3 / 8
8,700
669
13,180
9,924
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
iGaymerx
Nu Wa
13
11 / 2 / 11
8,672
667
13,087
5,366
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
x-ray401
Ganesha
12
1 / 1 / 17
8,188
630
6,306
7,720
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
10
Kills
36
37
Deaths
11
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AndranXXX
Gilgamesh
3
3
7
2.17
L
Fenrir
1
8
4
0.38
W
Skadi
Malair
Skadi
8
2
8
6
W
Ne Zha
MrNoli
Ne Zha
13
3
8
5.67
L
Gilgamesh
dAnKgRaMz7395
Gilgamesh
6
4
3
1.88
W
Nu Wa
iGaymerx
Nu Wa
11
2
11
8.25
L
Medusa
mahsagh747
Medusa
1
10
6
0.4
L
Artio
prjonku
Artio
1
8
3
0.31
L
1
7
2
0.29
W
Ganesha
x-ray401
Ganesha
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,604
Damage
52,372
63,613
Taken
36,495
22,625
Mitigated
16,086
10,333
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AndranXXX
Gilgamesh
5,560
1,680
0
2,061
7,443
3,206
956
478
6,935
0
30,905
L
Fenrir
4,256
1,010
0
1,098
11,654
3,611
0
3,519
8,041
0
21,243
W
Skadi
Malair
Skadi
14,239
7,257
0
561
6,042
2,538
2,501
612
5,408
0
50,455
W
Ne Zha
MrNoli
Ne Zha
13,180
6,126
0
5,144
9,924
3,546
2,092
1,250
8,570
0
45,920
L
Gilgamesh
dAnKgRaMz7395
Gilgamesh
8,478
2,260
0
4,645
14,968
6,060
790
4,471
10,301
0
35,386
W
Nu Wa
iGaymerx
Nu Wa
13,087
4,291
0
1,313
5,366
1,774
742
835
4,463
42,937
0
L
Medusa
mahsagh747
Medusa
3,109
1,628
0
776
10,527
2,155
0
1,446
9,023
0
13,980
L
Artio
prjonku
Artio
2,549
851
744
1,991
18,278
8,491
0
6,304
11,810
6,582
0
L
2,212
235
381
698
8,186
2,308
0
2,971
5,045
24,660
0
W
Ganesha
x-ray401
Ganesha
6,306
1,255
318
2,941
7,720
5,022
487
1,314
6,358
20,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,856
Gold Earned
41,544
165
Minions Killed
352
0
Camps Cleared
0
1,140,824
Distance Traveled
1,234,754
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,430
572
74
6
0
260,723
2
L
Fenrir
6,398
492
41
3
0
265,460
1
W
Skadi
8,554
658
126
10
0
225,401
1
W
Ne Zha
8,700
669
75
6
0
251,930
6
L
Gilgamesh
7,894
607
60
5
0
232,931
2
W
Nu Wa
8,672
667
73
6
0
240,672
5
L
Medusa
6,029
464
14
1
0
202,408
5
L
Artio
6,279
483
3
0
0
199,836
3
L
Ra
6,256
481
47
4
0
240,189
0
W
Ganesha
8,188
630
4
0
0
256,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role