Player Matchup

Bakasura
Bakasura
HattyBoii
Bakasura
Level 28
God Stats
7W - 4L
1,333 SR
Queue Stats
119W - 113L
1,438 Elo+
Solo
Sol
Sol
Matioxo
Sol
Level 31
God Stats
17W - 26L
1,437 SR
Queue Stats
85W - 103L
1,567 Elo+
Solo
Kukulkan
Kukulkan
Nic0l4sCeI
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 56L
1,337 Elo+
Solo
Neith
Neith
silva-invicto3
Neith
Level 16
God Stats
24W - 22L
1,565 SR
Queue Stats
28W - 27L
1,556 Elo+
Solo
Ymir
Ymir
valois16
Ymir
Level 22
God Stats
12W - 6L
1,724 SR
Queue Stats
30W - 31L
1,582 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,496 Elo+

VS

Team Averages
Level 21
1,551 SR
1,553 Elo+
Scylla
Scylla
BossPedro BR
Scylla
Level 18
God Stats
2W - 2L
1,838 SR
Queue Stats
51W - 46L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
FumanteComCancer
Gilgamesh
Level 17
God Stats
14W - 9L
1,500 SR
Queue Stats
477W - 290L
1,724 Elo+
Solo
Ymir
Ymir
PutsGh
Ymir
Level 26
God Stats
8W - 9L
1,463 SR
Queue Stats
72W - 79L
1,459 Elo+
Solo
Cthulhu
Cthulhu
TkLovecraft
Cthulhu
Level 15
God Stats
1W - 1L
1,793 SR
Queue Stats
1W - 1L
1,702 Elo+
Solo
Danzaburou
Danzaburou
ZamohT_SocraM
Danzaburou
Level 31
God Stats
1W - 9L
1,159 SR
Queue Stats
165W - 160L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HattyBoii
Bakasura
20
5 / 7 / 1
13,951
558
12,425
20,990
9,290
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
18
3 / 6 / 3
12,066
483
6,160
14,440
4,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Nic0l4sCeI
Kukulkan
20
4 / 2 / 4
15,198
608
13,420
10,860
4,943
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
10 / 1 / 9
14,427
577
16,668
10,171
3,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
17
6 / 5 / 10
12,520
501
12,468
25,959
24,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
1 / 4 / 5
11,967
479
8,293
14,050
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
20
18 / 2 / 0
15,894
636
30,132
25,314
12,429
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
PutsGh
Ymir
14
0 / 7 / 6
9,804
392
3,062
15,363
11,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
TkLovecraft
Cthulhu
8
1 / 5 / 1
7,955
318
2,477
6,784
4,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
ZamohT_SocraM
Danzaburou
15
0 / 10 / 5
9,425
377
6,929
17,176
5,624
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
28
Kills
20
21
Deaths
28
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
4
5
0.88
L
Gilgamesh
18
2
0
9
W
Bakasura
HattyBoii
Bakasura
5
7
1
0.79
W
Sol
3
6
3
0.75
W
Kukulkan
Nic0l4sCeI
Kukulkan
4
2
4
3
L
Ymir
PutsGh
Ymir
0
7
6
0.43
L
Cthulhu
TkLovecraft
Cthulhu
1
5
1
0.3
L
Danzaburou
ZamohT_SocraM
Danzaburou
0
10
5
0.25
W
10
1
9
14.5
W
Ymir
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,141
Damage
50,893
82,420
Taken
78,687
47,677
Mitigated
39,525
25,260
Healing
12,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,293
291
0
2,823
14,050
5,351
264
5,259
8,227
85,950
0
L
Gilgamesh
30,132
11,105
0
6,236
25,314
12,429
38
8,462
16,417
0
145,941
W
Bakasura
HattyBoii
Bakasura
12,425
8,950
0
4,620
20,990
9,290
0
3,362
17,287
0
107,178
W
Sol
6,160
891
0
4,068
14,440
4,782
3,384
1,680
12,595
70,525
0
W
Kukulkan
Nic0l4sCeI
Kukulkan
13,420
1,371
0
1,445
10,860
4,943
545
1,179
9,613
127,064
0
L
Ymir
PutsGh
Ymir
3,062
0
282
1,684
15,363
11,220
267
7,909
7,454
26,771
0
L
Cthulhu
TkLovecraft
Cthulhu
2,477
484
0
279
6,784
4,901
0
2,861
3,751
12,734
0
L
Danzaburou
ZamohT_SocraM
Danzaburou
6,929
2,967
0
1,488
17,176
5,624
570
7,557
9,619
0
55,774
W
16,668
8,683
402
6,155
10,171
3,991
4,208
1,253
8,888
0
108,363
W
Ymir
12,468
3,295
0
8,570
25,959
24,671
856
5,671
19,885
37,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,162
Gold Earned
55,045
739
Minions Killed
550
0
Camps Cleared
0
2,401,211
Distance Traveled
1,990,348
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,967
479
175
7
0
437,796
4
L
Gilgamesh
15,894
636
203
8
0
556,711
1
W
Bakasura
13,951
558
164
7
0
548,248
5
W
Sol
12,066
483
123
5
0
473,297
2
W
Kukulkan
15,198
608
234
9
0
481,009
0
L
Ymir
9,804
392
62
2
0
425,180
6
L
Cthulhu
7,955
318
29
1
0
163,652
0
L
Danzaburou
9,425
377
81
3
0
407,009
0
W
Neith
14,427
577
187
7
0
434,509
13
W
Ymir
12,520
501
31
1
0
464,148
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role