Player Matchup

Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Aveloide
Kukulkan
Level 27
God Stats
52W - 67L
1,179 SR
Queue Stats
244W - 348L
1,188 Elo+
Solo
Da Ji
Da Ji
Legenxy
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,106 Elo+
Solo
Discordia
Discordia
Meedacci
Discordia
Level 29
God Stats
25W - 42L
1,402 SR
Queue Stats
98W - 134L
1,368 Elo+
Party 1
Bellona
Bellona
Ornon
Bellona
Level 28
God Stats
7W - 2L
1,603 SR
Queue Stats
44W - 49L
1,429 Elo+
Party 1
Team Averages
Level 24
1,437 SR
1,318 Elo+

VS

Team Averages
Level 22
1,513 SR
1,433 Elo+
Anubis
Anubis
BlackRaven2386
Anubis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 79L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
HappyGuardian
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,365 Elo+
Solo
Ymir
Ymir
TTVMuLLaDuKeS
Ymir
Level 25
God Stats
6W - 8L
1,488 SR
Queue Stats
124W - 150L
1,433 Elo+
Solo
Kukulkan
Kukulkan
cheepo2004
Kukulkan
Level 16
God Stats
40W - 28L
1,577 SR
Queue Stats
46W - 44L
1,444 Elo+
Solo
Loki
Loki
luigiandres2006
Loki
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 35L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
15 / 1 / 12
13,004
1,182
18,865
8,721
3,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Aveloide
Kukulkan
17
3 / 1 / 18
11,068
1,006
11,735
6,064
2,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Legenxy
Da Ji
18
3 / 5 / 23
11,429
1,039
9,833
12,569
5,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Meedacci
Discordia
17
4 / 3 / 11
10,857
987
8,527
11,085
3,977
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Ornon
Bellona
19
12 / 3 / 18
13,401
1,218
29,617
16,435
14,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

181

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 5
10,173
925
8,872
16,041
8,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
HappyGuardian
Cu Chulainn
17
6 / 3 / 6
12,287
1,117
14,330
23,322
22,882
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 5 / 10
11,691
1,063
8,372
15,399
18,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
cheepo2004
Kukulkan
17
2 / 4 / 5
10,889
990
13,550
10,982
5,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 15 / 6
10,001
909
4,518
20,559
7,972
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
45
37
Kills
13
13
Deaths
38
82
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
15
1
12
21
W
Kukulkan
Aveloide
Kukulkan
3
1
18
12
L
1
11
5
0.32
L
Cu Chulainn
HappyGuardian
Cu Chulainn
6
3
6
3
W
Da Ji
Legenxy
Da Ji
3
5
23
2.9
W
Discordia
Meedacci
Discordia
4
3
11
3.17
W
Bellona
Ornon
Bellona
12
3
18
7
L
3
5
10
1.6
L
Kukulkan
cheepo2004
Kukulkan
2
4
5
1.13
L
1
15
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,577
Damage
49,642
54,874
Taken
86,303
29,314
Mitigated
62,967
4,056
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
18,865
11,186
207
1,324
8,721
3,551
0
4,507
4,214
0
33,018
W
Kukulkan
Aveloide
Kukulkan
11,735
675
0
0
6,064
2,624
0
3,477
2,587
45,036
0
L
8,872
154
62
1,080
16,041
8,227
0
2,234
13,807
25,397
0
L
Cu Chulainn
HappyGuardian
Cu Chulainn
14,330
3,887
0
4,362
23,322
22,882
0
6,092
17,230
3,304
33,848
W
Da Ji
Legenxy
Da Ji
9,833
1,752
0
114
12,569
5,160
0
6,761
5,808
0
22,529
W
Discordia
Meedacci
Discordia
8,527
1,590
0
458
11,085
3,977
0
7,855
3,230
31,378
0
W
Bellona
Ornon
Bellona
29,617
15,316
0
1,953
16,435
14,002
0
9,376
7,059
147
40,223
L
8,372
1,698
0
0
15,399
18,489
0
4,720
10,679
17,532
0
L
Kukulkan
cheepo2004
Kukulkan
13,550
1,177
0
0
10,982
5,397
0
1,036
9,946
63,405
0
L
4,518
1,385
0
0
20,559
7,972
0
6,324
13,295
0
11,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,759
Gold Earned
55,041
214
Minions Killed
229
7
Camps Cleared
5
1,082,983
Distance Traveled
967,716
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,004
1,182
29
3
3
245,185
0
W
Kukulkan
11,068
1,006
84
8
0
208,629
1
L
Anubis
10,173
925
39
4
0
177,653
0
L
Cu Chulainn
12,287
1,117
33
3
2
238,353
3
W
Da Ji
11,429
1,039
29
3
2
222,117
0
W
Discordia
10,857
987
49
4
1
183,171
0
W
Bellona
13,401
1,218
23
2
1
223,881
0
L
Ymir
11,691
1,063
21
2
1
162,242
0
L
Kukulkan
10,889
990
125
11
2
165,296
0
L
Loki
10,001
909
11
1
0
224,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role