Player Matchup

Chronos
Chronos
BananaSPLITgauy
Chronos
Level 24
God Stats
0W - 3L
1,393 SR
Queue Stats
26W - 35L
1,480 Elo+
Party 1
Chaac
Chaac
JEDA_06
Chaac
Level 68
God Stats
42W - 28L
1,572 SR
Queue Stats
316W - 303L
1,415 Elo+
Party 1
Fenrir
Fenrir
JasonDarkstormg
Fenrir
Level 11
God Stats
5W - 5L
1,680 SR
Queue Stats
38W - 29L
1,547 Elo+
Party 1
Athena
Athena
itsDaddyArgeox
Athena
Level 18
God Stats
2W - 2L
1,680 SR
Queue Stats
38W - 44L
1,459 Elo+
Party 1
Bellona
Bellona
itsLordRyuu
Bellona
Level 5
God Stats
2W - 4L
1,744 SR
Queue Stats
30W - 39L
1,783 Elo+
Party 1
Team Averages
Level 25
1,614 SR
1,537 Elo+

VS

Team Averages
Level 21
1,534 SR
1,455 Elo+
Jormungandr
Jormungandr
EvadeKin
Jormungandr
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 39L
1,290 Elo+
Solo
Nu Wa
Nu Wa
MistySalamander
Nu Wa
Level 23
God Stats
6W - 5L
1,313 SR
Queue Stats
251W - 277L
1,461 Elo+
Solo
Thanatos
Thanatos
Octane1458
Thanatos
Level 29
God Stats
32W - 26L
1,620 SR
Queue Stats
168W - 194L
1,515 Elo+
Solo
Hercules
Hercules
Tsukymat
Hercules
Level 14
God Stats
5W - 6L
1,396 SR
Queue Stats
25W - 31L
1,421 Elo+
Solo
Cerberus
Cerberus
diplomat_duck986
Cerberus
Level 27
God Stats
1W - 0L
1,842 SR
Queue Stats
22W - 14L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
10,155
423
7,079
13,986
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
JEDA_06
Chaac
17
7 / 6 / 3
11,266
469
25,960
29,398
17,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

15
8 / 4 / 8
11,016
459
15,974
27,828
23,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
1 / 4 / 4
8,519
355
6,509
14,072
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
itsLordRyuu
Bellona
15
1 / 11 / 1
9,826
409
8,654
23,527
11,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EvadeKin
Jormungandr
19
5 / 3 / 11
12,535
522
26,225
20,830
11,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 6 / 6
10,788
450
10,748
11,227
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Octane1458
Thanatos
20
7 / 4 / 9
12,736
531
14,904
22,483
10,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Tsukymat
Hercules
15
1 / 6 / 12
10,911
455
5,738
29,622
32,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
14 / 0 / 7
15,267
636
22,442
17,899
17,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
19
Kills
28
28
Deaths
19
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Jormungandr
EvadeKin
Jormungandr
5
3
11
3.5
L
Chaac
JEDA_06
Chaac
7
6
3
1.42
L
8
4
8
3
W
1
6
6
0.67
W
Thanatos
Octane1458
Thanatos
7
4
9
2.88
W
Hercules
Tsukymat
Hercules
1
6
12
1.17
W
14
0
7
17.5
L
1
4
4
0.75
L
Bellona
itsLordRyuu
Bellona
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,176
Damage
80,057
108,811
Taken
102,061
62,438
Mitigated
74,077
31,941
Healing
50,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,079
2,765
0
4,785
13,986
5,417
220
5,834
7,828
62,755
7,822
W
Jormungandr
EvadeKin
Jormungandr
26,225
8,406
632
8,498
20,830
11,296
2,704
1,636
19,194
93,478
0
L
Chaac
JEDA_06
Chaac
25,960
3,894
0
8,496
29,398
17,274
192
15,642
13,616
0
95,836
L
15,974
3,162
1,937
9,701
27,828
23,805
0
15,586
11,886
0
40,278
W
10,748
2,238
0
2,006
11,227
3,323
2,248
3,052
8,175
54,918
0
W
Thanatos
Octane1458
Thanatos
14,904
3,126
0
19,108
22,483
10,185
1,160
1,149
21,334
0
77,392
W
Hercules
Tsukymat
Hercules
5,738
1,521
909
11,166
29,622
32,112
616
4,725
24,897
0
26,927
W
22,442
2,091
0
8,323
17,899
17,161
2,863
2,538
15,361
110,491
0
L
6,509
2,154
0
3,225
14,072
4,653
20
6,802
7,134
37,301
0
L
Bellona
itsLordRyuu
Bellona
8,654
4,596
0
3,797
23,527
11,289
648
14,459
8,932
0
52,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,782
Gold Earned
62,237
459
Minions Killed
628
0
Camps Cleared
0
2,032,732
Distance Traveled
2,300,542
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,155
423
108
5
0
381,136
1
W
Jormungandr
12,535
522
128
5
0
458,999
3
L
Chaac
11,266
469
126
5
0
441,728
1
L
Fenrir
11,016
459
54
2
0
460,728
2
W
Nu Wa
10,788
450
97
4
0
408,927
9
W
Thanatos
12,736
531
126
5
0
527,907
0
W
Hercules
10,911
455
32
1
0
405,250
9
W
Cerberus
15,267
636
245
10
0
499,459
1
L
Athena
8,519
355
72
3
0
362,028
0
L
Bellona
9,826
409
99
4
0
387,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role