Player Matchup

Hercules
Hercules
Bensbridge
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 26L
1,486 Elo+
Solo
Agni
Agni
DARKSKIN402
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,511 Elo+
Solo
Chiron
Chiron
LONEGRAYWOLF87
Chiron
Level 150
God Stats
1W - 4L
1,344 SR
Queue Stats
320W - 315L
1,508 Elo+
Solo
Anhur
Anhur
Popems
Anhur
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 61L
1,342 Elo+
Solo
Vulcan
Vulcan
TheSexyBadass
Vulcan
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
70W - 65L
1,500 Elo+
Solo
Team Averages
Level 67
1,469 SR
1,469 Elo+

VS

Team Averages
Level 87
1,463 SR
1,590 Elo+
Medusa
Medusa
Cilisia
Medusa
Level 120
God Stats
13W - 9L
1,694 SR
Queue Stats
541W - 556L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
MonaguilloMan
Sun Wukong
Level 21
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 3L
1,610 Elo+
Solo
Zeus
Zeus
PhantomGhoul-
Zeus
Level 155
God Stats
1W - 1L
1,170 SR
Queue Stats
92W - 66L
1,672 Elo+
Party 1
Chaac
Chaac
ReapNexus
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 10L
1,770 Elo+
Party 1
Hachiman
Hachiman
seejonroar
Hachiman
Level 109
God Stats
2W - 2L
1,236 SR
Queue Stats
325W - 345L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bensbridge
Hercules
19
6 / 5 / 11
10,857
724
12,398
24,388
27,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 11 / 6
8,938
596
8,446
14,204
5,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 4 / 6
12,328
822
13,537
16,808
7,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
Popems
Anhur
16
5 / 7 / 8
10,662
711
9,882
18,493
6,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 6 / 9
10,259
684
18,870
12,068
4,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cilisia
Medusa
19
5 / 5 / 11
11,572
771
11,909
11,793
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
MonaguilloMan
Sun Wukong
18
3 / 4 / 17
11,117
741
4,195
12,913
7,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
14 / 5 / 10
13,127
875
32,683
14,342
5,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
ReapNexus
Chaac
20
10 / 2 / 19
13,032
869
21,753
26,625
26,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
seejonroar
Hachiman
14
1 / 7 / 14
9,866
658
6,456
10,721
3,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
104
23
Kills
33
33
Deaths
23
40
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bensbridge
Hercules
6
5
11
2.3
W
Medusa
Cilisia
Medusa
5
5
11
2.1
L
1
11
6
0.36
L
8
4
6
2.75
W
Sun Wukong
MonaguilloMan
Sun Wukong
3
4
17
2.88
W
14
5
10
3.8
L
Anhur
Popems
Anhur
5
7
8
1.29
W
Chaac
ReapNexus
Chaac
10
2
19
9.75
L
3
6
9
1.25
W
Hachiman
seejonroar
Hachiman
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,133
Damage
76,996
85,961
Taken
76,394
51,477
Mitigated
47,801
34,226
Healing
31,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bensbridge
Hercules
12,398
2,939
1,454
10,888
24,388
27,652
344
9,120
15,268
0
16,190
W
Medusa
Cilisia
Medusa
11,909
5,998
2,450
2,152
11,793
4,815
2,336
3,457
8,336
0
33,842
L
8,446
944
573
573
14,204
5,057
0
4,659
9,545
16,902
0
L
13,537
2,182
5,719
6,607
16,808
7,073
1,176
6,799
10,009
0
39,808
W
Sun Wukong
MonaguilloMan
Sun Wukong
4,195
519
1,442
2,303
12,913
7,177
311
6,749
6,164
0
6,991
W
32,683
3,273
2,216
4,468
14,342
5,680
1,137
4,324
10,018
63,641
0
L
Anhur
Popems
Anhur
9,882
4,449
1,117
4,061
18,493
6,860
162
7,726
10,767
0
21,964
W
Chaac
ReapNexus
Chaac
21,753
2,881
707
13,701
26,625
26,868
397
11,233
15,392
257
46,369
L
18,870
8,008
1,099
2,135
12,068
4,835
0
4,597
7,471
32,720
0
W
Hachiman
seejonroar
Hachiman
6,456
2,853
689
1,158
10,721
3,261
1,062
1,553
9,168
0
13,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,044
Gold Earned
58,714
139
Minions Killed
177
0
Camps Cleared
0
1,278,510
Distance Traveled
1,333,329
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,857
724
13
1
0
267,147
0
W
Medusa
11,572
771
35
2
0
239,836
0
L
Agni
8,938
596
24
2
0
225,861
0
L
Chiron
12,328
822
54
4
0
275,792
3
W
Sun Wukong
11,117
741
6
0
0
272,257
1
W
Zeus
13,127
875
77
5
0
251,998
0
L
Anhur
10,662
711
23
2
0
234,233
0
W
Chaac
13,032
869
44
3
0
349,815
1
L
Vulcan
10,259
684
25
2
0
275,477
0
W
Hachiman
9,866
658
15
1
0
219,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role