Player Matchup

Gilgamesh
Gilgamesh
ComandTR
Gilgamesh
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,313 Elo+
Solo
Eset
Eset
CounterPaw
Eset
Level 98
God Stats
7W - 10L
1,458 SR
Queue Stats
268W - 266L
1,445 Elo+
Party 1
Medusa
Medusa
DaWitcha
Medusa
Level 95
God Stats
128W - 95L
1,574 SR
Queue Stats
239W - 229L
1,473 Elo+
Party 1
Scylla
Scylla
MiracleYudo
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Nortika
Danzaburou
Level 106
God Stats
376W - 392L
1,526 SR
Queue Stats
888W - 922L
1,498 Elo+
Solo
Team Averages
Level 94
1,512 SR
1,446 Elo+

VS

Team Averages
Level 94
1,407 SR
1,458 Elo+
Loki
Loki
Hurmagt
Loki
Level 48
God Stats
9W - 11L
1,456 SR
Queue Stats
41W - 55L
1,427 Elo+
Solo
Kukulkan
Kukulkan
Knithersak
Kukulkan
Level 148
God Stats
1,015W - 1,012L
1,526 SR
Queue Stats
1,310W - 1,379L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
Smurgis
Cu Chulainn
Level 82
God Stats
11W - 7L
1,380 SR
Queue Stats
126W - 120L
1,479 Elo+
Solo
Rama
Rama
Vulthuryoll
Rama
Level 87
God Stats
17W - 21L
1,175 SR
Queue Stats
78W - 73L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
Wolf1120
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ComandTR
Gilgamesh
15
0 / 10 / 6
9,109
828
8,264
18,459
8,957
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 6 / 6
11,102
1,009
13,883
12,082
4,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
DaWitcha
Medusa
16
5 / 7 / 4
10,826
984
14,026
14,226
5,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
15
0 / 0 / 5
9,249
841
6,401
5,840
2,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Nortika
Danzaburou
17
2 / 3 / 5
10,622
966
6,361
12,839
6,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

136

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Hurmagt
Loki
18
8 / 4 / 10
12,310
1,119
9,375
9,871
4,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Knithersak
Kukulkan
18
6 / 1 / 12
11,518
1,047
19,683
9,220
3,458
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Smurgis
Cu Chulainn
17
1 / 4 / 14
10,426
948
14,455
22,902
18,666
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
7 / 0 / 8
10,515
956
6,605
2,848
1,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Wolf1120
Baron Samedi
17
4 / 2 / 9
10,483
953
9,553
7,640
3,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
11
Kills
26
26
Deaths
11
26
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ComandTR
Gilgamesh
0
10
6
0.3
L
4
6
6
1.17
L
Medusa
DaWitcha
Medusa
5
7
4
1
W
Loki
Hurmagt
Loki
8
4
10
3.25
W
Kukulkan
Knithersak
Kukulkan
6
1
12
12
L
Scylla
0
0
5
2.5
L
Danzaburou
Nortika
Danzaburou
2
3
5
1.5
W
Cu Chulainn
Smurgis
Cu Chulainn
1
4
14
2
W
7
0
8
11
W
Baron Samedi
Wolf1120
Baron Samedi
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,935
Damage
59,671
63,446
Taken
52,481
27,571
Mitigated
30,349
5,837
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ComandTR
Gilgamesh
8,264
2,235
0
272
18,459
8,957
0
12,466
5,993
0
16,525
L
13,883
842
1,262
1,102
12,082
4,602
0
5,940
6,142
38,757
0
L
Medusa
DaWitcha
Medusa
14,026
6,725
0
850
14,226
5,600
0
5,686
8,540
0
30,057
W
Loki
Hurmagt
Loki
9,375
1,145
0
0
9,871
4,064
0
3,272
6,599
0
19,397
W
Kukulkan
Knithersak
Kukulkan
19,683
1,839
471
1,256
9,220
3,458
0
4,083
4,604
46,341
0
L
Scylla
6,401
70
0
244
5,840
2,290
0
851
4,989
17,518
0
L
Danzaburou
Nortika
Danzaburou
6,361
2,654
0
2,107
12,839
6,122
0
4,293
8,546
70
38,541
W
Cu Chulainn
Smurgis
Cu Chulainn
14,455
660
0
0
22,902
18,666
0
7,410
15,492
0
31,313
W
6,605
3,192
0
310
2,848
1,060
0
969
1,879
0
21,184
W
Baron Samedi
Wolf1120
Baron Samedi
9,553
1,923
1,579
1,257
7,640
3,101
0
4,550
3,090
33,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,908
Gold Earned
55,252
213
Minions Killed
208
5
Camps Cleared
9
948,994
Distance Traveled
1,039,213
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,109
828
18
2
1
164,714
2
L
Eset
11,102
1,009
65
6
1
218,592
2
L
Medusa
10,826
984
32
3
2
210,459
0
W
Loki
12,310
1,119
16
1
5
206,061
0
W
Kukulkan
11,518
1,047
57
5
2
225,839
1
L
Scylla
9,249
841
37
3
0
147,444
0
L
Danzaburou
10,622
966
61
6
1
207,785
2
W
Cu Chulainn
10,426
948
27
2
1
207,703
0
W
Rama
10,515
956
44
4
0
200,107
0
W
Baron Samedi
10,483
953
64
6
1
199,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role