Player Matchup

Raijin
Raijin
Bhicken
Raijin
Level 118
God Stats
12W - 8L
1,712 SR
Queue Stats
239W - 174L
1,670 Elo+
Solo
Hachiman
Hachiman
KillerJoy100
Hachiman
Level 125
God Stats
7W - 6L
1,561 SR
Queue Stats
144W - 159L
1,525 Elo+
Party 1
Ravana
Ravana
SolidDakyu
Ravana
Level 143
God Stats
5W - 7L
1,527 SR
Queue Stats
291W - 281L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
TheFlashSinging
Gilgamesh
Level 155
God Stats
12W - 9L
1,279 SR
Queue Stats
484W - 443L
1,565 Elo+
Solo
Fafnir
Fafnir
ULTRA PuFF C
Fafnir
Level 160
God Stats
4W - 5L
1,489 SR
Queue Stats
237W - 221L
1,598 Elo+
Party 1
Team Averages
Level 140
1,514 SR
1,590 Elo+

VS

Team Averages
Level 115
1,611 SR
1,633 Elo+
Gilgamesh
Gilgamesh
DrPickleZ
Gilgamesh
Level 106
God Stats
5W - 4L
1,889 SR
Queue Stats
186W - 161L
1,620 Elo+
Solo
Hachiman
Hachiman
SR PURIFIC430R
Hachiman
Level 141
God Stats
8W - 5L
1,342 SR
Queue Stats
458W - 472L
1,587 Elo+
Party 2
King Arthur
King Arthur
Squidthor
King Arthur
Level 82
God Stats
4W - 0L
1,822 SR
Queue Stats
130W - 102L
1,677 Elo+
Solo
Janus
Janus
iExerpTz
Janus
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 81L
1,783 Elo+
Party 2
Sobek
Sobek
kakanis
Sobek
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bhicken
Raijin
12
2 / 0 / 1
6,518
593
2,572
4,442
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
KillerJoy100
Hachiman
10
0 / 3 / 3
5,854
532
4,070
5,348
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
SolidDakyu
Ravana
10
0 / 1 / 3
5,738
522
2,008
4,532
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
TheFlashSinging
Gilgamesh
10
2 / 3 / 0
5,846
531
3,086
7,940
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
9
2 / 1 / 2
6,083
553
3,301
7,853
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrPickleZ
Gilgamesh
10
1 / 1 / 2
5,694
518
3,558
4,827
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
11
3 / 2 / 0
6,469
588
5,735
7,129
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Squidthor
King Arthur
13
3 / 0 / 0
7,522
684
6,217
5,755
3,207
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
iExerpTz
Janus
10
1 / 1 / 1
5,902
537
2,963
3,744
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
kakanis
Sobek
6
0 / 2 / 1
4,935
449
1,191
5,684
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
6
Kills
8
8
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bhicken
Raijin
2
0
1
2.5
W
Gilgamesh
DrPickleZ
Gilgamesh
1
1
2
2
L
Hachiman
KillerJoy100
Hachiman
0
3
3
0.5
W
Hachiman
3
2
0
1.5
L
Ravana
SolidDakyu
Ravana
0
1
3
1.5
W
King Arthur
Squidthor
King Arthur
3
0
0
3
L
Gilgamesh
TheFlashSinging
Gilgamesh
2
3
0
0.67
L
Fafnir
2
1
2
3
W
Janus
iExerpTz
Janus
1
1
1
1.5
W
Sobek
kakanis
Sobek
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,037
Damage
19,664
30,115
Taken
27,139
11,178
Mitigated
11,336
9,058
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bhicken
Raijin
2,572
125
0
1,317
4,442
1,299
0
1,036
3,322
38,351
0
W
Gilgamesh
DrPickleZ
Gilgamesh
3,558
1,025
0
2,316
4,827
1,848
0
553
4,232
0
24,798
L
Hachiman
KillerJoy100
Hachiman
4,070
1,859
0
1,602
5,348
1,337
0
252
5,096
0
31,116
W
Hachiman
5,735
2,402
0
4,141
7,129
1,984
0
830
6,299
0
41,880
L
Ravana
SolidDakyu
Ravana
2,008
361
0
1,172
4,532
1,538
0
908
3,520
0
32,583
W
King Arthur
Squidthor
King Arthur
6,217
1,148
0
1,950
5,755
3,207
0
1,178
4,541
0
44,840
L
Gilgamesh
TheFlashSinging
Gilgamesh
3,086
719
0
2,211
7,940
2,709
0
0
7,940
0
28,608
L
Fafnir
3,301
678
0
2,756
7,853
4,295
0
1,658
6,083
13,837
0
W
Janus
iExerpTz
Janus
2,963
199
0
454
3,744
1,014
0
1,989
1,663
33,258
0
W
Sobek
kakanis
Sobek
1,191
142
0
1,096
5,684
3,283
0
1,117
4,531
9,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,039
Gold Earned
30,522
323
Minions Killed
350
0
Camps Cleared
0
1,110,955
Distance Traveled
1,117,467
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,518
593
106
10
0
233,356
2
W
Gilgamesh
5,694
518
65
6
0
253,983
5
L
Hachiman
5,854
532
56
5
0
204,071
3
W
Hachiman
6,469
588
83
8
0
180,202
4
L
Ravana
5,738
522
74
7
0
248,716
1
W
King Arthur
7,522
684
106
10
0
238,142
4
L
Gilgamesh
5,846
531
64
6
0
207,469
1
L
Fafnir
6,083
553
23
2
0
217,343
3
W
Janus
5,902
537
79
7
0
209,241
0
W
Sobek
4,935
449
17
2
0
235,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role